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arduino-libraries/Arduino_ConnectionHandler

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Library for handling and managing network connections by providing keep-alive functionality and automatic reconnection in case of connection-loss. It supports the following boards:

How-to-use

#include<Arduino_ConnectionHandler.h>/* ...*/#if defined(BOARD_HAS_NOTECARD)NotecardConnectionHandlerconMan("com.domain.you:product");#elif defined(BOARD_HAS_ETHERNET)EthernetConnectionHandler conMan;#elif defined(BOARD_HAS_WIFI)WiFiConnectionHandlerconMan("SECRET_WIFI_SSID","SECRET_WIFI_PASS");#elif defined(BOARD_HAS_GSM)GSMConnectionHandlerconMan("SECRET_PIN","SECRET_APN","SECRET_GSM_LOGIN","SECRET_GSM_PASS");#elif defined(BOARD_HAS_NB)NBConnectionHandlerconMan("SECRET_PIN","SECRET_APN","SECRET_GSM_LOGIN","SECRET_GSM_PASS");#elif defined(BOARD_HAS_LORA)LoRaConnectionHandlerconMan("SECRET_APP_EUI","SECRET_APP_KEY");#endif/* ...*/voidsetup() {  Serial.begin(9600);while(!Serial) { }setDebugMessageLevel(DBG_INFO);  conMan.addCallback(NetworkConnectionEvent::CONNECTED, onNetworkConnect);  conMan.addCallback(NetworkConnectionEvent::DISCONNECTED, onNetworkDisconnect);  conMan.addCallback(NetworkConnectionEvent::ERROR, onNetworkError);}voidloop() {/* The following code keeps on running connection workflows on our   * ConnectionHandler object, hence allowing reconnection in case of failure   * and notification of connect/disconnect event if enabled (see   * addConnectCallback/addDisconnectCallback) NOTE: any use of delay() within   * the loop or methods called from it will delay the execution of .check(),   * which might not guarantee the correct functioning of the ConnectionHandler   * object.*/  conMan.check();}/* ...*/voidonNetworkConnect() {  Serial.println(">>>> CONNECTED to network");}voidonNetworkDisconnect() {  Serial.println(">>>> DISCONNECTED from network");}voidonNetworkError() {  Serial.println(">>>> ERROR");}

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