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2 parents4740ed7 +3e8c126 commit7a2b837Copy full SHA for 7a2b837
README.md
@@ -21,7 +21,7 @@ This project sample is made for single player and might not implement the best p
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* Using defense power to reduce damage taken
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* Targets taking extra damage from FireDamage type
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-- GameplayCues that shows the effects ofabilties
+- GameplayCues that shows the effects ofabilities
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* Targets on fire are tainted red
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* Frozen targets are tainted blue
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* All effects and cues would work on both tanks and zombies so it's possible to make AI tanks or make zombies use fire and ice abilities/ projectiles