Movatterモバイル変換


[0]ホーム

URL:


Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Modern AS3 Game Engine

License

NotificationsYou must be signed in to change notification settings

DaVikingCode/Citrus-Engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

We recently reset this repository for working on a new version, at the moment we're making experiments. If you are looking for the old one, find ithere.

Get the examples here

TheCitrus Engine is a professional-grade, scalable Flash game engine built for industry-quality games. It is built upon modern Flash programming practices, allowing you to focus on making your game awesome! It comes built-in with a "platformer" starter-kit, which you can use to easily make awesome 2D or 3D sidescrolling games.

TheCitrus Engine is not only made for platformer games, but for all type of games. It offers a nice way to separate logic/physics from art.

It offers many options, you may use :

  • select between : the classic flash display list, blitting,Starling (includingFeathers) andAway3D.
  • select between :Box2D,Nape,AwayPhysics and a Simple math based collision detection.
  • a simple way to manage object creation, and for advanced developers : an entity/component system and object pooling.
  • a LevelManager and a LoadManager which may use Flash Pro as a level editor.
  • a Console, Sound management class, Keyboard and input handler...

Games References

Mission Eau!Chickdoom!FRNZYPenguin Up!Silly FamilyPaint OverRevenge of RobotsTap The PixelOnce Upon a LightBattlewarsSnailboyMonsieur Bear's ABCUnderwater AdventuresRoundhouseRed n Green 2Sophie la GirafeBeekyrAlefJim loves MaryChorizos de EspañaShotgun vs ZombiesGérard![Santa Rush](http://aymericlamboley.fr/blog/wp-content/uploads/2012/12/Santa Rush.png)KepherStack of DefenceMusic GameLes aventures d'Aïcha - l'odyssée des 4 mondesEscape From Nerd FactoryKinessiaMarcoPoloWeltrennenTibi

Repository Setup

  • ant : an Ant file to build the different swcs.
  • bin : CE's swcs produced with all libraries included.
  • ce-asdoc : used to generate the documentation.
  • fla : a Components.fla file including several classes for box2d and nape objects ready to import in your own fla to make quickly a level with Flash Pro.
  • lib : the different swcs used.
  • src : Citrus Engine's source code.
  • srclib : as3 files of some libraries.

Wiki &API

Support

TheCitrus Engine is proudly supported by:FDTJetbrainsIf you have any questions on the engine or need some help, we suggest to ask directly on theforum. However for people and companies desiring a strong support, a freelance game developer, or special features you may contact us directly: citrusengine[dot]framework[at]gmail[dot]comWe will make a pricing plan depending on your need.

Donations

TheCitrus Engine requested lots of work to become the most advanced Open-Source & free AS3 game engine. You can show us your love making a donation. It will be divided fairly between contributors.Donate


[8]ページ先頭

©2009-2025 Movatter.jp