The moustache is not real
Creator of Realtime CSG/Chisel/Zombie Gunship. Previously at Unity Software. Former indie dev.
- Briganti (Dungeon Alchemist)
- Rotterdam, The Netherlands
- 05:52
(UTC +01:00) - https://logicalerror.github.io/portefolio/
PinnedLoading
- realtime-CSG-for-unity
realtime-CSG-for-unity PublicRealtime-CSG, CSG level editor for Unity
- CustomAssetMetadata
CustomAssetMetadata PublicA package which adds the ability to add metadata to assets in Unity
- mixed-managed-array
mixed-managed-array PublicForked fromBriganti-Games/mixed-managed-array
An array implementation for Unity that works both in burst and in managed code without having to copy over data. Written by Sander van Rossen
C# 1
- MD3View
MD3View PublicForked fromUberGames/MD3View
idTech 3 MD3 model viewer, written by Sander van Rossen and Matthew Baranowski, with enhancements by Raven Software
C 1
Something went wrong, please refresh the page to try again.
If the problem persists, check theGitHub status page orcontact support.
If the problem persists, check theGitHub status page orcontact support.
Uh oh!
There was an error while loading.Please reload this page.


