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Pull requests: Unity-Technologies/PostProcessing
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Pull requests list
Fix to reduce the amount of allocations required when using MSVO and Dynamic Resolution
#901 openedOct 16, 2020 byrobinb-u3d • Draft
Fixed ReloadBaseTypes being called 2 times when entering play mode
#832 openedJul 8, 2019 byPierreGacLoading…
Changed TAA Jitter method to include camera matrix in calculations
#377 openedNov 28, 2017 byJustinasMaLoading…
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