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Vrekt/Oasis
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Moved to:https://github.com/Vrekt/OasisGame
Moved to:https://github.com/Vrekt/OasisGame
Moved to:https://github.com/Vrekt/OasisGame
Moved to:https://github.com/Vrekt/OasisGame
Still working out what I want the game to be, but some of these elements:
- Card collecting
- Ability to bring along plants (boost effects ,etc)
- Multiplayer with lobbies (done)
- Contracts/Quests
- Skills
- NPCs
- Note taking/collecting
Click below to see a current Demo as of 1/14/2021
- Lobby input codes, currently default is just 9999 for every client
- Sync player movements, you can see others move its just not synced
- Collision in lobby
- UI Input validation
- Better UI
- Better error handling
- Name tags
- Better collision boxes
- Server Security
- Packet spamming
- Packets at wrong times
- Character validation
- General security
- Better client performance - maybe done?
- More characters
- Server config
- Remove players collision
- Add next stage of game
- Fix weird stuttering issues
- Playing levels with multiple people
- Lobby support
- etc
If anything, this will be a good source if you need to see some example code or get stuck on a problem.
seen in Lobby fromOpenGameArt
Copyright/Attribution Notice:HorusKDI for 6 color palette.https://opengameart.org/users/gustavo-saraiva
Heavily modified by me
Author: Antifarea