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@Ybalrid
Ybalrid
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🕶️
Mixing Realities

Arthur Brainville Ybalrid

🕶️
Mixing Realities
He/Him Nerd. Will plug a brain in a computer one day.

Highlights

  • Pro

Organizations

@wgois@EpicGames@LIV@rust-openvr@assoRED

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Ybalrid/README.md

Hello, I'm Yba, I'm a C++/C# developer specialized in everything regarding systems programming and XR.

I work at@LIV on Mixed Reality streaming software, and a bunch of other things!

In my free time, I play with some electronics, and I may havetoo many side projects to count them that I pick up and work on when the interest comes!

I love Open-Source software, anything that runs on Linux.

Here are a few things that interest me, and where my contributions on GitHub may be focused these days:

  • OpenXR
  • glTF (the file format and tools)
  • small C++ header only libraries
  • Tools that help cross-platform development
  • video game engines

Good ways to reach me are@Ybalrid on twitter, andybalrid@ybalrid.info via email!

PinnedLoading

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    glTF 2.0 asset loader plugin for Ogre 2.1

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    Keep It Simple Stupid NETwork - C++17 wrapping of your OS's native socket API

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    Official OIS repository. Object oriented Input System

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  4. edhebi/cpp-sdl2edhebi/cpp-sdl2Public

    Header only C++17 bindings to SDL2 (https://wiki.libsdl.org/FrontPage)

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  5. OpenXR-Runtime-ManagerOpenXR-Runtime-ManagerPublic

    A tool that permit you to see and switch the currently active OpenXR runtime

    C# 18 3

  6. LIV/XREWLIV/XREWPublic

    Header Only OpenXR Extension Wrangler

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