I am a developer focusing on Mixed Reality Solutions and the Spatial Internet/MetaVerse working atEthar, the premier XR Expereince Platform providers.

I am also a board member at the MonoGame Foundation, focusing on the evolution and education of the MonoGame Framework, an open source initiative that continues the traditions of Microsoft XNA framework, delivering game titles to all modern platforms available today. As well as being the organiser of the MonoGame Open Hours sesssions (bring the team closer to the community each month), I actively develop for the platform, including facilitating in the education content we publish.

I have published several Unity titles, includingMastering Unity 2D Game Development andUnity UI Essentials, more to come in 2023!!


New automation title for 2023Accelerating Unity Through Automation

I am invested in building theReality Toolkit which is a cross-platform Mixed Reality framework for building XR apps in Unity for a majority of platforms, including: Quest, Pico, HoloLens, Magic Leap, Mobile and more.

The Framework is built from the foundation I developed for Microsoft'sMixed Reality Toolkit V2 which evolved into theXRTK and has now advanced even further with theReality Collective.
I also maintain and publish theService Framework (in the Reality Collective) which is the best and most performant way to build projects in Unity.
I have been aMicrosoft Mixed Reality MVP since 2014 (Since 2004 with the change in programs)

I am honored to be one of the firstMicrosoft Game Development Ambassadors since the program launched in 2021, helping devs with the MS Game Dev stack.
For several years I have been an Xbox MVP helping the dev community get up and running with publishing to Xbox/Windows. Which has now been merged with the MicrosoftXbox Ambassadors program where I continue to engage with the Xbox team.

I publish and maintain theUnity UI Extensions project, packaging up the best the community has to offer for Unity UI components, utilities and "stuff".
I blog "fairly" regularly on myPersonal blog about all things game development related or just cool tech.
Amongst the various public projects I have worked on (sooo many) the one I was most proud of is theFizzyo project, making games and a game framework to gamify the treatment of Cystic Fibrosis for kids, so much fun.