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uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!

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DeadZoneLuna/uSource

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uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!

Screenshot

Supported formats (1.1 Beta):

Source

FormatType of contentImportExport to Unity
.MDLStudio Models✔️
.VCDChoreography Scenes (scenes.image)In the future
.BSPMap Files (Compiled)✔️
.VMFMap Files (Hammer format)In the future
.VPKValve Packages✔️
.GCFGrid Cache FilesIn the future
.NCFNo Cache FilesIn the future
.DMXDatamodels
.PCFParticles
.DMXSFM Sessions
.VTFTextures✔️✔️
.VMTMaterials✔️✔️

GoldSource

FormatType of contentImportExport to Unity
NOT SUPPORTED YETNOT SUPPORTED YETNOT SUPPORTED YETNOT SUPPORTED YET

Source 2

FormatType of contentImportExport to Unity
NOT SUPPORTED YETNOT SUPPORTED YETNOT SUPPORTED YETNOT SUPPORTED YET

Supported features (1.1 Beta):

Studio Models (MDL / VVD / VTX / PHY / ANI / VHV)

FeatureSupported
Versions44 - 49 (Some older versions can load too, but possible errors!)
Bones✔️
Hitboxes✔️
Animations / Sequences(Partial)
Procedural Bones
Materials✔️
Skinfamilies
Attachments
Flexes / Vertex Animations
Meshes (With skinning)✔️ (Some mdl version 49 may not have meshes!)
Physics Model
Vertex Lighting (Static props)

BSP / Map Files

FeatureSupported
Versions19 (possible errors!), 20, 21
PAK✔️
LZMA Lumps❌ (TF2 Updated maps)
Models✔️
Physics(Not a stable implementation, the code is "disabled")
Displacements(Partial, neighbor disps not supported yet)
Visibility
Occlusion
Entities✔️
Static / Dynamic Props✔️
WorldLights✔️
Decals(Partial, overlays still not supported)
Cubemaps
Lightmaps(Partial, light style not supported yet)
Ambient cubes

Textures

FeatureSupported
Versions7.1 - 7.5 (Maybe 7.0?)
Envmaps (Cubemaps)✔️
Convert to BGRA32✔️
Texture FormatsSupported
RGBA8888✔️
ABGR8888✔️
RGB888✔️
BGR888✔️
RGB565✔️
I8✔️
IA88✔️
P8✔️
A8✔️
RGB888_BLUESCREEN✔️
BGR888_BLUESCREEN✔️
DXT1✔️
DXT3✔️
DXT5✔️
BGR565✔️
BGRX5551✔️
BGRA4444✔️
DXT1_ONEBITALPHA✔️
UV88✔️
UVWQ8888✔️
RGBA16161616F✔️
RGBA16161616✔️
R32F✔️
RGB323232F✔️
RGBA32323232F✔️
NV_DST16(Not Tested)
NV_DST24(Not Tested)
NV_INTZ(Not Tested)
NV_RAWZ(Not Tested)
ATI_DST16(Not Tested)
ATI_DST24(Not Tested)
NV_NULL(Not Tested)
ATI_2N(Not Tested)
ATI_1N(Not Tested)

Materials (In Progress rework!)

ShadersSupported
LightmappedGeneric(Use Default / Generic)
LightmappedReflective(Use Default / Generic)
LightmappedTwoTexture(Use Default / Generic)
Lightmapped_4WayBlend(Use Default / Generic)
Multiblend(Use Default / Generic)
WorldTwoTextureBlend✔️
WorldVertexTransition(Partial)
WindowImposter(Use Default)
Water(Use Default)
UnlitGeneric(Partial)
UnlitTwoTexture(Use Default / Generic)
WorldGGX(Use Default / Generic)
ParallaxTest(Use Default / Generic)
Sky✔️
Core(Use Default)
SpriteCard(Use Default)
Cable(Use Default)
SplineRope(Use Default)
Refract(Use Default)
MonitorScreen(Use Default)
Modulate(Use Default)
VertexLitGeneric(Use Default / Generic)
Eyes(Use Default)
EyeRefract(Use Default)
VortWarp(Use Default)
Aftershock(Use Default)
Teeth(Use Default)
SurfaceGGX(Use Default)
Character(Use Default / Generic)
SolidEnergy(Use Default)
VolumeCloud(Use Default)
DecalModulate(Use Default)
Shadow(Use Default)
Subrect(Use Default)

VPK

FeatureSupported
Version 1✔️
Version 2✔️

Datamodels (DMX)

FeatureSupported
NOT SUPPORTED YETNOT SUPPORTED YET

Particles (PCF)

FeatureSupported
NOT SUPPORTED YETNOT SUPPORTED YET

SFM Sessions (DMX)

FeatureSupported
NOT SUPPORTED YETNOT SUPPORTED YET

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uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!

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