3131sudo make install
3232```
3333
34- To build the FSharp.Core.dll for[ Mono for Android] ( http://xamarin.com/monoforandroid ) , use:
35- ```
36- make do-2-1
37- ```
38-
3934You can also build using xbuild:
4035```
4136cd src
@@ -44,6 +39,43 @@ xbuild fsharp-build.proj
4439However the binaries produced are NOT yet usable because they are not correctly strong-name signed. Further, building using
4540xbuild does not create a Mono-ready distribution (see src/fsharp/targets.make).
4641
42+
43+ ##What you get
44+
45+ On 'make' the main compiler binaries produced go in
46+ lib/release/4.0
47+
48+ There are versions of FSharp.Core for .NET 2.0 and MonoAndroid (Mono profile 2.1) in
49+ lib/release/2.0
50+ lib/release/2.1
51+
52+ On 'make install' the binaries etc. go in the prefix, e.g.
53+
54+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/2.0/FSharp.Core.dll
55+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/2.1/FSharp.Core.dll
56+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/4.0/fsc.exe
57+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/4.0/FSharp.Compiler.dll
58+ ...
59+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/fsc.exe
60+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/FSharp.Compiler.dll
61+ ...
62+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/.../FSharp.Compiler.dll
63+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/.../FSharp.Compiler.dll
64+ ...
65+
66+ plus some files for xbuild support
67+
68+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/Microsoft\ F#/v4.0/*
69+ /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/Microsoft\ SDKs/F#/3.0/Framework/*
70+
71+ (these names are the canonical names for Microsoft.FSharp.targets used by project files coming from Visual Studio)
72+
73+ plus scripts
74+
75+ /usr/bin/fsharpc (F# compiler)
76+ /usr/bin/fsharpi (F# Interactive)
77+
78+
4779##Development notes
4880
4981We have a CI build set up with the JetBrains/Teamcity server as part of the F# community projects there: