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@ISSOtm
ISSOtm
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Rewriting RGBDS... In Rust!

Eldred Habert ISSOtm

🦀
Rewriting RGBDS... In Rust!
French, 26yo, engineer, retro gaming enthusiast, ❤️🦀.Pic is the title screen of our GBC game, drawn by Aniquaza.Check out my Gist for drafts and writeups!

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@gbdev@AYCEdemo@SII-Public-Research

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ISSOtm/README.md

The name'sEldred, Eldred Habert.

I mainly deal with lower-level stuff, and making tools to help others make great stuff out of them.I'm a regular over atgbdev, if you're interested in making a game on a retro platform for fun, this might be worth checking out!

I'm the main maintainer ofRGBDS, the main toolchain for programming on the Game Boy.If you're interested in contributing, we havesome beginner-friendly tasks!

I have aGame Boy programming tutorial in progress; if you'd be interested in translating it, you can help!Please open an issue to let me know, and we can get started :)

Thanks for stopping by, have fun on the rest of your browsing journey o/

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  1. gbdev/rgbdsgbdev/rgbdsPublic

    Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

    C++ 1.4k 175

  2. gbdev/gb-asm-tutorialgbdev/gb-asm-tutorialPublic

    Learn to create games for the Game Boy using Assembly

    Assembly 138 44

  3. rgbds-structsrgbds-structsPublic

    A macro pack adding struct-like functionality to RGBDS

    Assembly 26 4

  4. gb-starter-kitgb-starter-kitPublic template

    A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free.

    Assembly 58 10

  5. gb-vwfgb-vwfPublic

    A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.

    Assembly 53 3

  6. crystal-clear-acecrystal-clear-acePublic

    A Pokémon Crystal save file that executes arbitrary code before even loading it.

    Assembly 6 1


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