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An example of how to use the Tilia packages to create great content with VRTK v4.
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ExtendRealityLtd/VRTK
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A Farm Yard example scene of how to use VRTK v4 for rapidly building spatial computing solutions in the Unity software.
This project was built using 2020.3.24f1 and should work as expected on that version. It is feasible to downgrade this project to a previous version of the Unity software but it may cause issues in doing so.
This project uses the newer Unity software XR management system and the newer Unity Input system.
This VRTK v4 Farm Yard example project has been updated to use the latestTilia packages but is still in development and is missing a number of features from the previous release that used the deprecatedVRTK.Prefabs package.
The current missing features are:
- Locomotion
- Drag World
- Pointers
- PlayArea Boundary Cursor
These features will be added in due course.
If you want to get started with the Tilia repos then check out theBowling Tutorial.
VRTK aims to make building spatial computing solutions in theUnity software fast and easy for beginners as well as experienced developers.
You do not need to download anything else to get this Unity project running, simply open the downloaded Unity project in the Unity software as outlined by the Getting Started guide below.
- Download this project repository to your local machine usingone of the following methods:
- Git clone the repository with
git clone https://github.com/ExtendRealityLtd/VRTK.git - Download the zip file at
https://github.com/ExtendRealityLtd/VRTK/archive/master.zipand extract it.
- Git clone the repository with
Do not drag and drop the VRTK project download into an existing Unity project. The VRTK repository downloadis a Unity project already and you should not nest a Unity project inside another Unity project. Follow the instructions below for opening the VRTK project within the Unity software.
- Open theUnity Hub panel.
- Click the
AddButton:
- Browse to the local directory where the repository was downloaded to and click
Select Folder:
- The VRTK project will now show up in the Unity Hub project window, so select it to open the VRTK project in the Unity software:
- The VRTK project will now open within the Unity software.
- Select
Main Menu -> File -> Open Projectwithin the Unity software. - Browse to the local directory where the repository was downloaded to and click
Select Folder. - The VRTK project will now open within the Unity software.
- Open the
Assets/Samples/Farm/Scenes/ExampleScenescene. - Enable
Maximize On Playin the Unity Game view control bar to ensure no performance issues are caused by the Unity Editor overhead. - Play the scene in the Unity Editor (
CTRL+P). - The scene should automatically play within any Unity supported XR hardware.
- Explore the farm yard and enjoy!
Many games and experiences have already been made with VRTK.
Check out theMade With VRTK website to see the full list.
If you have a cool feature you'd like to show off within the Farm Yard that can be implemented with the base Tilia packages then feel free to raise a pull request with your contribution.
Please refer to the Extend RealityContributing guidelines and theproject coding conventions.
The VRTK v4 Farm Yard example project uses the following 3rd party package:
- Quick Outline by Chris Nolet.
Code released under theMIT License.
These materials are not sponsored by or affiliated with Unity Technologies or its affiliates. "Unity" is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.
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An example of how to use the Tilia packages to create great content with VRTK v4.
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