Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

[regression, d3d9] Supreme Ruler Ultimate alt tab render freeze #3784

Closed
Assignees
K0bin
@Blisto91

Description

@Blisto91

Since commit52ac271 when you alt tab in Supreme Ruler Ultimate the renderer will freeze and not snap out of it when you focus on the game again.
Note that the commit itself will show the game as only a black screen, which is fixed a couple of commits later, but i can see with the dxvk hud not updating that it should be the one.

d3d9.deviceLossOnFocusLoss does not make a difference.

Software information

Supreme Ruler Ultimate

System information

  • GPU: RX 6800
  • Driver: few days old mesa main
  • Wine version: Proton Experimental
  • DXVK version:52ac271 and up

Apitrace file(s)

Two traces where i go to the main menu then hover back and forth on the buttons -> alt tab -> hover back and forth again before quitting. One made with dxvk master and one made with wined3d.
https://drive.proton.me/urls/M6DB662QVR#XZTSivf5Fw2P

Observe that when replaying with dxvk before the commit, e.g. 2.2, that the wined3d one will show me hovering over the buttons fine the second time after alt tabbing where as the dxvk one will end early before second attempt. When replaying with dxvk including the commit, e.g 2.3, both traces will end early and not show the hovering after alt tab.

Log files

SupremeRulerUltimate_d3d9.log
steam-314980.log

Metadata

Metadata

Assignees

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions


    [8]ページ先頭

    ©2009-2025 Movatter.jp