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Cinematic macOS xcode26.0 b3
Rolf Bjarne Kvinge edited this pageAug 12, 2025 ·3 revisions
#Cinematic.frameworkhttps://github.com/dotnet/macios/pull/23561
diff -ruN /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h--- /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h2025-06-14 05:49:48+++ /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNSpatialAudio.h2025-07-01 03:44:25@@ -2,7 +2,7 @@ // CNSpatialAudio.h // Cinematic //-// Copyright © 2024 Apple Inc. All rights reserved.+// Copyright © 2024-2025 Apple Inc. All rights reserved. // #import <Foundation/Foundation.h>@@ -68,6 +68,12 @@ - (instancetype)init NS_UNAVAILABLE; + (instancetype)new NS_UNAVAILABLE;++/*!+@propertyisSupported+@abstractIndicates whether the current device supports Audio Mix.+*/+@property (class, readonly) BOOL isSupported; /*! @methodcheckIfContainsSpatialAudio: