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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.

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4ian/GDevelop

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GDevelop logo

GDevelop is afull-featured, no-code, open-source game development software. You can build2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is fast and easy to use: the game logic is built up using an intuitive and powerful event-based system and reusable behaviors.

The GDevelop editor when editing a game level

Getting started

❔ I want to...🚀 What to do
🎮 Use GDevelop to make gamesGo toGDevelop homepage to download the app!
⚙️ Create/improve an extensionRead aboutcreating an extension, with no-code or code.
🧑‍💻 Contribute to the editor or game engineFollow thisREADME.
👾 Create or sell a game templateSubmit afree example or a paid template on the Asset Store.
🎨 Share or sell an asset packSubmit afree or paid asset pack on the Asset Store.
🌐 Help to translate GDevelopGo on theGDevelop project on Crowdin or translatein-app tutorials.
👥 Get online game services or commercial supportSee offers forprofessionals, teams or individual creators.

Are you interested in contributing to GDevelop for the first time? Take a look at the list ofgood first issues,good first contributions or the"🏐 not too hard" cards on the Roadmap.

Games made with GDevelop

  • Find GDevelop games ongd.games, the gaming platform for games powered by GDevelop.
  • See theshowcase of games created with GDevelop and published on Steam, iOS (App Store), Android (Google Play), Itch.io, Newgrounds, CrazyGames, Poki...

Some games made with GDevelop

Technical architecture

GDevelop is composed of aneditor, agame engine, anecosystem of extensions as well asonline services and commercial support.

Directoryℹ️ Description
CoreCore classes, describing the structure of a game and tools to implement the IDE and work with GDevelop games.
GDJSThe game engine, written in TypeScript, using PixiJS and Three.js for 2D and 3D rendering (WebGL), powering all GDevelop games.
GDevelop.jsBindings ofCore,GDJS andExtensions to JavaScript (with WebAssembly), used by the IDE.
newIDEThe game editor, written in JavaScript with React, Electron, PixiJS and Three.js.js.
ExtensionsBuilt-in extensions for the game engine, providing objects, behaviors and new features. For example, this includes the physics engines running in WebAssembly (Box2D or Jolt Physics for 3D). All thecommunity extensions are on this repository.

To learn more about GDevelop Architecture, read thearchitecture overview here.

Pre-generated documentation of the game engine isavailable here.

Status of the tests and builds:macOS and Linux build statusFast tests statusWindows Build statushttps://good-labs.github.io/greater-good-affirmation/assets/images/badge.svg

Links

Community

Development Roadmap

License

  • The Core library, the native and HTML5 game engines, the IDE, and all extensions (respectivelyCore,GDJS,newIDE andExtensions folders) are under theMIT license.
  • The name, GDevelop, and its logo are the exclusive property of Florian Rival.

Games exported with GDevelop are based on the GDevelop game engine (seeCore andGDJS folders): this engine is distributed under the MIT license so that you candistribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open-source.

Star History

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