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@chark

CHARK Studio

Video games, simulations and tools that we use throughout our projects

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  1. scriptable-eventsscriptable-eventsPublic

    Simple and extensible event system for Unity Engine, implemented via scriptable objects

    C# 148 10

  2. scriptable-scenesscriptable-scenesPublic

    Simple scene loading and management system for Unity Engine, implemented via scriptable objects

    C# 27

  3. game-managementgame-managementPublic

    Essential and minimalistic game management tools: messaging, service locator, data-storage and more

    C# 18 1

  4. build-toolsbuild-toolsPublic

    Editor utilities for quickly automating builds by utilizing Scriptable Objects

    ShaderLab 4

  5. movi-dataset-toolkitmovi-dataset-toolkitPublic

    The project which uses the MoVi dataset as the main source.

    Python 2

  6. kebab-langkebab-langPublic archive

    Super awesome scripting language

    Java 1

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