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Implementation of Anime4K in Go.
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TianZerL/Anime4KGo
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This is an implementation of Anime4K in Go. It based on thebloc97's Anime4K algorithm version 0.9 and some optimizations have been made.
This project is for learning and the exploration task of algorithm course in SWJTU.
Anime4K is a simple high-quality anime upscale algorithm for anime. it does not use any machine learning approaches, and can be very fast in real-time processing.
-? Show help information-f Fast Mode but low quality-h Show help information-i string File for loading (default "./pic/p1.png")-o string File for outputting (default "out.png")-p int Passes for processing (default 2)-sc float Strength for pushing color,range 0 to 1,higher for thinner (default 0.3333333333333333)-sg float Strength for pushing gradient,range 0 to 1,higher for sharper (default 1)