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Support morph target weights in glTF animation pointer and interactivity#16778

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bghgary wants to merge6 commits intoBabylonJS:master
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frombghgary:gltf-animation-pointer-morph-targets

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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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@bghgarybghgaryforce-pushed thegltf-animation-pointer-morph-targets branch froma7b2df1 to4a5d193CompareJune 20, 2025 19:56
@bghgarybghgary changed the titleSupport targeting morph target weights in glTF animation pointer and interactivitySupport morph target weights in glTF animation pointer and interactivityJun 20, 2025
@bghgarybghgary added the bug labelJun 20, 2025
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You have made possible changes to the playground.
You can test the snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/

The snapshot playground with the CDN snapshot (only when available):

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/?snapshot=refs/pull/16778/merge

Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly.

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You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16778/merge/

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You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16778/merge/

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You have made possible changes to the playground.
You can test the snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/

The snapshot playground with the CDN snapshot (only when available):

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/?snapshot=refs/pull/16778/merge

Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly.

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Comment on lines -102 to -104
if (!obj.info.interpolation) {
throw new Error(`${extensionContext}/pointer: Interpolation is missing`);
}
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@bghgarybghgaryJun 21, 2025
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This was inside the try/catch, so it didn't actually propagate out as the correct error.

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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

@bjsplat
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@bjsplat
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You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16778/merge/

@bjsplat
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You have made possible changes to the playground.
You can test the snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/

The snapshot playground with the CDN snapshot (only when available):

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16778/merge/?snapshot=refs/pull/16778/merge

Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly.

@bjsplat
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@bjsplat
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