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RGBE(.hdr) file reader/writer

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bbbbx/hdr.js

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RGBE(.hdr) file reader/writer.

RGBE(.hdr) file viewer

Install

npm install --save hdr.js

Usage

Load RGBE(.hdr) file

HDRjs.load(url).then(result=>{console.log(result);}).catch(message=>{console.error(message)});

Save RGBE(.hdr) file to disk

// Construct rgb float32 dataconstwidth=10;constheight=10;constrgbFloat=newFloat32Array(width*height*3);for(lety=0;y<height;y++){for(letx=0;x<width;x++){consti=(y*width+x)*3;rgbFloat[i+0]=Math.random();rgbFloat[i+1]=Math.random();rgbFloat[i+2]=Math.random();}}constsaved=HDRjs.save(rgbFloat,width,height,'filename');if(!saved){// error}

Read float point data from RGBE(.hdr) file buffer

fetch(url).then(r=>r.arrayBuffer()).then(buf=>{constrgbe=newUint8Array(buf);constresult=HDRjs.read(rgbe);if(typeofresult==='string'){// error}else{const{ rgbFloat, width, height}=result;}});

Write float point data to RGBE(.hdr) file buffer

// Construct rgb float32 dataconstwidth=10;constheight=10;constrgbFloat=newFloat32Array(width*height*3);for(lety=0;y<height;y++){for(letx=0;x<width;x++){consti=(y*width+x)*3;rgbFloat[i+0]=Math.random();rgbFloat[i+1]=Math.random();rgbFloat[i+2]=Math.random();}}// Write to uint8consthdrFile=HDRjs.write(width,height,rgbFloat);// Downloadconsta=document.createElement('a');consturl=URL.createObjectURL(newBlob([hdrFile]));a.href=url;a.download='output.hdr';a.click();

Compress 96 bits float RGB data to 32 bits rgbe

constfloat=newFloat32Array([0.3,0.02,0.1]);constrgbe=newUint8Array(4);float2rgbe(float,rgbe);// rgbe is [153, 10, 51, 127]

Decompress 32 bits rgbe to 96 bits float RGB data

constrgbe=newUint8Array([153,10,51,127])constfloat=newFloat32Array(3);rgbe2float(rgbe,float);// float is [ 0.298828125, 0.01953125, 0.099609375 ]

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