Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Improve handling of non vanilla files when app manages a new game #3323

Assignees
Al12rsRedRanger14
@Al12rs

Description

@Al12rs

Summary:

Upon managing a game, the app should inform users if the game folder isn't vanilla and offer options to discard those changes (to start vanilla).

If not discarded, detected changes should not be placed in External Changes as they would override mods later installed by users.

Details:

The detected files could be placed inside a mod such as "Detected Mod Files" or something along those lines, which would allow other mods to override it.

This would require updating the Synchronizer to also check Detected Mod Files on top of Overrides when getting new game version Hashes, to see if any game update data ended un in there an should be removed.

Expected behaviour

EDIT: new

  • App manages the game and checks if there are external changes after
  • Dialog if there are changes with three options:
    • 1. Keep the changes (do nothing)
    • 2. Cancel (unmanage the game keeping the game folder intact)
    • 3. Clean (empty External Changes)
  • Remove previous dialog that would appear before managing

Development:

Design

Phase 1 - Using external changes:
Figma link

Image

Definition of Done

Test Data:

QA Checklist:

  • Add QA label if relevant
  • Add DODs
  • Add test data/scenarios
  • QA test Windows
  • QA test Linux

Metadata

Metadata

Labels

No labels
No labels

Projects

Status

Done

Status

Passed QA

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions


    [8]ページ先頭

    ©2009-2025 Movatter.jp