Full-Stack developer. Experience in E-commerce and game development. Los Angeles, CA.
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- StoneIrrlicht
StoneIrrlicht PublicPrototype of a 3D retro fps using the Irrlicht 3D engine. Features a level loader, command console, model loader, player movement, lighting, shaders, projectiles, and an event handler.
C++ 2
- Damn405
Damn405 PublicA small demo written in Java. Demonstrates some of the 2D features of the libGDX framework and the ashley entity system.
Java
- Path
Path PublicImplementation of the A* pathfinding algorithm. Features a 2D visual representation of a sprite traversing a maze.
Java
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