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1.9.2 patch

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@DreamyCecilDreamyCecil released this 11 Mar 23:48

This patch includes a few useful features, mainly for the in-game menu interface.

Check out theFAQ and thesetup instructions before playing, as well as the rest of the wiki for the new commands and such!

Changes since1.9.1

Common changes

  • Allowed toggling input patches that implement proper controller support with a global config property (ExtendedInput property).
  • Allowed forcing a specific seasonal event with a global config property instead of automatically determining it (ForceSeasonalEvent property).

Mod changes

  • Added command for toggling fade-out ofModelHolder2 entities to allow them to be visible at any distance (gfx_bAdjustModelHolderMipFactor command).
  • Extended upper limit of thegfx_fEnvParticlesRange command from2.0 to10.0.Use at your own risk.

Game changes

  • Prevented mods from hiding patch options under theOptions ->Classics Patch menu if they exclude the entire "Scripts" directory by having it inBaseBrowseExclude.lst for some reason.
  • Made the URL to the mod page be clearly displayed in the message box upon trying to connect to a server that runs a mod that doesn't exist.
  • Added a one-time notification about the current seasonal event when starting the game during its active period.
  • Allowed config options to apply their values in real time usingRealTime: property, just like how volume sliders used to work before.
  • Made scrollbars in lists of option values behave more like real GUI scrollbars with proper dragging. The old positioning based on the vertical mouse position now only works when clicking on the empty space around the scrollbar.
  • Added option to replace old "Page Up" and "Page Down" buttons on the left with a proper draggable scrollbar on the right (sam_bModernScrollbars command).

Plugin changes

Local Cheats

  • Synchronized cheat commands between all clients when the server client executes them (all except forcht_Noclip() andcht_iAutoKill).

Known issues

Installation

  1. Download desired version of the patch (TFE1.05_<date>.zip orTSE1.07_<date>.zip for Steam).
  2. Navigate to the game folder and extract contents of the ZIP archive into it.
  3. Agree to replace existing files (original unmodified copies of the files are included with an_OG suffix at the end of the name).
  4. (Optional) DownloadSE1_RevResources.gro and put it in the game folder if you intend on playingRevolution levels without mountingRevolution itself.
  5. (Optional) DownloadSE1_ClassicsPatch_<language>.gro and put it in the game folder to install desired localization of the patch.
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