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Pull requests: CesiumGS/cesium-unreal
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Pull requests list
Added the DoubleSidedCollisions property to the ACesium3DTileset actors
#1758 openedNov 13, 2025 byGhisBntlyLoading…
3 of 4 tasks
SceneCaptures: take the show-only / hidden list of actors into consideration
#1754 openedNov 4, 2025 byJulot94Loading…
2 of 5 tasks
Add option on ACesium3DTileset to disable automatic detection of ASceneCapture2D actors.
#1744 openedOct 1, 2025 bybyjtewLoading…
3 of 4 tasks
adding small function to control collision response by channel on Cesium3DTileset enhancementNew feature or request
#1743 openedOct 1, 2025 byV2iDanAbendLoading…
Function to Async Generate a Top Down silhouette of a Cesium3DTileset geometry enhancementNew feature or request
#1739 openedSep 26, 2025 byV2iDanAbendLoading…
Add basic support for voxel rendering and styling
#1685 openedMay 29, 2025 byj9liuLoading…
5 of 6 tasks
Solution to https://community.cesium.com/t/it-took-more-than-ten-seconds-to-exit/23354 problem
#1664 openedApr 30, 2025 bynewpeople123Loading…
Add functions to get the approximate location of a tileset during runtime
#1458 openedJun 18, 2024 byarbertraryLoading…
ProTip! Updated in the last three days:updated:>2025-11-26.