Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Commit8f81aaa

Browse files
doitsujinHansKristian-Work
authored andcommitted
vkd3d: Fix reporting of WriteBufferImmediateSupportFlags.
Oversight from when we added bundles.Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
1 parent91976b2 commit8f81aaa

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

‎libs/vkd3d/device.c‎

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5451,7 +5451,8 @@ static void d3d12_device_caps_init_feature_options3(struct d3d12_device *device)
54515451
options3->CopyQueueTimestampQueriesSupported= !!device->queue_families[VKD3D_QUEUE_FAMILY_TRANSFER]->timestamp_bits;
54525452
options3->CastingFullyTypedFormatSupported= TRUE;
54535453
options3->WriteBufferImmediateSupportFlags=D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT |
5454-
D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE |D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY;
5454+
D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE |D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY |
5455+
D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE;
54555456
/* Currently not supported */
54565457
options3->ViewInstancingTier=D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED;
54575458
options3->BarycentricsSupported=device->device_info.barycentric_features_nv.fragmentShaderBarycentric;
@@ -5773,7 +5774,6 @@ static void d3d12_device_caps_override(struct d3d12_device *device)
57735774

57745775
if (fl_override >=D3D_FEATURE_LEVEL_12_2)
57755776
{
5776-
caps->options3.WriteBufferImmediateSupportFlags |=D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE;
57775777
caps->options5.RaytracingTier=max(caps->options5.RaytracingTier,D3D12_RAYTRACING_TIER_1_1);
57785778
caps->options6.VariableShadingRateTier=max(caps->options6.VariableShadingRateTier,D3D12_VARIABLE_SHADING_RATE_TIER_1);
57795779
caps->options.ResourceBindingTier=max(caps->options.ResourceBindingTier,D3D12_RESOURCE_BINDING_TIER_3);

0 commit comments

Comments
 (0)

[8]ページ先頭

©2009-2025 Movatter.jp