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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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4ian/GDevelop
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GDevelop is afull-featured, no-code, open-source game development software. You can build2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is fast and easy to use: the game logic is built up using an intuitive and powerful event-based system and reusable behaviors.
❔ I want to... | 🚀 What to do |
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🎮 Use GDevelop to make games | Go toGDevelop homepage to download the app! |
⚙️ Create/improve an extension | Read aboutcreating an extension, with no-code or code. |
🧑💻 Contribute to the editor or game engine | Follow thisREADME. |
👾 Create or sell a game template | Submit afree example or a paid template on the Asset Store. |
🎨 Share or sell an asset pack | Submit afree or paid asset pack on the Asset Store. |
🌐 Help to translate GDevelop | Go on theGDevelop project on Crowdin or translatein-app tutorials. |
👥 Get online game services or commercial support | See offers forprofessionals, teams or individual creators. |
Are you interested in contributing to GDevelop for the first time? Take a look at the list ofgood first issues,good first contributions or the"🏐 not too hard" cards on the Roadmap.
- Find GDevelop games ongd.games, the gaming platform for games powered by GDevelop.
- See theshowcase of games created with GDevelop and published on Steam, iOS (App Store), Android (Google Play), Itch.io, Newgrounds, CrazyGames, Poki...
- Suggest your game to beadded to the showcase here.
GDevelop is composed of aneditor, agame engine, anecosystem of extensions as well asonline services and commercial support.
Directory | ℹ️ Description |
---|---|
Core | Core classes, describing the structure of a game and tools to implement the IDE and work with GDevelop games. |
GDJS | The game engine, written in TypeScript, using PixiJS and Three.js for 2D and 3D rendering (WebGL), powering all GDevelop games. |
GDevelop.js | Bindings ofCore ,GDJS andExtensions to JavaScript (with WebAssembly), used by the IDE. |
newIDE | The game editor, written in JavaScript with React, Electron, PixiJS and Three.js.js. |
Extensions | Built-in extensions for the game engine, providing objects, behaviors and new features. For example, this includes the physics engines running in WebAssembly (Box2D or Jolt Physics for 3D). All thecommunity extensions are on this repository. |
To learn more about GDevelop Architecture, read thearchitecture overview here.
Pre-generated documentation of the game engine isavailable here.
Status of the tests and builds:
- GDevelop forums andDiscord chat.
- GDevelop homepage.
- GDevelop wiki (documentation).
- Help translate GDevelop in your language:GDevelop project on Crowdin.
- Open-sourceextensions,examples,tutorials are on GitHub.
- GDevelop Roadmap on Trello.com, for a global view of the features that could be added. Please vote and comment here for new features/requests.
- GitHub issue page, for technical issues and bugs.
- Github discussions to talk about new features and ideas.
- The Core library, the native and HTML5 game engines, the IDE, and all extensions (respectively
Core
,GDJS
,newIDE
andExtensions
folders) are under theMIT license. - The name, GDevelop, and its logo are the exclusive property of Florian Rival.
Games exported with GDevelop are based on the GDevelop game engine (seeCore
andGDJS
folders): this engine is distributed under the MIT license so that you candistribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open-source.
Help us spread the word about GDevelop by starring the repository on GitHub!
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.