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Adversary Emulation Framework
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BishopFox/sliver
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Sliver is an open source cross-platform adversary emulation/red team framework, it can be used by organizations of all sizes to perform security testing. Sliver's implants support C2 over Mutual TLS (mTLS), WireGuard, HTTP(S), and DNS and are dynamically compiled with per-binary asymmetric encryption keys.
The server and client support MacOS, Windows, and Linux. Implants are supported on MacOS, Windows, and Linux (and possibly every Golang compiler target but we've not tested them all).
NOTE: You are looking at the latest master branch of Sliver v1.6.0; new PRs should target this branch. However, this branch is NOT RECOMMENDED for production use yet. Please use release tagged versions for the best experience.
For PRs containing bug fixes specific to Sliver v1.5, please target thev1.5.x/master
branch.
- Dynamic code generation
- Compile-time obfuscation
- Multiplayer-mode
- Staged and Stageless payloads
- Procedurally generated C2 over HTTP(S)
- DNS canary blue team detection
- Secure C2 over mTLS, WireGuard, HTTP(S), and DNS
- Fully scriptable usingJavaScript/TypeScript orPython
- Windows process migration, process injection, user token manipulation, etc.
- Let's Encrypt integration
- In-memory .NET assembly execution
- COFF/BOF in-memory loader
- TCP and named pipe pivots
- Much more!
Download the latestrelease and see the Sliverwiki for a quick tutorial on basic setup and usage. To get the very latest and greatest compile from source.
curl https://sliver.sh/install|sudo bash
and then runsliver
Please checkout thewiki, or start aGitHub discussion. We also tend to hang out in the #golang Slack channel on theBloodhound Gang server.
See thewiki.
Please take a moment and fill outour survey.
Sliver is licensed underGPLv3, some sub-components may have separate licenses. See their respective subdirectories in this project for details.
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Adversary Emulation Framework