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An Advanced C++ DirectX 11 Game Engine.

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HODAKdev/StarEngine

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Introduction

An Advanced C++ DirectX 11 Game Engine.

Features

  • Lua Scripting
  • Physics
  • Entity Component System
  • UI Editor
  • Panorama Sphere Sky (HDRI)
  • Rendering Modes (Pointlist, Linelist, Trianglelist, Position, Normal)
  • Guizmo & Object Picking
  • Text To Mesh Text
  • Mesh Model With Textures
  • Async Loading
  • Bounding Box
  • Tone Mapping
  • DLL Plugin Scripting
  • And more...

Build

  • Visual Studio 2022
  • Windows SDK Version: 10.0 (latest installed version)
  • Platform Toolset: Visual Studio 2022 (v143)
  • C++ Language Standard: C++ 2017
  • Configuration: Debug or Release
  • Platform: x64

Community

Discordhttps://discord.gg/sMYwRaR9FG
YouTubehttps://www.youtube.com/@starengine

Gallery

Demo scene (click to play video)

video

Credits

Dear ImGuihttps://github.com/ocornut/imgui
assimphttps://github.com/assimp/assimp
EnTThttps://github.com/skypjack/entt
Luahttps://github.com/lua/lua
PhysXhttps://github.com/NVIDIAGameWorks/PhysX
sol2https://github.com/ThePhD/sol2
yaml-cpphttps://github.com/jbeder/yaml-cpp
ttf2meshhttps://github.com/fetisov/ttf2mesh
ImGuizmohttps://github.com/CedricGuillemet/ImGuizmo
ImGuiWidgetshttps://github.com/HODAKdev/ImGuiWidgets
DirectXTKhttps://github.com/microsoft/DirectXTK/
DirectXTexhttps://github.com/microsoft/DirectXTex
STRDXhttps://github.com/HODAKdev/STRDX
IconFontCppHeadershttps://github.com/juliettef/IconFontCppHeaders
zlibhttps://zlib.net/
LuaSockethttps://github.com/lunarmodules/luasocket
ACES Filmichttps://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
Font Awesomehttps://fontawesome.com/
imoguizmohttps://github.com/fknfilewalker/imoguizmo

License

StarEngine is licensed under the MIT License, seeLICENSE for more information.

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An Advanced C++ DirectX 11 Game Engine.

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