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🚀💬 Network module for Whitestorm.js (alpha)

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Networking module for Whitestorm.js [Alpha]

Go toWhitestormJS/whitestorm.js

physics module

Modules List

new NETWORK.Connection()

constapp=newWHS.App({// ...newNETWORK.Connection({host:'localhost',port:3000,protocol:'http'})});app.start();

new NETWORK.Identity()

constbox=newWHS.Box({geometry:{width:2,height:2,depth:2},modules:[newNETWORK.Identity()],material:newTHREE.MeshBasicMaterial({color:0xff0000})});box.addTo(app);

new NETWORK.Transform()

constbox=newWHS.Box({geometry:{width:2,height:2,depth:4},modules:[newNETWORK.Transform({position:true,rotation:true,scale:false,animation:true})],material:newTHREE.MeshBasicMaterial({color:0xff0000})});box.addTo(app);

new NETWORK.Event()

You can use this to allow for special events to be fired on objects. This is easy to do, and allows for great control over different objects.

constbox=newWHS.Box({geometry:{width:2,height:2,depth:4},modules:[newNETWORK.Event({name:'myCustomEvent'id:0,handler:(data)=>{doSomething();};})],material:newTHREE.MeshBasicMaterial({color:0xff0000})});box.addTo(app);

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