Bumpsmapbox-gl from 1.13.2 to 3.15.0.
Release notes
Sourced frommapbox-gl's releases.
v3.15.0
3.15.0
Features and improvements ✨
- Add
queryRasterValue method for querying values inraster-array layers. - Add
icon-image-use-theme property. - Add support for Mapbox vector tiles with precalculated line metrics (for line gradients).
- Improve HD Roads loading performance.
- Optimize applying LUT when updating images at runtime.
- Improve TypeScript types in Style Spec validation methods.
- Slightly improve
hsla expression performance. - Optimize applying LUT for patterns.
- Round
queryRasterValue results to 12 decimal digits to fix precision issues. - Improvements on typing and testing.
Bug fixes 🐞
- Fix an issue with refreshing expired raster array tiles.
- Fix an error on GeoJSON with
"Infinity" and similar ids. - Fix
GL_INVALID_VALUE console warning on Mapbox Satellite Standard and a few other styles. - Fix model layer positioning during globe to mercator transition.
- Fix an issue with incorrect transparency for some icons with LUT applied.
- Fix an issue where updating
*-occlusion-opacity properties didn't have any effect. - Fix an issue with MRT layers throwing an error when reloading.
- Fix occlusion layer ordering.
- Fix an issue where using too many data-driven properties on the symbol layer could break the map.
- Fix gradients and interpolations with fully-transparent colors.
- Fix model layer density reduction.
- Fix performance regression on styles that use feature-state expressions.
v3.15.0-beta.2
3.15.0-beta.2
Features and improvements ✨
- Slightly improve
hsla expression performance. - Optimize applying LUT for patterns.
- Round
queryRasterValue results to 12 decimal digits to fix precision issues.
Bug fixes 🐞
- Fix an error on GeoJSON with `"Infinity"`` and similar ids.
- Fix
GL_INVALID_VALUE console warning on Mapbox Satellite Standard and a few other styles. - Fix model layer positioning during globe to mercator transition.
- Fix an issue with incorrect transparency for some icons with LUT applied.
- Fix an issue where updating
*-occlusion-opacity properties didn't have any effect.
v3.15.0-beta.1
Features and improvements ✨
... (truncated)
Changelog
Sourced frommapbox-gl's changelog.
3.15.0
Features and improvements ✨
- Add
queryRasterValue method for querying values inraster-array layers. - Add
icon-image-use-theme property. - Add support for Mapbox vector tiles with precalculated line metrics (for line gradients).
- Improve HD Roads loading performance.
- Optimize applying LUT when updating images at runtime.
- Improve TypeScript types in Style Spec validation methods.
- Slightly improve
hsla expression performance. - Optimize applying LUT for patterns.
- Round
queryRasterValue results to 12 decimal digits to fix precision issues. - Improvements on typing and testing.
Bug fixes 🐞
- Fix an issue with refreshing expired raster array tiles.
- Fix an error on GeoJSON with
"Infinity" and similar ids. - Fix
GL_INVALID_VALUE console warning on Mapbox Satellite Standard and a few other styles. - Fix model layer positioning during globe to mercator transition.
- Fix an issue with incorrect transparency for some icons with LUT applied.
- Fix an issue where updating
*-occlusion-opacity properties didn't have any effect. - Fix an issue with MRT layers throwing an error when reloading.
- Fix occlusion layer ordering.
- Fix an issue where using too many data-driven properties on the symbol layer could break the map.
- Fix gradients and interpolations with fully-transparent colors.
- Fix model layer density reduction.
- Fix performance regression on styles that use feature-state expressions.
3.14.0
Breaking changes⚠️
- Imported styles will use the
glyphs URL template from the root style instead of their own.
Features and improvements ✨
- Add a
split expression to divide a string into an array of substrings based on a specified delimiter. - Improve memory usage for GeoJSON sources.
Bug fixes 🐞
- Fix an issue with querying rendered features during the globe-to-Mercator transition.
- Fix resources cleanup when removing a map with a terrain or/and vector icons.
- Fix an issue where a single primary image was not rendered correctly with
icon-image-cross-fade. - Fix an edge case involving the mixing of vertical and horizontal writing modes.
- Fix rendering of multiple
raster layers from a singleraster-array source. - Fix restoration of maps with background patterns, heatmap, image, video, or raster sources after WebGL context loss.
- Fix memory spike when calling
setData on large datasets.
3.13.0
... (truncated)
Commits
339b825 FixtexSubImage2D call in Texture (internal-6461)d21f595 FixtexSubImage2D call in Texture (internal-6458)e2dac73 v3.15.0 (internal-6453)a59c54d Update release testing pages (internal-6443)9bc1dcd Finalize style spec for building layer (internal-6391)8cc2a4a Modernize release testing page (internal-6420)c35db10 Parse appearances (internal-6345)84068c4 Update appearance validation (internal-6344)c976ff4 Fix precision issue in hillshade causing terrain with steps on Mali2949112 Indoor style and logic cleanup (internal-6361)- Additional commits viewable incompare view
Maintainer changes
This version was pushed to npm bymbx-npm-04-production, a new releaser for mapbox-gl since your current version.

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Bumpsmapbox-gl from 1.13.2 to 3.15.0.
Release notes
Sourced frommapbox-gl's releases.
... (truncated)
Changelog
Sourced frommapbox-gl's changelog.
... (truncated)
Commits
339b825FixtexSubImage2Dcall in Texture (internal-6461)d21f595FixtexSubImage2Dcall in Texture (internal-6458)e2dac73v3.15.0 (internal-6453)a59c54dUpdate release testing pages (internal-6443)9bc1dcdFinalize style spec for building layer (internal-6391)8cc2a4aModernize release testing page (internal-6420)c35db10Parse appearances (internal-6345)84068c4Update appearance validation (internal-6344)c976ff4Fix precision issue in hillshade causing terrain with steps on Mali2949112Indoor style and logic cleanup (internal-6361)Maintainer changes
This version was pushed to npm bymbx-npm-04-production, a new releaser for mapbox-gl since your current version.
You can trigger a rebase of this PR by commenting
@dependabot rebase.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR:
@dependabot rebasewill rebase this PR@dependabot recreatewill recreate this PR, overwriting any edits that have been made to it@dependabot mergewill merge this PR after your CI passes on it@dependabot squash and mergewill squash and merge this PR after your CI passes on it@dependabot cancel mergewill cancel a previously requested merge and block automerging@dependabot reopenwill reopen this PR if it is closed@dependabot closewill close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually@dependabot show <dependency name> ignore conditionswill show all of the ignore conditions of the specified dependency@dependabot ignore this major versionwill close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)@dependabot ignore this minor versionwill close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)@dependabot ignore this dependencywill close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)