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Cyan Worlds's Plasma game engine

License

GPL-3.0, Unknown licenses found

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GPL-3.0
LICENSE.txt
Unknown
COPYING.txt
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H-uru/Plasma

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A CMake-based fork of the GPLv3-licensedCyanWorlds.com Engine(Headspin/Plasma), with a focus on bug-fixes, cross-platform compatibility, andenhanced features.

For more information on Myst Online, seehttp://mystonline.com/developers/

Related Projects

  • dirtsand - An open-sourcePlasma-compatible server project.
  • moul-assets - MOUL gameassets repository.

Library Dependencies

Plasma currently requires the following third-party libraries:

The following libraries are optional:

All required libraries are available asvcpkgports or can be built using their individual build instructions.

Compiling & Running Instructions

The Plasma development site includes steps forcompiling andrunning the client.

You can also download pre-built artifacts from ourlast successful automatedbuild onGitHub.

Additional Information

There are lots of opportunities to get involved! Find out how you cangetinvolved and help improve Urufor everyone.

About Non-Free Libraries

This software uses some non-free libraries for which exceptions appear in thesource code license inserts. It is suggested that anyone who thinks of doingsubstantial further work on this program should first free it from dependenceon the non-free libraries so that it does the same job without the non-freelibraries. Further introduction of non-free libraries likely would require arevised license and thus permission from all contributors to the codebase.That being problematic, any additional non-free libraries are unlikely to beaccepted by Cyan Worlds or the development community.

Acknowledgements

OPENSSL

This product includes software developed by the OpenSSL Project for use inthe OpenSSL Toolkit (http://www.openssl.org/). This product includescryptographic software written by Eric A. Young (eay@cryptsoft.com). Thisproduct includes software written by Tim J. Hudson (tjh@cryptsoft.com).

Independent JPEG Group (IJG) JPEG Library

This software is based in part on the work of the Independent JPEG Group.


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