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A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
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Rangi42/polished-map
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A map and tileset editor forpokecrystal,pokegold,pokeyellow,pokered, and hacks includingPolished Crystal v2,Red++ v3,Orange,Prism, and many more.
(For projects that use256–512 tiles andper-block attributes, includingPolished Crystal v3,Red++ v4,Coral,Black and White 3: Genesis, andAncient Ruby, usePolished Map++!)
Inspired bycrowdmap (now defunct), but implemented with C++ andFLTK, and with more functions for graphics editing.
Latest release:4.7.1
Follow the steps inINSTALL.md to install the release copy of Polished Map, or the longer instructions to build it yourself from source.
Theexample/ directory contains a minimal pokecrystal project with two test maps.Kanto.180x135.kanto.blk is a stitch of every Kanto overworld map (they all use thekanto
tileset).Johto.235x135.johto.blk is a stitch of every Johto overworld map; Goldenrod and Azalea use thejohto_modern
tileset, so try switching tilesets withEdit→Change Tileset… or by pressing Ctrl+H.
Browse the menu items, toolbar buttons, and Help dialog to learn how to use Polished Map. And don't miss the mouse controls:
Blocks Mode | Events Mode | Edit Block | Edit Tileset | |
---|---|---|---|---|
Click/drag | Place block | Move event | Place tile | Place pixel |
Middle drag | Scroll | Scroll | ||
Right-click | Select block | Edit event | Select tile | Select hue |
Double-click | Open .asm file | |||
Ctrl+click | Replace block | Place 2x2 tiles | Replace hue | |
Shift+click | Flood fill | Folow warp event | Place 2/2 tiles | Flood fill |
Ctrl+Shift+click | Place 4x4 tiles | |||
Alt+click | Swap blocks | Place 2+2 tiles | Swap hues | |
Alt+Shift+click | Place 4+4+4+4 tiles | |||
Ctrl+Alt+click | Place 2-2 tiles | |||
Ctrl+Alt+Shift+click | Place 4-4-4-4 tiles |
(All those "Edit Block" mouse controls are explained further indoc/edit-block.md.)
More information is at theSkeetendo Forums orPokéCommunity. If you have questions or comments, please go there.
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A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
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