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Commit8fbe3e2

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committed
修改错别字;
修复低帧时的计时Bug;开放OnBuffUpdate的虚函数;
1 parentb7fd5f3 commit8fbe3e2

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6 files changed

+23
-15
lines changed

6 files changed

+23
-15
lines changed

‎Assets/NoSLoofah_BuffSystem/BuffSystem/Base/BuffBase/Buff.cs‎

Lines changed: 17 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -135,22 +135,30 @@ public void OnBuffUpdate()
135135
return;
136136
}
137137
if(!IsEffective)return;
138-
if(!isPermanent)timer-=Time.deltaTime;
139-
if(!isPermanent&&timer<=0)
138+
if(!isPermanent)
140139
{
141-
if(removeOneLayerOnTimeUp)
140+
timer-=Time.deltaTime;
141+
while(timer<=0&&isEffective)
142142
{
143-
timer=duration;
144-
ModifyLayer(-1);
143+
if(removeOneLayerOnTimeUp)
144+
{
145+
timer+=duration;
146+
ModifyLayer(-1);
147+
}
148+
else
149+
{
150+
isEffective=false;
151+
timer=0;
152+
}
153+
145154
}
146-
elseisEffective=false;
147155
}
148156
RealModifyLayer();
149157
if(!runTickTimer)return;
150158
tickTimer-=Time.deltaTime;
151-
if(tickTimer<=0)
159+
while(tickTimer<=0)
152160
{
153-
tickTimer=tickInterval;
161+
tickTimer+=tickInterval;
154162
OnBuffTickEffect();
155163
}
156164
}
@@ -164,7 +172,7 @@ public void Initialize(IBuffHandler target, GameObject caster)
164172
privatevoidRealModifyLayer()
165173
{
166174
Layer+=tmpLayer;
167-
if(layerModified)OnBuffModifyLayer(tmpLayer);
175+
if(layerModified)OnBuffModifyLayer(Layer<0?-Layer:tmpLayer);
168176
if(Layer<=0)isEffective=false;
169177
tmpLayer=0;
170178
layerModified=false;

‎Assets/NoSLoofah_BuffSystem/BuffSystem/Base/BuffHandler/BuffHandler.cs‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -137,7 +137,7 @@ public void RemoveBuff(int buffId, bool removeAll = true)
137137
elseRemoveBuff(b);
138138
}
139139

140-
publicvoidInteruptBuff(intbuffId,boolremoveAll=true)
140+
publicvoidInterruptBuff(intbuffId,boolremoveAll=true)
141141
{
142142
varb=buffs.FirstOrDefault(b=>b.ID==buffId);
143143
if(b==null)

‎Assets/NoSLoofah_BuffSystem/BuffSystem/Base/BuffHandler/IBuffHandler.cs‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ public interface IBuffHandler
2525
/// </summary>
2626
/// <param name="buffId">要移除的Buff id</param>
2727
/// <param name="removeAll">如果对象同时存在多个同id的buff,是否将所有一并移除</param>
28-
publicvoidInteruptBuff(intbuffId,boolinteruptAll=true);
28+
publicvoidInterruptBuff(intbuffId,boolinteruptAll=true);
2929
/// <summary>
3030
/// 注册事件:添加Buff时
3131
/// </summary>

‎Assets/NoSLoofah_BuffSystem/Example/Scripts/CustomBuff/Buff_Bleed.cs‎

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ public override void OnBuffModifyLayer(int change)
1818

1919
publicoverridevoidOnBuffRemove()
2020
{
21-
21+
2222
}
2323

2424
publicoverridevoidOnBuffStart()
@@ -33,7 +33,7 @@ public override void Reset()
3333
}
3434

3535
protectedoverridevoidOnBuffTickEffect()
36-
{
36+
{
3737
targetEntity.ModifyHealth(-Layer*bleedDamage);
3838
}
3939

‎Assets/NoSLoofah_BuffSystem/Example/Scripts/Entity/Entity1.cs‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -22,7 +22,7 @@ private void Awake()
2222
}
2323
publicvoidModifyHealth(intchangeValue)
2424
{
25-
health+=changeValue;
25+
health+=(int)(changeValue*(changeValue<0?damageMultiplier:1));
2626
health=Math.Clamp(health,0,maxHealth);
2727
}
2828
publicvoidModifyDamageMultiplier(floatchangeValue)

‎Assets/NoSLoofah_BuffSystem/Example/Scripts/UI/BuffButton.cs‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,6 +25,6 @@ public void InteruptBuff()
2525
{
2626
inti;
2727
if(!int.TryParse(inputField.text,outi))return;
28-
buffHandler.InteruptBuff(i);
28+
buffHandler.InterruptBuff(i);
2929
}
3030
}

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