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Version 0.6.2

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@bottlerbottler released this 28 Apr 16:15
· 501 commits to main since this release

This release brings new targets and many improvements.

Builds for PyTorch 1.10.1, 1.10.2, 1.11.0, but no longer 1.6.0. Builds for Python 3.10 but no longer 3.6.

New Features

  • MultinomialRaysampler and NDCMultinomialRaysampler replace GridRaysampler and NDCGridRaysamplercommit which can sample using the new n_rays input and also bring stratified sampling along rays and direction normalization (alsocommit
  • Function join_cameras_as_batchcommit
  • Function join_pointclouds_as_batchcommit
  • Camera batches can be indexedcommit andcommit
  • Meshes.submesh function to take a set of faces from a mesh.commit andcommit
  • L1 support for KNN and chamfercommit

Bug fixes

  • Rasterizer.to broken without camerascommit
  • Joining batches of meshes with TexturesAtlas and TexturesUV broke first input meshes’ texturecommit
  • Transform3D.stack was entirely broken.commit which also added typing.
  • The function cameras_from_opencv_projection always created on CPU#1021commit
  • Batching didn’t work for AmbientLights#1043commit
  • Pointclouds.subsample failed on windows#1015commit
  • Fit_textured_meshes tutorial now turns off perspective_correct in the final optimization, to avoid nans.commit

Improvements

  • Points_normals much faster through use of symeig workaroundcommit
  • A warning is now printed to console on rasterizer bin overflowcommit

Small improvements

  • MeshRendererWithFragments andmatrix_to_axis_angle made more importable
  • FacePointDistance, FacePointDistance and point_mesh_face_distance get min_triangle_area argumentcommit - default also changed incommit
  • Fix for small faces in IoU3Dcommit
  • Lower the epsilon value in the IoU3Dcommit
  • Flexible background color for point compositingcommit andcommit
  • In points_to_volumes, the rescaling of features is now optional.commit
  • LinearWithRepeat layer clarified and moved inside PyTorch3D from the NeRF projectcommit
  • HarmonicEmbedding moved inside pytorch3d from projects/nerf.commit andcommit
  • Invalid default values in Meshes.init removedcommit
  • Support obj files missing usemtl declarationscommit
  • CamerasBase.unproject_points typingcommit
  • Fix for Pointclouds.init in certain cases with None in a listcommit
  • Consistency validation for sampling_mode in joining TexturesUVcommit
  • Doc fix for camera space fix from v0.6.1commit
  • Doc fix for renderer picturescommit
  • New ndc_grid_sample to handle grid-sampling using our NDC conventionscommit
  • Fix scatter_ error in cubify on CPUcommit
  • In Transform3D, fix some dtype inconsistenciescommit
  • Fixes to make windows builds happiercommit

Internal

  • Rename pytorch3d.common.types to pytorch3d.common.datatypescommit
  • Cleanup in ply_iocommit
  • A major new feature, a framework for new-view synthesis via modeling neural-network based representations, called implicitron, is work in progress.
  • We now use usort not isort for sorting imports.
  • Future proofing calls to torch.meshgridcommit and symeigcommit alsocommit. Also future proofing tests for a change to autograd behaviour that inplace operations don’t need to return the same objectcommit
  • Future proofing for the loss of TH headers in pytorch (needed for PyTorch 1.11)commit andcommit
  • Base class for shaders introducedcommit
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