Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

A Godot Engine addon that adds a File Editor for multiple file types editing. Create and Write plain text files, configuration files and csv files with custom visualizers and previews. Also supports file translations!

License

NotificationsYou must be signed in to change notification settings

fenix-hub/godot-engine.file-editor

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

react

This plugin is now supported inGodot Extended Library Discord, check out theGodot Extended Library Project!

Godot File Editor

A little plugin to easy-way manage your text files inside your project folder.

Author:"Nicolo (fenix) Santilio"
Version:1.9.2
Godot Version:3.3.4

This repository was pushed directly from Godot Engine Editor thanks to thisGitHub Integration!

What is this?

This is a little plugin I've made to easily edit text files in your project folder.

How does it work?

You can open an existing file, create a new file and delete a file.When opening / creating a file, the editor will open and you will be able to edit it and save it.You can justSave the file, orSave file As a new file (if it is a new file but also to make some copies).You will also be able to see some informations about the file you are editing (time and date of last edit) and you can set your editor toRead Only if you don't want to make changes but still read the content of the file.Multiple files can be opened in different tabs.preview_0preview_1preview1preview2preview3

How do I install it?

ManualJust download this whole repository and put it in yourres://addons folder inside the project you want to work on.Then, go toProject > Plugins > "File Editor" > Status > Activate.

AutomaticYou can find this plugin in the AssetLib of Godot Engine Editor. Just download it from there and everything should be fine!(Remember to activate this plugin)

Supported formats

  • "*.txt ; Plain Text File",
  • "*.rtf ; Rich Text Format File",
  • "*.log ; Log File",
  • "*.md ; MD File",
  • "*.doc ; WordPad Document",
  • "*.doc ; Microsoft Word Document",
  • "*.docm ; Word Open XML Macro-Enabled Document",
  • "*.docx ; Microsoft Word Open XML Document",
  • "*.bbs ; Bulletin Board System Text",
  • "*.dat ; Data File",
  • "*.xml ; XML File",
  • "*.sql ; SQL database file",
  • "*.json ; JavaScript Object Notation File",
  • "*.html ; HyperText Markup Language"
  • "*.cfg ; Configuration File"
  • "*.ini ; Initialization File (same as .cfg Configuration File)"
  • "*.csv ; Comma-separated values File"
  • "*.res ; Resource File"

Current version

To check all the features that are included in the current version, please read theVERSION file

Upcoming features

To check all the features I'm currently working on, please read theTODO file

Disclaimer

This addon was built for the intention of mypersonal use. It was released as an open source plugin in the hope that it could be useful to the Godot Engine Community.As a "work in progress" project, there isno warranty for any eventual issue and bug that may broke your project.I don't assume any responsibility for possible corruptions of your project files. It is always advisable to keep a copy of your files and check any changes.

About

A Godot Engine addon that adds a File Editor for multiple file types editing. Create and Write plain text files, configuration files and csv files with custom visualizers and previews. Also supports file translations!

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Contributors3

  •  
  •  
  •  

[8]ページ先頭

©2009-2025 Movatter.jp