You signed in with another tab or window.Reload to refresh your session.You signed out in another tab or window.Reload to refresh your session.You switched accounts on another tab or window.Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: src/others/cpp_tips.md
+4-4Lines changed: 4 additions & 4 deletions
Original file line number
Diff line number
Diff line change
@@ -7,7 +7,7 @@ tags:
7
7
8
8
##Faster I/O
9
9
10
-
-`std::ios_base::sync_with_stdio(false)`: by default, C++ works with C++ iostreams (like`std::cin`) and C style stdio streams (like`stdin`) by synchronizing them.
10
+
-`std::ios_base::sync_with_stdio(false)`: by default, C++ works with C++ iostreams (like`std::cin`, may not apply to new C++23`std::print`/`std::println`) and C style stdio streams (like`stdin`) by synchronizing them.
11
11
Since you should never need C style I/O (like`scanf`,`printf`), in C++, disabling this synchronization will make C++ I/O competitive with C style`scanf`.
12
12
-`std::cin.tie(0)`: By default, iostreams flush cout every time you read from cin, so that you will always display any output before reading any input.
13
13
You can disable this automatic flushing to make I/O faster. The exception is for interactive problems with interleaved inputs and outputs, for which you can either not use`cin.tie(0)` or flush explicitly with`cout.flush()`/`cout.endl`.
@@ -19,9 +19,9 @@ References:
19
19
##Less Typing
20
20
21
21
-`using namespace std;`: this saves lots of tedious typing of`std::` before all the standard library functions and objects. However, a blanket namespace import like this can cause name clashes, so don't name your variables or functions something common like`find` or anything from[this list](https://en.cppreference.com/w/cpp/symbol_index).
22
-
-`#include <bits/stdc++.h>`: this is a catch-all implementation-defined header in g++ that avoids having a list of dozens of includes like`#include <vector>`,`#include <iostream>`,`#include <string>`, etc. It should work on any CP judge site, but it is not a standard header.
23
-
-`#define int long long`: some people define`int` to always be (at least) 64-bit to avoid overflow issues, since most CP problems use numbers that fit in a 64-bit integer. However,be aware of unexpected issues:
22
+
-`#include <bits/stdc++.h>`: this is a catch-all implementation-defined header in g++ that avoids having a list of dozens of includes like`#include <vector>`,`#include <iostream>`,`#include <string>`, etc. It should work on any CP judge site, but it is not a standard header. On your local machine, it can be pre-compiled to greatly save compilation time.
23
+
-`#define int long long`: some people define`int` to always be (at least) 64-bit to avoid overflow issues, since most CP problems use numbers that fit in a 64-bit integer. However,this is**not recommended** because of many unexpected issues:
24
24
- C++ requires`main` to be a function returning`int` and not`long long`, so use`signed main` as a workaround.
25
25
- Function calls like`min(x, 0)` may complain that`0` is type`int`.
26
-
-May requiretwice as much memory than`int` and make the program slower, which may be important in extremely time-critical code.
26
+
-Requirestwice as much memory than`int` and may make the program slower, which may be important in extremely time-critical code.
27
27
- Otherwise you can use`typedef long long ll` or use the appropriate fixed-width integer types like`int64_t`.