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Commit04bd1d3

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‎README.md‎

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- Native Gameplay Tags example (NativeGameplayTags.h)
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- Example UI elements with Attribute event bindings (In Game UI / Nameplate)
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- Sample abilities (Jump, Hitscan, Sprint ...)
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- Sample damages (Direct, Fire ...), Healing, Armor,
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-**BLUEPRINT READY Gameplay Effect Execution Calc (Exec / Calc) !!! (NEW)**
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- Player Character and Non Player Character class examples
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- Custom Character Movement Component interfaced with GAS
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- Effect samples (Damage, armor buff/debuff, fire armor/damage, bleed status ...)
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- X: Turn remaining
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___
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##ChangeLog:
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###2025/08/23 (EvilHippo):
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```
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- 5.6 Migration
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- BP Ready Execution
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- Removed UE5_Coro for now.
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```
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###2025/03/20 (EvilHippo):
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```
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