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Easy monkey-patching for CodeRoad
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ShMcK/rewire-coderoad
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Dependency injection for node.js applications.
rewire adds a special setter and getter to modules so you can modify their behaviour for better unit testing. You may
- inject mocks for other modules
- leak private variables
- override variables within the module.
rewire doesnot load the file and eval the contents to emulate node's require mechanism. In fact it uses node's own require to load the module. Thus your module behaves exactly the same in your test environment as under regular circumstances (except your modifications).
Furthermore rewire comes also with support for various client-side bundlers (seebelow).
npm install rewire
Imagine you want to test this module:
// lib/myModule.js// With rewire you can change all these variablesvarfs=require("fs"),http=require("http"),someOtherVar="hi",myPrivateVar=1;functionreadSomethingFromFileSystem(cb){// But no scoped variablesvarpath="/somewhere/on/the/disk";console.log("Reading from file system ...");fs.readFile(path,"utf8",cb);}exports.readSomethingFromFileSystem=readSomethingFromFileSystem;
Now within your test module:
// test/myModule.test.jsvarrewire=require("rewire");// rewire acts exactly like require.varmyModule=rewire("../lib/myModule.js");// Just with one difference:// Your module will now export a special setter and getter for private variables.myModule.__set__("myPrivateVar",123);myModule.__get__("myPrivateVar");// = 123// This allows you to mock almost everything within the module e.g. the fs-module.// Just pass the variable name as first parameter and your mock as second.myModule.__set__("fs",{readFile:function(path,encoding,cb){cb(null,"Success!");}});myModule.readSomethingFromFileSystem(function(err,data){console.log(data);// = Success!});// You can set different variables with one call.myModule.__set__({fs:fsMock,http:httpMock,someOtherVar:"hello"});// You may also override globals. These changes are only within the module, so// you don't have to be concerned that other modules are influenced by your mock.myModule.__set__({console:{log:function(){/* be quiet */}},process:{argv:["testArg1","testArg2"]}});// But be careful, if you do something like this you'll change your global// console instance.myModule.__set__("console.log",function(){/* be quiet */});// There is another difference to require:// Every call of rewire() returns a new instance.rewire("./myModule.js")===rewire("./myModule.js");// = false
##API
###rewire(filename): rewiredModule
- filename:
Path to the module that shall be rewired. Use it exactly like require().
###rewiredModule.__set__(name, value)
- name:
Name of the variable to set. The variable should be global or defined withvar
in the top-leve scope of the module. - value:
The value to set.
###rewiredModule.__set__(env)
- env:
Takes all keys as variable names and sets the values respectively.
###rewiredModule.__get__(name): value
Returns the private variable.
##Client-Side BundlersSince rewire relies heavily on node's require mechanism it can't be used on the client-side without adding special middleware to the bundling process. Currently supported bundlers are:
Please note: Unfortunately the line numbers in stack traces have an offset of +2 (browserify) / +1 (webpack).This is caused by generated code that is added during the bundling process. I'm working on that ... :)
###browserify
varb=browserify(),bundleSrc;// Add rewire as browserify middleware//@see https://github.com/substack/node-browserify/blob/master/doc/methods.markdown#busefnb.use(require("rewire").bundlers.browserify);b.addEntry("entry.js");bundleSrc=b.bundle();
###webpack
varwebpackOptions={output:"bundle.js"};// This function modifies the webpack options object.// It adds a postLoader and postProcessor to the bundling process.//@see https://github.com/webpack/webpack#programmatically-usagerequire("rewire").bundlers.webpack(webpackOptions);webpack("entry.js",webpackOptions,function(){});
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