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Prevent SDL layouts from being created if a layout already exists#1924

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jgcodes2020 wants to merge2 commits intoUnity-Technologies:develop
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Description

Unity's HID layout generator does not generate a layout if one already exists. I added this functionality to the Linux/SDL layout generator.

Changes made

Added a check to the SDL layout generator, preventing it from generating a layout if one exists already.

Checklist

Before review:

  • Changelog entry added.
    • Explains the change inChanged,Fixed,Added sections.
    • For API change contains an example snippet and/or migration example.
    • FogBugz ticket attached, example([case %number%](https://issuetracker.unity3d.com/issues/...)).
    • FogBugz is marked as "Resolved" withnext release version correctly set.
  • Tests added/changed, if applicable.
    • Functional testsArea_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.
    • Performance tests.
    • Integration tests.
  • Docs for new/changed API's.
    • Xmldoc cross references are set correctly.
    • Added explanation how the API works.
    • Usage code examples added.
    • The manual is updated, if needed.

During merge:

  • Commit message for squash-merge is prefixed with one of the list:
    • NEW: ___.
    • FIX: ___.
    • DOCS: ___.
    • CHANGE: ___.
    • RELEASE: 1.1.0-preview.3.

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unity-cla-assistant commentedMay 12, 2024
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@ekcohekcoh added the waiting-for-reviewThe issue is scheduled to be reviewed by the Unity maintainers labelMay 14, 2024
@jgcodes2020jgcodes2020 marked this pull request as ready for reviewMay 14, 2024 12:55
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@ekcohekcoh left a comment

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Makes sense to prevent layout generation if a matching layout already exists. Thanks for the contribution.

@ekcohekcoh removed the waiting-for-reviewThe issue is scheduled to be reviewed by the Unity maintainers labelSep 13, 2024
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Branch needs to be updated with changes from develop before it may be subject for QA and potential merge.

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@jgcodes2020@unity-cla-assistant@ekcoh

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