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Custom network module
tacopie
is a C++11 TCP Client library used by default bycpp_redis
to make it easy to test and develop a software communicating with a Redis server usingcpp_redis
.
However,tacopie
might not fulfill the needs of everyone: some people already use another networking library for other features or are looking for some feature not supported bytacopie
.
To solve this issue,tacopie
is not a mandatory dependency but is only provided as-is for convenience. The developer is free to use any other networking library by following the steps listed above.
Only asynchronous TCP clients are supported. No support for synchronous clients is planned.
First, you have to compile with theUSE_CUSTOM_TCP_CLIENT
CMake variable.This CMake variable will makecpp_redis
compile in a special configuration allowing you to use the library of your choice.
cpp_redis
defines thetcp_client_iface
interface incpp_redis/network/tcp_client_iface.hpp
.
You must provide an implementation for this interface by creating your own class inheriting fromcpp_redis::network::tcp_client_iface
and implementing the following methods:
virtualvoidconnect(const std::string& addr, std::uint32_t port) = 0;
Connect the TCP client to the given host and port.
virtualvoiddisconnect(bool wait_for_removal =false) = 0;
Disconnect the TCP client.
Ifwait_for_removal
is set to true,disconnect
blocks until the underlying TCP client has been effectively removed from theio_service
(if any) and that all the underlying callbacks have completed.
virtualboolis_connected(void)const = 0;
Returns whether the client is connected or not.
virtualvoidasync_read(read_request& request) = 0;
Takes as parameter aread_request
and process a read operation asynchronously.
read_request
is defined as follows:
//! structure to store read requests informationstructread_request { std::size_t size;async_read_callback_t async_read_callback;};
where:
size
is the number of bytes to readasync_read_callback
is the callback to be executed on read completion
async_read_callback
is defined as follow:
typedef std::function<void(read_result&)>async_read_callback_t;
whereread_result
is defined as follows:
//! structure to store read requests resultsstructread_result {bool success; std::vector<char> buffer;};
where:
success
is whether the operation was successful or notbuffer
contains the read bytes
virtualvoidasync_write(write_request& request) = 0;
Takes as parameter awrite_request
and process a write operation asynchronously.
write_request
is defined as follows:
//! structure to store write requests informationstructwrite_request { std::vector<char> buffer;async_write_callback_t async_write_callback;};
where:
buffer
contains the bytes to be writtenasync_write_callback
is the callback to be executed on write completion
async_write_callback
is defined as follow:
typedef std::function<void(write_result&)>async_write_callback_t;
wherewrite_result
is defined as follows:
//! structure to store write requests resultsstructwrite_result {bool success; std::size_t size;};
where:
success
is whether the operation was successful or notsize
contains the number of bytes written
The last step is to simply use the tcp_client you just have just created withcpp_redis
.
When compiling withUSE_CUSTOM_TCP_CLIENT
, the default constructors ofredis_client
,redis_subscriber
,future_client
are disabled and you must you another constructor instead:
- cpp_redis::client
explicitclient(const std::shared_ptr<network::tcp_client_iface>& tcp_client);
- cpp_redis::subscriber
explicitsubscriber(const std::shared_ptr<network::tcp_client_iface>& tcp_client);
- cpp_redis::sentinel
explicitsentinel(const std::shared_ptr<network::tcp_client_iface>& tcp_client);
Each of these constructors simply takes ashared_ptr
to atcp_client_iface
to be initialized: simply pass in ashared_ptr
to your custom TCP client.
That's it, you are all set and can start usingcpp_redis
with your chosen TCP client library!
Need more information?Contact me.