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@Zi7ar21
Zi7ar21
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🧓
Writing C/C++

Jacob Bingham Zi7ar21

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Writing C/C++
I want to become a computational astrophysicist! I love low-level programming in C/C++, GLSL, and WGSL.

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@ShaderScratch

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Zi7ar21/README.md

Hi, I'm Jacob Bingham! I'm a kid with a love for all things computers and science, and want to become a computational astrophysicist. I love low-level programming in C/C++, GLSL, and WGSL.

GitHub Pages

You can find out more about me and some of my projects athttps://Zi7ar21.github.io/!

PinnedLoading

  1. starfloodstarfloodPublic

    Open-source SPH and N-body code written in C/C++

    C++ 5

  2. The-Order-of-the-Simulation/Path-Tracing-RendererThe-Order-of-the-Simulation/Path-Tracing-RendererPublic

    The Order of the Simulation community path tracer.

    C++ 2 2

  3. The-Order-of-the-Simulation/Particle-SimulationThe-Order-of-the-Simulation/Particle-SimulationPublic

    An easily extensible Particle Simulator written in C++.

    C++ 2

  4. C-Path-TracerC-Path-TracerPublic

    Path Tracer written in C. Made mostly for fun.

    C 3

  5. Buddhabrot-RendererBuddhabrot-RendererPublic

    A simple Buddhabrot renderer written in C++11.

    C++

  6. WAUthethird/Marble-Marcher-Community-EditionWAUthethird/Marble-Marcher-Community-EditionPublic

    A community-developed version of the original Marble Marcher - a fractal physics game.

    C++ 267 19


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