|
| 1 | + |
| 2 | +Microsoft Visual Studio Solution File, Format Version 12.00 |
| 3 | +# Visual Studio 15 |
| 4 | +VisualStudioVersion =15.0.25807.0 |
| 5 | +MinimumVisualStudioVersion =10.0.40219.1 |
| 6 | +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") ="Engine","Engine","{9C8754D9-F81F-40FC-AA36-4A5A8B53B3E5}" |
| 7 | +EndProject |
| 8 | +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") ="Games","Games","{32F1692C-B0B9-4DE7-BA91-B5E04D9B6716}" |
| 9 | +EndProject |
| 10 | +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") ="UE4","Intermediate\ProjectFiles\UE4.vcxproj","{A4242F3D-F09F-413D-B674-9F33C488E849}" |
| 11 | +EndProject |
| 12 | +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") ="TanksVsZombies","Intermediate\ProjectFiles\TanksVsZombies.vcxproj","{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}" |
| 13 | +EndProject |
| 14 | +Global |
| 15 | +GlobalSection(SolutionConfigurationPlatforms) =preSolution |
| 16 | +DebugGameEditor|Win32=DebugGameEditor|Win32 |
| 17 | +DebugGameEditor|Win64=DebugGameEditor|Win64 |
| 18 | +DebugGame|Win32=DebugGame|Win32 |
| 19 | +DebugGame|Win64=DebugGame|Win64 |
| 20 | +DevelopmentEditor|Win32=DevelopmentEditor|Win32 |
| 21 | +DevelopmentEditor|Win64=DevelopmentEditor|Win64 |
| 22 | +Development|Win32=Development|Win32 |
| 23 | +Development|Win64=Development|Win64 |
| 24 | +Shipping|Win32=Shipping|Win32 |
| 25 | +Shipping|Win64=Shipping|Win64 |
| 26 | +EndGlobalSection |
| 27 | +GlobalSection(ProjectConfigurationPlatforms) =postSolution |
| 28 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win32.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 29 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win32.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 30 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win64.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 31 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame Editor|Win64.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 32 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win32.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 33 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win32.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 34 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win64.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 35 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.DebugGame|Win64.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 36 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win32.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 37 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win32.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 38 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win64.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 39 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development Editor|Win64.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 40 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win32.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 41 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win32.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 42 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win64.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 43 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Development|Win64.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 44 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win32.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 45 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win32.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 46 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win64.ActiveCfg=BuiltWithUnrealBuildTool|Win32 |
| 47 | +{A4242F3D-F09F-413D-B674-9F33C488E849}.Shipping|Win64.Build.0=BuiltWithUnrealBuildTool|Win32 |
| 48 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win32.ActiveCfg=DebugGame_Editor|Win32 |
| 49 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win64.ActiveCfg=DebugGame_Editor|x64 |
| 50 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame Editor|Win64.Build.0=DebugGame_Editor|x64 |
| 51 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win32.ActiveCfg=DebugGame_Game|Win32 |
| 52 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win32.Build.0=DebugGame_Game|Win32 |
| 53 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win64.ActiveCfg=DebugGame_Game|x64 |
| 54 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.DebugGame|Win64.Build.0=DebugGame_Game|x64 |
| 55 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win32.ActiveCfg=Development_Editor|Win32 |
| 56 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win64.ActiveCfg=Development_Editor|x64 |
| 57 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development Editor|Win64.Build.0=Development_Editor|x64 |
| 58 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win32.ActiveCfg=Development_Game|Win32 |
| 59 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win32.Build.0=Development_Game|Win32 |
| 60 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win64.ActiveCfg=Development_Game|x64 |
| 61 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Development|Win64.Build.0=Development_Game|x64 |
| 62 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win32.ActiveCfg=Shipping_Game|Win32 |
| 63 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win32.Build.0=Shipping_Game|Win32 |
| 64 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win64.ActiveCfg=Shipping_Game|x64 |
| 65 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C}.Shipping|Win64.Build.0=Shipping_Game|x64 |
| 66 | +EndGlobalSection |
| 67 | +GlobalSection(SolutionProperties) =preSolution |
| 68 | +HideSolutionNode =FALSE |
| 69 | +EndGlobalSection |
| 70 | +GlobalSection(NestedProjects) =preSolution |
| 71 | +{A4242F3D-F09F-413D-B674-9F33C488E849} ={9C8754D9-F81F-40FC-AA36-4A5A8B53B3E5} |
| 72 | +{A56EC8A9-3C7C-461C-BD9E-C08D1B54B86C} ={32F1692C-B0B9-4DE7-BA91-B5E04D9B6716} |
| 73 | +EndGlobalSection |
| 74 | +GlobalSection(ExtensibilityGlobals) =postSolution |
| 75 | +SolutionGuid ={4D90B50E-C7BF-4ACF-A4E7-88A9791FB42E} |
| 76 | +EndGlobalSection |
| 77 | +EndGlobal |