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A hardware cursor plugin for the solar2D (formerly corona-sdk) game engine

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ANSH3LL/plugin_hwcursor

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A hardware cursor plugin for the solar2D (formerly corona-sdk) game engine

Usage

Refer to example project inCorona/ directory

Methods

  • initPlugin - performs setup so the plugin can work as expected
  • freePlugin - detaches the plugin (should be called when preparing to exit programmatically)
  • loadCursor - loads a.cur or.ani cursor file and returns a pointer to it
  • freeCursor - frees a cursor pointer returned byloadCursor
  • setCursor - sets a pointer returned byloadCursor as the cursor
  • resetCursor - resets the cursor to the default arrow cursor provided by windows
  • setVisibility - shows or hides the cursor depending on the value given (true/false)

Changes since v0.5

  • loadWinCursor has been removed as it is redundant. To set one of the cursors provided by windows or macOS, take a lookhere.
  • loadCursor no longer sets the cursor, but only serves to load it and return a pointer. To set a loaded cursor, usesetCursor.
  • destroyCursor has been renamed tofreeCursor
  • showCursor andhideCursor have been replaced withsetVisibility to allow you more agency in how you hide and show the cursor.setVisibility is a wrapper aroundShowCursor.
  • Stability improvements; the plugin will no longer cause the simulator to crash on exit.

Caveats

  • Only supports windows (if you can provide macOS support, please let me know)

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A hardware cursor plugin for the solar2D (formerly corona-sdk) game engine

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