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An Advanced C++ DirectX 11 Game Engine.
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HODAKdev/StarEngine
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An Advanced C++ DirectX 11 Game Engine.
- Lua Scripting
- Physics
- Entity Component System
- UI Editor
- Panorama Sphere Sky (HDRI)
- Rendering Modes (Pointlist, Linelist, Trianglelist, Position, Normal)
- Guizmo & Object Picking
- Text To Mesh Text
- Mesh Model With Textures
- Async Loading
- Bounding Box
- Tone Mapping
- DLL Plugin Scripting
- And more...
- Visual Studio 2022
- Windows SDK Version: 10.0 (latest installed version)
- Platform Toolset: Visual Studio 2022 (v143)
- C++ Language Standard: C++ 2017
- Configuration: Debug or Release
- Platform: x64
Discordhttps://discord.gg/sMYwRaR9FG
YouTubehttps://www.youtube.com/@starengine
Dear ImGuihttps://github.com/ocornut/imgui
assimphttps://github.com/assimp/assimp
EnTThttps://github.com/skypjack/entt
Luahttps://github.com/lua/lua
PhysXhttps://github.com/NVIDIAGameWorks/PhysX
sol2https://github.com/ThePhD/sol2
yaml-cpphttps://github.com/jbeder/yaml-cpp
ttf2meshhttps://github.com/fetisov/ttf2mesh
ImGuizmohttps://github.com/CedricGuillemet/ImGuizmo
ImGuiWidgetshttps://github.com/HODAKdev/ImGuiWidgets
DirectXTKhttps://github.com/microsoft/DirectXTK/
DirectXTexhttps://github.com/microsoft/DirectXTex
STRDXhttps://github.com/HODAKdev/STRDX
IconFontCppHeadershttps://github.com/juliettef/IconFontCppHeaders
zlibhttps://zlib.net/
LuaSockethttps://github.com/lunarmodules/luasocket
ACES Filmichttps://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
Font Awesomehttps://fontawesome.com/
imoguizmohttps://github.com/fknfilewalker/imoguizmo


StarEngine is licensed under the MIT License, seeLICENSE for more information.
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An Advanced C++ DirectX 11 Game Engine.
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