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SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
cpvrlab/SLProject
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THIS IS THE OLD DEPRECATED REPOSITORY OF SLPROJECT. PLEASE USE THE CURRENT REPOSITORYSLProject4.
SL stands for Scene Library. It is developed at the Berne University of Applied Sciences (BFH) in Switzerland and is used for student projects in the cpvrLab. The various applications show what you can learn in three semesters about 3D computer graphics in real time rendering and ray tracing. The framework is built in C++ and OpenGL ES and can be built on Windows, Linux, MacOS (Intel & arm64), Android and Apple iOS. The framework can render alternatively with Ray Tracing and Path Tracing which provides in addition high quality transparencies, reflections and soft shadows. For a complete feature list see theSLProject wiki.
The SLProject is hosted at GitHub as a GIT repository.GIT is a distributed versioning control system.
To clone SLProject, use the following command:
cd <Path to where you want the SLProject folder>git clone https://github.com/cpvrlab/SLProject.gitFor people with an aversion to the command line, a GIT GUI tool, such as theGitHub Desktop Client, can be used. To get the latest additions to SLProject, please checkout the develop branch:
git checkout developFor detailed build instructions see theSLProject wiki.For detailed framework information see theHTML documentation.
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SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
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