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Commitbbae5bc

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fix rotation bug in LVGL v9.2.0
1 parentd74169e commitbbae5bc

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‎libraries/Arduino_H7_Video/src/Arduino_H7_Video.cpp‎

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -243,10 +243,14 @@ void lvgl_displayFlushing(lv_display_t * disp, const lv_area_t * area, unsigned
243243
if (rotation != LV_DISPLAY_ROTATION_0) {
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rotated_buf = (uint8_t*)realloc(rotated_buf, w * h *4);
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lv_color_format_t cf =lv_display_get_color_format(disp);
246+
#if (LVGL_VERSION_MINOR < 2)
247+
rotation = LV_DISPLAY_ROTATION_90;// bugfix: force 90 degree rotation for lvgl 9.1 end earlier
248+
#endif
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lv_draw_sw_rotate(px_map, rotated_buf,
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w, h,lv_draw_buf_width_to_stride(w, cf),
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lv_draw_buf_width_to_stride(h, cf),
249-
LV_DISPLAY_ROTATION_90, cf);
252+
rotation, cf);
253+
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rotated_area.x1 =lv_display_get_vertical_resolution(disp) - area->y2 -1;
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rotated_area.y1 = area->x1;
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//rotated_area.y2 = dsi_getDisplayYSize() - area->x1 - 1;

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