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Live2D Virtual Human for Chatting based on Unity

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Navi-Studio/Virtual-Human-for-Chatting

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项目介绍

视频演示:https://www.bilibili.com/video/BV1CW4y1X7PK

项目部署

API申请

环境

  • Unity 2021.3.0

分辨率

  • Editor 下分辨率建议设置为 1920*1080
  • Runtime 下已默认设置为 1920*1080

Unity包导入

  • OpenCVPlusUnity:处理图像相关操作,用于人脸检测等模块
  • Newtonsoft.Json:序列化、反序列化等JSON相关操作
    • Add Package from git URL :com.unity.nuget.newtonsoft-json

技术文档

如果你对本项目的实现感兴趣,我们记录下了一些开发、学习时的过程。供参考:技术文档

许可

  • 本项目代码根据MIT 许可证获得许可。

  • 模型以及美术资源均由其作者各自拥有,必须在其各自作者的许可下使用。

引用

如果您认为本项目对您的工作有用,请考虑引用:

@misc{VHC,  author = {Tianyu and Si, Haoyu and Gao, Lingjie and Wang},  title = {Live2D Virtual Human for Chatting based on Unity},  year = {2023},  publisher = {GitHub},  journal = {https://github.com/Navi-Studio/Virtual-Human-for-Chatting},  school = {Nanjing University}}

致谢

我们非常感谢画师草莓奶兔 提供的“桃花酪元子” Live2D 模型,以及是柚子呀owo 提供的精美背景原画。非常感谢以上作者的优秀作品。

感谢wangph.2020@gmail.com 提供的OpenAI API代理,使得本项目可以在国内网络环境下直接调用 OpenAI 服务。

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