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@HugsLibRecordKeeper
CreatedJuly 18, 2025 17:29
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    Rimworld output log published using HugsLib
    Log uploaded on Friday, July 18, 2025, 7:29:09 PM
    Loaded mods:
    Harmony(brrainz.harmony)[mv:2.3.4.0]: 0Harmony(2.3.6), HarmonyMod(2.3.4)
    Core(Ludeon.RimWorld): (no assemblies)
    Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
    Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
    Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
    Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
    Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
    [FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
    HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
    Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
    Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
    Pocket Sand(usagirei.pocketsand): PocketSand(av:1.0.0,fv:1.0.0)
    Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0)
    Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(2.3.6), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
    Dubs Central Heating(Dubwise.DubsCentralHeating): 0DubCore(1.0.0), 0Harmony(2.3.6), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), DubsCentralHeating(av:1.0.9329.25810,fv:1.0.0)
    Common Sense(avilmask.CommonSense): CommonSense(1.0.9325.39569)
    Dinosauria(spincrus.dinosauria): (no assemblies)
    Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
    Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0)
    Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8)
    Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0Harmony(2.3.6), 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.7.12), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
    Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies)
    Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.1.0)
    InventoryTab(Kota.InventoryTab): InventoryTab(1.0.0)
    RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0)
    Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), LunarFramework(1.1.16), HugsLogPublisher(2.1.7), MapPreview(1.12.20), MapPreviewMod(1.12.20)
    Megafauna(Spino.Megafauna): Megafauna(1.0.0)
    P-Music(Peppsen.PMusic): (no assemblies)
    Portraits of the Rim(TwoPenny.PortraitsOfTheRim): PortraitsOfTheRim(1.0.0)
    Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0)
    Research Reinvented(PeteTimesSix.ResearchReinvented): ResearchReinvented(1.0.0)
    RimCities(Cabbage.RimCities): 0Harmony(av:2.3.6,fv:2.3.3), RimCities(1.0.0)
    RimHUD(Jaxe.RimHUD): RimHUD(1.16.3)
    Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1)
    Smarter Visitors(Mlie.SmarterVisitors)[mv:1.6.0]: SmarterVisitors(0.0.0), VersionFromManifest(0.0.0)
    Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.1,fv:0.9.1)
    Trade Ships Drop Spot(smashphil.dropspot)[mv:1.4.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), DropSpot(1.0.0)
    Utility Columns(nephlite.orbitaltradecolumn): 0Harmony(av:2.3.6,fv:2.2.2), RimWorldColumns(1.0.0)
    Vanilla Helixien Gas Expanded(VanillaExpanded.HelixienGas): VHelixienGasE(av:1.0.0,fv:1.0.1)
    Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0)
    Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
    RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.3.6,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
    Real Ruins(Woolstrand.RealRuins)[mv:3.0.0.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), RealRuins(2.2.2.42540 [no FileVersionInfo])
    Keep Converting(Linnun.KeepConverting): KeepConverting(1.0.0)
    Ideology symbols as Ideograms(kxp.IdeoSymbolsAsIdeograms): (no assemblies)
    Vanilla Expanded Framework Russian Language Pack(OW.RU.CORE): (no assemblies)
    Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): PerformanceAnalyzer(1.0.0)
    RT Fuse(ratys.rtfuse)[mv:1.8.0.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), RT_Fuse(1.0.0)
    Performance - Slower Pawn Tick Rate(Arkymn.SlowerPawnTickRate): SlowerPawnTickRate(1.0.0)
    Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
    Phaneron's Basic Storage(phaneron.basic.storage): (no assemblies)
    LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.23349)
    Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
    Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
    Active Harmony patches:
    ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
    ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
    AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix
    ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
    ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.ApparelLayerDef_IsUtilityLayer_Patches.ApparelLayerDef_IsUtilityLayer_Postfix
    ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
    ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
    AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
    AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
    AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
    AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
    Autosaver.AutosaverTick: (no patches)
    AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
    BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix, DubsCentralHeating.Patches.HarmonyPatches_Plumbing+H_BackCompatibleDefName.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.BackCompatibility_BackCompatibleDefName_Patches.BackCompatibility_BackCompatibleDefName_Postfix
    BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, DubsCentralHeating.Patches.HarmonyPatches_Plumbing+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
    BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
    BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
    Bill.PawnAllowedToStartAnew: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_PawnAllowedToStartAnew_Patches.Postfix
    BillStack.DoListing: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Patch_BillStack_DoListing_Patches.Prefix, DubsMintMenus.Patch_BillStack_DoListing.Prefix
    Bill_Medical.Notify_IterationCompleted: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_Medical_Notify_IterationCompleted_Patches.Postfix
    BiomeDef.CommonalityOfAnimal: post: Megafauna.Megafauna_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
    Bipod_Recoil_StatPart.TransformValue: (no patches)
    Bipod_Sway_StatPart.TransformValue: (no patches)
    Blueprint.TryReplaceWithSolidThing: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Blueprint_TryReplaceWithSolidThing_Patches.Postfix
    Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
    Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
    BreakdownManager.MapComponentTick: (no patches)
    BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix, DubsCentralHeating.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
    Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
    Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
    Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
    Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
    Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
    Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix
    Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
    Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
    Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
    Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
    Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
    Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
    Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
    Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
    Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
    Building_Turret.ThreatDisabled: post: RimWorldColumns.Patch_Building_Turret_ThreatDisabled.Postfix
    Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
    Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
    CachedPawnDataSlowUpdate.GameComponentTick: (no patches)
    Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos
    Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost
    CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
    CaravanEnterMapUtility.GetEnterCell: PRE: Cities.CaravanEnterMapUtility_GetEnterCell.Prefix
    Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
    Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
    Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
    Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
    CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
    Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
    Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VEF.AI.DraftGizmos.GizmoOnGUIPostfix, KeepConverting.HarmonyPatches+Patch_Command_GizmoOnGUIInt_DrawExtraInfo.Postfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
    Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
    CompAIUsablePack.CompTick: (no patches)
    CompAbilities.CompTick: (no patches)
    CompAbilitiesApparel.CompTick: (no patches)
    CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
    CompActivity.CompTick: (no patches)
    CompAirconBaseUnit.CompTick: (no patches)
    CompAirconBaseUnit.CompTick: (no patches)
    CompAmbientSound.CompTick: (no patches)
    CompAncientVent.CompTick: (no patches)
    CompAnimalInsanityPulser.CompTick: (no patches)
    CompApparelHediffs.CompTick: (no patches)
    CompApparelReloadable.CompTick: (no patches)
    CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
    CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
    CompAtomizer.CompTick: (no patches)
    CompAttachBase.CompTick: (no patches)
    CompAttachEffecter.CompTick: (no patches)
    CompAttachEffecter.CompTick: (no patches)
    CompAutoCutWindTurbine.CompTick: (no patches)
    CompBandNode.CompTick: (no patches)
    CompBaseWell.CompTick: (no patches)
    CompBiosculpterPod.CompTick: (no patches)
    CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
    CompBoiler.CompTick: (no patches)
    CompBoiler.CompTick: (no patches)
    CompBoilerNuclear.CompTick: (no patches)
    CompBoilerNuclear.CompTick: (no patches)
    CompCableConnection.CompTick: (no patches)
    CompCameraShaker.CompTick: (no patches)
    CompCanBeDormant.CompTick: (no patches)
    CompCauseGameCondition.CompTick: (no patches)
    CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
    CompCauseGameCondition_PsychicEmanation.CompTick: (no patches)
    CompCauseGameCondition_PsychicSuppression.CompTick: (no patches)
    CompCauseGameCondition_ToxicSpewer.CompTick: (no patches)
    CompCauseHediff_AoE.CompTick: (no patches)
    CompCerebrexCore.CompTick: (no patches)
    CompChangeDefIfNotUnique.CompTick: (no patches)
    CompColorable_Animated.CompTick: (no patches)
    CompConstantFireOverlay.CompTick: (no patches)
    CompDamageOnInterval.CompTick: (no patches)
    CompDeathrestBindable.CompTick: (no patches)
    CompDeepExtractor.CompTick: (no patches)
    CompDeepExtractor.PostSpawnSetup: post: VHelixienGasE.CompDeepExtractor_PostSpawnSetup.Postfix
    CompDeepExtractor.TryProducePortion: PRE: VHelixienGasE.CompDeepExtractor_TryProducePortion.Prefix
    CompDependsOnBuilding.CompTick: (no patches)
    CompDestroyAfterDelay.CompTick: (no patches)
    CompDestroyAfterEffect.CompTick: (no patches)
    CompDevourer.CompTick: (no patches)
    CompDisruptorFlare.CompTick: (no patches)
    CompDissolution.CompTick: (no patches)
    CompDryadCocoon.CompTick: (no patches)
    CompDryadHealingPod.CompTick: (no patches)
    CompDryadHolder.CompTick: (no patches)
    CompEffecter.CompTick: (no patches)
    CompEggLayer.CompTick: (no patches)
    CompEquippable.CompTick: (no patches)
    CompEquippableAbilityReloadable.CompTick: (no patches)
    CompExplodingEggLayer.CompTick: (no patches)
    CompExplodingHatcher.CompTick: (no patches)
    CompExplosive.CompTick: (no patches)
    CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
    CompExplosiveContent.CompTick: (no patches)
    CompFacility.CompTick: (no patches)
    CompFacilityInUse.CompTick: (no patches)
    CompFadesInOut.CompTick: (no patches)
    CompFireBurst.CompTick: (no patches)
    CompFireOverlay.CompTick: (no patches)
    CompFireOverlayRotatable.CompTick: (no patches)
    CompFireSprinkler.CompTick: (no patches)
    CompFixedGender.CompTick: (no patches)
    CompFleckEmitter.CompTick: (no patches)
    CompFleckEmitterLongTerm.CompTick: (no patches)
    CompFleshmassHeart.CompTick: (no patches)
    CompFleshmassHeartChild.CompTick: (no patches)
    CompFleshmassNucleus.CompTick: (no patches)
    CompFleshmassSpitter.CompTick: (no patches)
    CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
    CompFreezerUnit.CompTick: (no patches)
    CompFreezerUnit.CompTick: (no patches)
    CompGeoBoiler.CompTick: (no patches)
    CompGeoBoiler.CompTick: (no patches)
    CompGiveHediffSeverity.CompTick: (no patches)
    CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
    CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
    CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
    CompGlowerExtended.CompTick: (no patches)
    CompGrayStatue.CompTick: (no patches)
    CompGrowsFleshmassLump.CompTick: (no patches)
    CompGrowsFleshmassTendrils.CompTick: (no patches)
    CompGuidedProjectile.CompTick: (no patches)
    CompHackable.CompTick: (no patches)
    CompHarbingerTreeConsumable.CompTick: (no patches)
    CompHasGatherableBodyResource.CompTick: (no patches)
    CompHatcher.CompTick: (no patches)
    CompHeatPusher.CompTick: (no patches)
    CompHeatPusherEffecter.CompTick: (no patches)
    CompHeatStore.CompTick: (no patches)
    CompHeatStore.CompTick: (no patches)
    CompHibernatable.CompTick: (no patches)
    CompHoldingPlatformTarget.CompTick: (no patches)
    CompHumanHatcher.CompTick: (no patches)
    CompHunterDrone.CompTick: (no patches)
    CompInteractable.CompTick: (no patches)
    CompIrrigationSprinkler.CompTick: (no patches)
    CompLaunchable.CompTick: (no patches)
    CompLifespan.CompTick: (no patches)
    CompLightball.CompTick: (no patches)
    CompLoudspeaker.CompTick: (no patches)
    CompLowPowerInSpace.CompTick: (no patches)
    CompMaintainable.CompTick: (no patches)
    CompMechCarrier.CompTick: (no patches)
    CompMechGestatorTank.CompTick: (no patches)
    CompMechPowerCell.CompTick: (no patches)
    CompMechRelay.CompTick: (no patches)
    CompMechanoid.CompTick: (no patches)
    CompMechhiveAssembler.CompTick: (no patches)
    CompMetalhorror.CompTick: (no patches)
    CompMoteEmitter.CompTick: (no patches)
    CompMoteEmitterProximityScan.CompTick: (no patches)
    CompMoteReleaser.CompTick: (no patches)
    CompMoteReleaser.CompTick: (no patches)
    CompNeuralSupercharger.CompTick: (no patches)
    CompNociosphere.CompTick: (no patches)
    CompNoctolEyes.CompTick: (no patches)
    CompObelisk.CompTick: (no patches)
    CompObelisk_Abductor.CompTick: (no patches)
    CompObelisk_Duplicator.CompTick: (no patches)
    CompObelisk_ExplodingSpawner.CompTick: (no patches)
    CompObelisk_Mutator.CompTick: (no patches)
    CompOrbitalBeam.CompTick: (no patches)
    CompOrbitalScanner.CompTick: (no patches)
    CompOverseerSubject.CompTick: (no patches)
    CompOxygenGenerationSystem.CompTick: (no patches)
    CompPawnSpawnOnWakeup.CompTick: (no patches)
    CompPipe.CompTick: (no patches)
    CompPlantDamager.CompTick: (no patches)
    CompPlantHarmRadius.CompTick: (no patches)
    CompPolluteOverTime.CompTick: (no patches)
    CompPollutionPump.CompTick: (no patches)
    CompPowerBattery.CompTick: (no patches)
    CompPowerPlant.CompTick: (no patches)
    CompPowerPlantSteam.CompTick: (no patches)
    CompPowerPlantWater.CompTick: (no patches)
    CompPowerPlantWind.CompTick: (no patches)
    CompProjectileFleck.CompTick: (no patches)
    CompProjectileInterceptor.CompTick: (no patches)
    CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
    CompProximityFuse.CompTick: (no patches)
    CompProximityLetter.CompTick: (no patches)
    CompPsychicRitualSpot.CompTick: (no patches)
    CompRadiator.CompTick: (no patches)
    CompRadiator.CompTick: (no patches)
    CompRechargeable.CompTick: (no patches)
    CompRefuelable.CompTick: (no patches)
    CompReleaseGas.CompTick: (no patches)
    CompResourceProcessor.CompTick: (no patches)
    CompResourceTrader.CompTick: (no patches)
    CompRevenant.CompTick: (no patches)
    CompRitualEffectSpawner.CompTick: (no patches)
    CompRitualFireOverlay.CompTick: (no patches)
    CompRitualHediffGiverInRoom.CompTick: (no patches)
    CompRitualSignalSender.CompTick: (no patches)
    CompRoomUnit.CompTick: (no patches)
    CompRoomUnit.CompTick: (no patches)
    CompSendSignalOnCountdown.CompTick: (no patches)
    CompSendSignalOnMotion.CompTick: (no patches)
    CompSepticTank.CompTick: (no patches)
    CompSewageOutlet.CompTick: (no patches)
    CompSewageTreatment.CompTick: (no patches)
    CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
    CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
    CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
    CompShieldBubble.CompTick: (no patches)
    CompShieldField.CompTick: (no patches)
    CompShuttle.CompTick: (no patches)
    CompSightstealer.CompTick: (no patches)
    CompSkyfallerRandomizeDirection.CompTick: (no patches)
    CompSmokeCloudMaker.CompTick: (no patches)
    CompSnowExpand.CompTick: (no patches)
    CompSpawnEffectersInRoom.CompTick: (no patches)
    CompSpawnImmortalSubplantsAround.CompTick: (no patches)
    CompSpawnSubplantDuration.CompTick: (no patches)
    CompSpawner.CompTick: (no patches)
    CompSpawnerHives.CompTick: (no patches)
    CompSpawnerPawn.CompTick: (no patches)
    CompSpreadSludge.CompTick: (no patches)
    CompSprinkler.CompTick: (no patches)
    CompStunnable.CompTick: (no patches)
    CompSummonOnSpawn.CompTick: (no patches)
    CompTemperatureDamaged.CompTick: (no patches)
    CompTemperatureRuinable.CompTick: (no patches)
    CompThingContainer.CompTick: (no patches)
    CompThrowMote.CompTick: (no patches)
    CompThrownFleckEmitter.CompTick: (no patches)
    CompThrownMoteEmitter.CompTick: (no patches)
    CompTransporter.CompTick: (no patches)
    CompTreeConnection.CompTick: (no patches)
    CompTurretGun.CompTick: (no patches)
    CompUseEffect_DestroySelf.CompTick: (no patches)
    CompVerbsFromInventory.CompTick: (no patches)
    CompVoidNode.CompTick: (no patches)
    CompVoidStructure.CompTick: (no patches)
    CompWakeUpDormant.CompTick: (no patches)
    CompWaterFillable.CompTick: (no patches)
    CompWaterInlet.CompTick: (no patches)
    CompWaterInletCryo.CompTick: (no patches)
    CompWaterStorage.CompTick: (no patches)
    CompWeaponHediffs.CompTick: (no patches)
    CompWindPump.CompTick: (no patches)
    Comp_AtmosphericHeater.CompTick: (no patches)
    Comp_ProjectileEffecter.CompTick: (no patches)
    Comp_SaunaHeater.CompTick: (no patches)
    Comp_VerbGiver.CompTick: (no patches)
    CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
    CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
    DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
    DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
    DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
    DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
    DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
    DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler
    DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler
    DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler
    DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
    DangerWatcher.<>c.<CalculateDangerRating>b__7_0: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
    DateNotifier.DateNotifierTick: (no patches)
    DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch
    DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
    DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
    DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
    DeepResourceGrid.RenderMouseAttachments: PRE: VHelixienGasE.DeepResourceGrid_RenderMouseAttachments.Prefix
    DeepResourceGrid.SetAt: PRE: VHelixienGasE.DeepResourceGrid_SetAt.Prefix
    Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
    DefGenerator.GenerateImpliedDefs_PostResolve: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PostResolve_Patches.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
    DefGenerator.GenerateImpliedDefs_PreResolve: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PreResolve_Patches.Prefix
    DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
    DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
    DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
    DesignationCategoryDef.get_Visible: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.DesignationCategoryDef_Visible_Patches.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prot.DesignationCategoryDef_Visible_Patches.Postfix
    Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
    Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
    Designator_Build.DrawPlaceMouseAttachments: post: VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
    Designator_Build.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_GizmoOnGUI_Patches.Postfix
    Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
    Designator_Build.get_Visible: TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_Visible_Patches.Transpiler
    Designator_Dropdown.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Dropdown_GizmoOnGUI_Patches.Postfix
    Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
    Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
    Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
    Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
    Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
    Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
    Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
    Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
    Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
    Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
    Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
    Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
    Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
    Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
    DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
    DirectXmlToObjectNew.DefFromNodeNew: PRE: DubsBadHygiene.DubsBadHygieneMod.Prefix, DubsCentralHeating.DubsCentralHeatingMod.Prefix
    DoorsDebugDrawer.DrawDebug: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DoorsDebugDrawer_DrawDebug_Patch.AdditionalDebugDrawingInjection
    DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips
    DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
    DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
    EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
    Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
    EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix
    ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
    ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
    Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
    Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
    Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
    Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
    Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix
    Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
    FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Social.FactionDialogMaker_FactionDialogFor_Patches.Postfix
    FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
    FactionManager.FactionManagerTick: (no patches)
    FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
    FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix
    FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
    Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
    Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
    Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
    Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix
    Fire.TickInterval: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TickInterval.Transpiler
    Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
    Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
    FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
    FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
    FireWatcher.FireWatcherTick: (no patches)
    FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
    FishShadowComponent.MapComponentTick: (no patches)
    FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
    FleshmassMapComponent.MapComponentTick: (no patches)
    FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
    FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
    FloatMenuOptionProvider_PickUpItem.AppliesInt: PRE: CombatExtended.HarmonyCE.Harmony_PickUpItemProvider.Prefix
    FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix
    FogGrid.NotifyAreaRevealed: PRE: Cities.FogGrid_NotifyAreaRevealed.Prefix
    FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix
    FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix, Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
    FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
    FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
    FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
    FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix
    FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
    FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
    ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
    ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
    ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix
    ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
    Frame.CompleteConstruction: TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_CompleteConstruction_Patches.FullTranspiler
    Frame.FailConstruction: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_FailConstruction_Patches.Frame_FailConstruction_Postfix
    Frame.get_WorkToBuild: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_WorkToBuild_Patches.Postfix
    Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
    Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
    Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
    Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
    Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
    Game.InitNewGame: post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
    Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, RealRuins.RealRuins+LoadGame_Patch.Postfix, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
    GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
    GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
    GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
    GameComponent_Anomaly.GameComponentTick: (no patches)
    GameComponent_ConvertWatcher.GameComponentTick: (no patches)
    GameComponent_OnetimeNotification.GameComponentTick: (no patches)
    GameComponent_PsychicRitualManager.GameComponentTick: (no patches)
    GameComponent_QuestChains.GameComponentTick: (no patches)
    GameConditionManager.GameConditionManagerTick: (no patches)
    GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
    GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix
    GameEnder.GameEndTick: (no patches)
    GasUtility.PawnGasEffectsTickInterval: TRANS: CombatExtended.HarmonyCE.Harmony_GasUtility+Patch_PawnGasEffectsTickInterval.Transpiler
    GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
    GenCity.<>c__DisplayClass1_0.<RandomCityFaction>b__0: post: VEF.Factions.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
    GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
    GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix
    GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
    GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix
    GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
    GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
    GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
    GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
    GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
    GenMapUI.LabelDrawPosFor: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable+OffsetTheLabelsTranspiler.OffsetTheLabels
    GenRadial.NumCellsInRadius: PRE: CombatExtended.HarmonyCE.Harmony_GenRadial.NumCellsInRadius
    GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
    GenRecipe.PostProcessProduct: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Transpiler
    GenSpawn.Spawn: post: Cities.GenSpawn_Spawn.Postfix
    GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
    GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
    GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
    GenStep_FindPlayerStartSpot.Generate: post: Cities.GenStep_FindPlayerStartSpot_Generate.Postfix
    GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
    GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
    GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
    GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
    GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
    GenThing.ItemCenterAt: TRANS: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges+MungeItemCenterTranspiler.MungeItemCenter
    Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
    Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
    Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix
    Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix
    GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
    GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
    GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
    GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
    GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
    GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
    GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
    GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
    Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
    GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
    Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
    HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
    HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
    HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
    Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
    HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
    HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
    HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
    HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
    HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
    HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix
    Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
    Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
    Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
    Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
    Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
    Hediff_Pregnant.TickInterval: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+TickInterval.Postfix
    Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
    HiringContractTracker.WorldComponentTick: (no patches)
    History.HistoryTick: (no patches)
    HistoryAutoRecorder.Tick: PRE: Cities.HistoryAutoRecorder_Tick.Prefix
    Hospitality_MapComponent.MapComponentTick: (no patches)
    HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
    HygienePipeMapComp.MapComponentTick: (no patches)
    HygienePipeMapComp.MapComponentTick: (no patches)
    ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
    ITab_Inventory.FillTab: post: PortraitsOfTheRim.CombatExtended_FillTab_Patch.Postfix
    ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
    ITab_Pawn_Gear.FillTab: post: PortraitsOfTheRim.ITab_Pawn_Gear_FillTab_Patch.Postfix TRANS: PortraitsOfTheRim.ITab_Pawn_Gear_FillTab_Patch.Transpiler
    ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
    ITab_Pawn_Gear.TryDrawComfyTemperatureRange: PRE: PortraitsOfTheRim.ITab_Pawn_Gear_TryDrawComfyTemperatureRange_Patch.Prefix
    ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
    ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
    Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
    IncidentWorker.CanFireNowSub: (no patches)
    IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
    IncidentWorker.TryExecuteWorker: (no patches)
    IncidentWorker_AggressiveAnimals.CanFireNowSub: (no patches)
    IncidentWorker_AggressiveAnimals.TryExecuteWorker: (no patches)
    IncidentWorker_Alphabeavers.CanFireNowSub: (no patches)
    IncidentWorker_Alphabeavers.TryExecuteWorker: (no patches)
    IncidentWorker_AmbrosiaSprout.CanFireNowSub: (no patches)
    IncidentWorker_AmbrosiaSprout.TryExecuteWorker: (no patches)
    IncidentWorker_Ambush.CanFireNowSub: (no patches)
    IncidentWorker_Ambush.TryExecuteWorker: (no patches)
    IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: (no patches)
    IncidentWorker_Ambush_ManhunterPack.CanFireNowSub: (no patches)
    IncidentWorker_AnimalInsanityMass.TryExecuteWorker: (no patches)
    IncidentWorker_AnimalInsanitySingle.CanFireNowSub: (no patches)
    IncidentWorker_AnimalInsanitySingle.TryExecuteWorker: (no patches)
    IncidentWorker_Aurora.CanFireNowSub: (no patches)
    IncidentWorker_BoomshroomSprout.CanFireNowSub: (no patches)
    IncidentWorker_BoomshroomSprout.TryExecuteWorker: (no patches)
    IncidentWorker_Cached.CanFireNowSub: (no patches)
    IncidentWorker_Cached.TryExecuteWorker: (no patches)
    IncidentWorker_CaravanArrivalTributeCollector.CanFireNowSub: (no patches)
    IncidentWorker_CaravanDemand.CanFireNowSub: (no patches)
    IncidentWorker_CaravanDemand.TryExecuteWorker: (no patches)
    IncidentWorker_CaravanFoundRuins.CanFireNowSub: (no patches)
    IncidentWorker_CaravanFoundRuins.TryExecuteWorker: (no patches)
    IncidentWorker_CaravanMeeting.CanFireNowSub: (no patches)
    IncidentWorker_CaravanMeeting.TryExecuteWorker: (no patches)
    IncidentWorker_ChimeraAssault.TryExecuteWorker: (no patches)
    IncidentWorker_ColdSnap.CanFireNowSub: (no patches)
    IncidentWorker_CrashedShipPart.CanFireNowSub: (no patches)
    IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
    IncidentWorker_CreepJoiner_Metalhorror.CanFireNowSub: (no patches)
    IncidentWorker_CropBlight.CanFireNowSub: (no patches)
    IncidentWorker_CropBlight.TryExecuteWorker: (no patches)
    IncidentWorker_DeepDrillInfestation.CanFireNowSub: (no patches)
    IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
    IncidentWorker_DevourerAssault.TryExecuteWorker: (no patches)
    IncidentWorker_DevourerWaterAssault.TryExecuteWorker: (no patches)
    IncidentWorker_Disease.CanFireNowSub: (no patches)
    IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
    IncidentWorker_Disease.TryExecuteWorker: (no patches)
    IncidentWorker_EntitySwarm.CanFireNowSub: (no patches)
    IncidentWorker_EntitySwarm.TryExecuteWorker: (no patches)
    IncidentWorker_FarmAnimalsWanderIn.CanFireNowSub: (no patches)
    IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: (no patches)
    IncidentWorker_Flashstorm.CanFireNowSub: (no patches)
    IncidentWorker_Flashstorm.TryExecuteWorker: (no patches)
    IncidentWorker_FleshbeastAttack.CanFireNowSub: (no patches)
    IncidentWorker_FleshbeastAttack.TryExecuteWorker: (no patches)
    IncidentWorker_FleshmassHeart.CanFireNowSub: (no patches)
    IncidentWorker_FleshmassHeart.TryExecuteWorker: (no patches)
    IncidentWorker_GameEndedWanderersJoin.CanFireNowSub: (no patches)
    IncidentWorker_GameEndedWanderersJoin.TryExecuteWorker: (no patches)
    IncidentWorker_GauranlenPodSpawn.CanFireNowSub: (no patches)
    IncidentWorker_GauranlenPodSpawn.TryExecuteWorker: (no patches)
    IncidentWorker_GhoulAttack.TryExecuteWorker: (no patches)
    IncidentWorker_GiveQuest.CanFireNowSub: (no patches)
    IncidentWorker_GiveQuest.TryExecuteWorker: (no patches)
    IncidentWorker_GorehulkAssault.TryExecuteWorker: (no patches)
    IncidentWorker_HappyGuestJoins.CanFireNowSub: (no patches)
    IncidentWorker_HappyGuestJoins.TryExecuteWorker: (no patches)
    IncidentWorker_HarbingerTreeProvoked.TryExecuteWorker: (no patches)
    IncidentWorker_HarbingerTreeSpawn.TryExecuteWorker: (no patches)
    IncidentWorker_HateChanters.TryExecuteWorker: (no patches)
    IncidentWorker_HeatWave.CanFireNowSub: (no patches)
    IncidentWorker_HerdMigration.CanFireNowSub: (no patches)
    IncidentWorker_HerdMigration.TryExecuteWorker: (no patches)
    IncidentWorker_Infestation.CanFireNowSub: (no patches)
    IncidentWorker_Infestation.TryExecuteWorker: (no patches)
    IncidentWorker_InsectJelly.CanFireNowSub: (no patches)
    IncidentWorker_InsectJelly.TryExecuteWorker: (no patches)
    IncidentWorker_LavaEmergence.TryExecuteWorker: (no patches)
    IncidentWorker_LavaFlow.TryExecuteWorker: (no patches)
    IncidentWorker_MakeGameCondition.CanFireNowSub: (no patches)
    IncidentWorker_MakeGameCondition.TryExecuteWorker: (no patches)
    IncidentWorker_MakeInitialDrought.TryExecuteWorker: (no patches)
    IncidentWorker_MechCluster.CanFireNowSub: (no patches)
    IncidentWorker_MechCluster.TryExecuteWorker: (no patches)
    IncidentWorker_MetalhorrorImplantation.CanFireNowSub: (no patches)
    IncidentWorker_MetalhorrorImplantation.TryExecuteWorker: (no patches)
    IncidentWorker_MeteoriteImpact.CanFireNowSub: (no patches)
    IncidentWorker_MeteoriteImpact.TryExecuteWorker: (no patches)
    IncidentWorker_NeutralGroup.CanFireNowSub: (no patches)
    IncidentWorker_Nociosphere.TryExecuteWorker: (no patches)
    IncidentWorker_Obelisk.CanFireNowSub: (no patches)
    IncidentWorker_Obelisk.TryExecuteWorker: (no patches)
    IncidentWorker_OrbitalDebris.CanFireNowSub: (no patches)
    IncidentWorker_OrbitalDebris.TryExecuteWorker: (no patches)
    IncidentWorker_OrbitalTraderArrival.CanFireNowSub: (no patches)
    IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: (no patches)
    IncidentWorker_PawnsArrive.CanFireNowSub: (no patches)
    IncidentWorker_PitGate.CanFireNowSub: (no patches)
    IncidentWorker_PitGate.TryExecuteWorker: (no patches)
    IncidentWorker_PsychicDrone.TryExecuteWorker: (no patches)
    IncidentWorker_PsychicEmanation.CanFireNowSub: (no patches)
    IncidentWorker_PsychicEmanation.TryExecuteWorker: (no patches)
    IncidentWorker_PsychicRitualSiege.TryExecuteWorker: (no patches)
    IncidentWorker_PsychicSoothe.TryExecuteWorker: (no patches)
    IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
    IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
    IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
    IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix, VOE.Outpost_Defensive.InterceptRaid
    IncidentWorker_RaidFriendly.CanFireNowSub: (no patches)
    IncidentWorker_RansomDemand.CanFireNowSub: (no patches)
    IncidentWorker_RansomDemand.TryExecuteWorker: (no patches)
    IncidentWorker_Reinforcements.TryExecuteWorker: (no patches)
    IncidentWorker_ResourcePodCrash.TryExecuteWorker: (no patches)
    IncidentWorker_Revenant.TryExecuteWorker: (no patches)
    IncidentWorker_RevenantEmergence.CanFireNowSub: (no patches)
    IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
    IncidentWorker_RuinsFound.CanFireNowSub: (no patches)
    IncidentWorker_RuinsFound.TryExecuteWorker: (no patches)
    IncidentWorker_SeasonalFlooding.CanFireNowSub: (no patches)
    IncidentWorker_SeasonalFlooding.TryExecuteWorker: (no patches)
    IncidentWorker_SelfTame.CanFireNowSub: (no patches)
    IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
    IncidentWorker_SelfTame.TryExecuteWorker: (no patches)
    IncidentWorker_SewageSpill.CanFireNowSub: (no patches)
    IncidentWorker_SewageSpill.TryExecuteWorker: (no patches)
    IncidentWorker_ShamblerAssault.TryExecuteWorker: (no patches)
    IncidentWorker_ShipChunkDrop.CanFireNowSub: (no patches)
    IncidentWorker_ShipChunkDrop.TryExecuteWorker: (no patches)
    IncidentWorker_ShortCircuit.CanFireNowSub: (no patches)
    IncidentWorker_ShortCircuit.TryExecuteWorker: (no patches)
    IncidentWorker_SightstealerArrival.TryExecuteWorker: (no patches)
    IncidentWorker_SightstealerSwarm.TryExecuteWorker: (no patches)
    IncidentWorker_SpecialTreeSpawn.CanFireNowSub: (no patches)
    IncidentWorker_SpecialTreeSpawn.TryExecuteWorker: (no patches)
    IncidentWorker_ThrumboPasses.CanFireNowSub: (no patches)
    IncidentWorker_ThrumboPasses.TryExecuteWorker: (no patches)
    IncidentWorker_TowerContamination.CanFireNowSub: (no patches)
    IncidentWorker_TowerContamination.TryExecuteWorker: (no patches)
    IncidentWorker_TraderCaravanArrival.CanFireNowSub: (no patches)
    IncidentWorker_TraderCaravanArrival.TryExecuteWorker: (no patches)
    IncidentWorker_TravelerGroup.TryExecuteWorker: (no patches)
    IncidentWorker_UnnaturalCorpseArrival.TryExecuteWorker: (no patches)
    IncidentWorker_VisitorGroup.CreateLordJob: post: SmarterVisitors.IncidentWorker_VisitorGroup_CreateLordJob.Postfix
    IncidentWorker_VisitorGroup.TryExecuteWorker: (no patches)
    IncidentWorker_VisitorGroup.TryExecuteWorker: (no patches)
    IncidentWorker_VisitorGroupMax.CanFireNowSub: (no patches)
    IncidentWorker_VisitorGroupSelectFaction.CanFireNowSub: (no patches)
    IncidentWorker_VisitorGroupSelectFaction.TryExecuteWorker: (no patches)
    IncidentWorker_VisitorGroupSpacer.CanFireNowSub: (no patches)
    IncidentWorker_VoidCuriosity.CanFireNowSub: (no patches)
    IncidentWorker_VoidCuriosity.TryExecuteWorker: (no patches)
    IncidentWorker_WandererJoin.CanFireNowSub: (no patches)
    IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
    IncidentWorker_WandererJoin.TryExecuteWorker: (no patches)
    IncidentWorker_WastepackInfestation.CanFireNowSub: (no patches)
    IncidentWorker_WastepackInfestation.TryExecuteWorker: (no patches)
    IncidentWorker_WildManWandersIn.CanFireNowSub: (no patches)
    IncidentWorker_WildManWandersIn.TryExecuteWorker: (no patches)
    InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix post: PortraitsOfTheRim.InspectPaneUtility_DoTabs_Patch.Postfix
    InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
    InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
    InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
    InspectTabBase.DoTabGUI: post: PortraitsOfTheRim.InspectTabBase_DoTabGUI_Patch.Postfix
    InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
    InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
    Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
    JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
    JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.JobDriver_ConstructFinishFrame_MakeNewToils_Patches.JobDriver_ConstructFinishFrame_MakeNewToils_initAction_Transpiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
    JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
    JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
    JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
    JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
    JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
    JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
    JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
    JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
    JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
    JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
    JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
    JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
    JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
    JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
    JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
    JobGiver_AIAbilityFight.TryGiveJob: (no patches)
    JobGiver_AIBreaching.TryGiveJob: (no patches)
    JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
    JobGiver_AICastAbility.TryGiveJob: (no patches)
    JobGiver_AIDefendPawn.TryGiveJob: (no patches)
    JobGiver_AIDefendPoint.TryGiveJob: (no patches)
    JobGiver_AIFightEnemy.TryGiveJob: (no patches)
    JobGiver_AIFollowOverseer.TryGiveJob: (no patches)
    JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
    JobGiver_AIGotoNearestHostile.TryGiveJob: (no patches)
    JobGiver_AIGotoTarget.TryGiveJob: (no patches)
    JobGiver_AIJumpEscapeEnemies.TryGiveJob: (no patches)
    JobGiver_AIJumpToJobTarget.TryGiveJob: (no patches)
    JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
    JobGiver_AIResurrectTarget.TryGiveJob: (no patches)
    JobGiver_AISapper.TryGiveJob: (no patches)
    JobGiver_AISkipToJobTarget.TryGiveJob: (no patches)
    JobGiver_AITrashBuildingsDistant.TryGiveJob: (no patches)
    JobGiver_AITrashColonyClose.TryGiveJob: (no patches)
    JobGiver_AITrashDutyFocus.TryGiveJob: (no patches)
    JobGiver_AIWaitAmbush.TryGiveJob: (no patches)
    JobGiver_AIWaitWithOverseer.TryGiveJob: (no patches)
    JobGiver_AcceptRole.TryGiveJob: (no patches)
    JobGiver_ActivityDormant.TryGiveJob: (no patches)
    JobGiver_AnimaLinking.TryGiveJob: (no patches)
    JobGiver_AnimalFlee.TryGiveJob: (no patches)
    JobGiver_Autofeed.TryGiveJob: (no patches)
    JobGiver_Berserk.TryGiveJob: (no patches)
    JobGiver_BestowingCeremony.TryGiveJob: (no patches)
    JobGiver_Binge.TryGiveJob: (no patches)
    JobGiver_Blind.TryGiveJob: (no patches)
    JobGiver_BringBabyToSafety.TryGiveJob: (no patches)
    JobGiver_BuyFood.TryGiveJob: (no patches)
    JobGiver_Carried.TryGiveJob: (no patches)
    JobGiver_CheckReload.TryGiveJob: (no patches)
    JobGiver_ChimeraAttackNearbyHumans.TryGiveJob: (no patches)
    JobGiver_CityAIGotoNearbyHostile.TryGiveJob: (no patches)
    JobGiver_ClaimBed.TryGiveJob: (no patches)
    JobGiver_ConcertOrganizerPlayInstrument.TryGiveJob: (no patches)
    JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
    JobGiver_ConfigurableHostilityResponse.TryGiveJob: (no patches)
    JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
    JobGiver_CubeSculpting.TryGiveJob: (no patches)
    JobGiver_Dance.TryGiveJob: (no patches)
    JobGiver_Deactivated.TryGiveJob: (no patches)
    JobGiver_DefenderReloadTurret.TryGiveJob: (no patches)
    JobGiver_DeliverPawnToAltar.TryGiveJob: (no patches)
    JobGiver_DeliverPawnToBed.TryGiveJob: (no patches)
    JobGiver_DeliverPawnToCell.TryGiveJob: (no patches)
    JobGiver_DeliverPawnToPsychicRitualCell.TryGiveJob: (no patches)
    JobGiver_DoLovin.TryGiveJob: (no patches)
    JobGiver_DoNothing.TryGiveJob: (no patches)
    JobGiver_DraftedJobs.TryGiveJob: (no patches)
    JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
    JobGiver_DrinkWater.TryGiveJob: (no patches)
    JobGiver_DropAll.TryGiveJob: (no patches)
    JobGiver_DropRandomGearOrApparel.TryGiveJob: (no patches)
    JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
    JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
    JobGiver_DropWeapon.TryGiveJob: (no patches)
    JobGiver_Duel.TryGiveJob: (no patches)
    JobGiver_DuelPickupWeapon.TryGiveJob: (no patches)
    JobGiver_DyeHair.TryGiveJob: (no patches)
    JobGiver_EatAtCannibalPlatter.TryGiveJob: (no patches)
    JobGiver_EatInGatheringArea.TryGiveJob: (no patches)
    JobGiver_EatRandom.TryGiveJob: (no patches)
    JobGiver_EnterPortal.TryGiveJob: (no patches)
    JobGiver_EnterTransporter.TryGiveJob: (no patches)
    JobGiver_ExitMap.TryGiveJob: (no patches)
    JobGiver_ExitMapFollowOverseer.TryGiveJob: (no patches)
    JobGiver_ExtinguishSelf.TryGiveJob: (no patches)
    JobGiver_FightFiresNearConnectedTree.TryGiveJob: (no patches)
    JobGiver_FightFiresNearPoint.TryGiveJob: (no patches)
    JobGiver_FindOxygen.TryGiveJob: (no patches)
    JobGiver_FireStartingSpree.TryGiveJob: (no patches)
    JobGiver_FleeAllPawns.TryGiveJob: (no patches)
    JobGiver_FleeDanger.TryGiveJob: (no patches)
    JobGiver_FleeFire.TryGiveJob: (no patches)
    JobGiver_FleeForDistance.TryGiveJob: (no patches)
    JobGiver_FleeImmediateThreat.TryGiveJob: (no patches)
    JobGiver_FleePotentialExplosion.TryGiveJob: (no patches)
    JobGiver_FleeTerror.TryGiveJob: (no patches)
    JobGiver_FollowRoper.TryGiveJob: (no patches)
    JobGiver_Forage.TryGiveJob: (no patches)
    JobGiver_ForceSleepNow.TryGiveJob: (no patches)
    JobGiver_ForcedGoto.TryGiveJob: (no patches)
    JobGiver_GatherOfferingsForPsychicRitual.TryGiveJob: (no patches)
    JobGiver_GetAgeReversal.TryGiveJob: (no patches)
    JobGiver_GetDeathrest.TryGiveJob: (no patches)
    JobGiver_GetEnergy_Charger.TryGiveJob: (no patches)
    JobGiver_GetEnergy_SelfShutdown.TryGiveJob: (no patches)
    JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
    JobGiver_GetHemogen.TryGiveJob: (no patches)
    JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
    JobGiver_GetJoyInBed.TryGiveJob: (no patches)
    JobGiver_GetJoyInGatheringArea.TryGiveJob: (no patches)
    JobGiver_GetNeuralSupercharge.TryGiveJob: (no patches)
    JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
    JobGiver_GetRest.TryGiveJob: (no patches)
    JobGiver_GetWeirdFood.TryGiveJob: (no patches)
    JobGiver_GiveSpeech.TryGiveJob: (no patches)
    JobGiver_GiveSpeechFacingTarget.TryGiveJob: (no patches)
    JobGiver_GoToValidSubstructure.TryGiveJob: (no patches)
    JobGiver_GotoAndStandSociallyActive.TryGiveJob: (no patches)
    JobGiver_GotoGuestArea.TryIssueJobPackage: (no patches)
    JobGiver_GotoTravelDestination.TryGiveJob: (no patches)
    JobGiver_Harvest.TryIssueJobPackage: (no patches)
    JobGiver_HateChant.TryGiveJob: (no patches)
    JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
    JobGiver_HaulCorpseToPublicPlace.TryGiveJob: (no patches)
    JobGiver_HaulToPortal.TryGiveJob: (no patches)
    JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
    JobGiver_HaveWash.TryGiveJob: (no patches)
    JobGiver_HunkerDown.TryGiveJob: (no patches)
    JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
    JobGiver_IdleError.TryGiveJob: (no patches)
    JobGiver_IdleForever.TryGiveJob: (no patches)
    JobGiver_IdleJoy.TryGiveJob: (no patches)
    JobGiver_IdleWhileDespawned.TryGiveJob: (no patches)
    JobGiver_InducePrisonerToEscape.TryGiveJob: (no patches)
    JobGiver_InduceSlaveToRebel.TryGiveJob: (no patches)
    JobGiver_InsultingSpree.TryGiveJob: (no patches)
    JobGiver_JumpInWater.TryGiveJob: (no patches)
    JobGiver_KeepLyingDown.TryGiveJob: (no patches)
    JobGiver_Kidnap.TryGiveJob: (no patches)
    JobGiver_LayDownAwake.TryGiveJob: (no patches)
    JobGiver_LayDownResting.TryGiveJob: (no patches)
    JobGiver_LayEgg.TryGiveJob: (no patches)
    JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
    JobGiver_Learn.TryGiveJob: (no patches)
    JobGiver_LoadTransporters.TryGiveJob: (no patches)
    JobGiver_MaintainHives.TryGiveJob: (no patches)
    JobGiver_ManTurrets.TryGiveJob: (no patches)
    JobGiver_ManTurretsNearPointCE.TryGiveJob: (no patches)
    JobGiver_ManTurretsNearSelfCE.TryGiveJob: (no patches)
    JobGiver_Manhunter.TryGiveJob: (no patches)
    JobGiver_ManhunterRanged.TryGiveJob: (no patches)
    JobGiver_MarryAdjacentPawn.TryGiveJob: (no patches)
    JobGiver_Mate.TryGiveJob: (no patches)
    JobGiver_Meditate.TryGiveJob: (no patches)
    JobGiver_MeditateInBed.TryGiveJob: (no patches)
    JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
    JobGiver_Mine.TryGiveJob: (no patches)
    JobGiver_MineRandom.TryGiveJob: (no patches)
    JobGiver_ModifyCarriedWeapon.TryGiveJob: (no patches)
    JobGiver_MoveDrugsToInventory.TryGiveJob: (no patches)
    JobGiver_MoveToStandable.TryGiveJob: (no patches)
    JobGiver_MurderousRage.TryGiveJob: (no patches)
    JobGiver_NPCCastNonCombatAbilities.TryGiveJob: (no patches)
    JobGiver_NociosphereDepart.TryGiveJob: (no patches)
    JobGiver_NociosphereFight.TryGiveJob: (no patches)
    JobGiver_NociosphereSkip.TryGiveJob: (no patches)
    JobGiver_Nuzzle.TryGiveJob: (no patches)
    JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
    JobGiver_OptimizeApparel.TryGiveJob: (no patches)
    JobGiver_OptimizeApparel_Guest.TryGiveJob: (no patches)
    JobGiver_Orders.TryGiveJob: (no patches)
    JobGiver_PackAnimalFollowColonists.TryGiveJob: (no patches)
    JobGiver_PackDrink.TryGiveJob: (no patches)
    JobGiver_PackFood.TryGiveJob: (no patches)
    JobGiver_PatientGoToBed.TryGiveJob: (no patches)
    JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
    JobGiver_PickUpOpportunisticWeapon.TryGiveJob: (no patches)
    JobGiver_PickupDroppedWeapon.TryGiveJob: (no patches)
    JobGiver_PlayTargetInstrument.TryGiveJob: (no patches)
    JobGiver_PlayWithGoldenCube.TryGiveJob: (no patches)
    JobGiver_PrepareCaravan_GatherDownedPawns.TryGiveJob: (no patches)
    JobGiver_PrepareCaravan_GatherItems.TryGiveJob: (no patches)
    JobGiver_PrepareCaravan_RopePawns.TryGiveJob: (no patches)
    JobGiver_PrepareSkylantern.TryGiveJob: (no patches)
    JobGiver_PrisonerEscape.TryGiveJob: (no patches)
    JobGiver_PrisonerGetDressed.TryGiveJob: (no patches)
    JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: (no patches)
    JobGiver_ReachOutside.TryGiveJob: (no patches)
    JobGiver_ReactToCloseMeleeThreat.TryGiveJob: (no patches)
    JobGiver_ReactToSuppression.TryGiveJob: (no patches)
    JobGiver_Relax.TryGiveJob: (no patches)
    JobGiver_ReleaseEntity.TryGiveJob: (no patches)
    JobGiver_Reload.TryGiveJob: (no patches)
    JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
    JobGiver_ReloadFromInventory.TryGiveJob: (no patches)
    JobGiver_RescueNearby.TryGiveJob: (no patches)
    JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
    JobGiver_RevenantAttack.TryGiveJob: (no patches)
    JobGiver_RevenantEscape.TryGiveJob: (no patches)
    JobGiver_RevenantSleep.TryGiveJob: (no patches)
    JobGiver_RevenantWander.TryGiveJob: (no patches)
    JobGiver_Sacrifice.TryGiveJob: (no patches)
    JobGiver_SatifyChemicalDependency.TryGiveJob: (no patches)
    JobGiver_SatisfyChemicalNeed.TryGiveJob: (no patches)
    JobGiver_Scarify.TryGiveJob: (no patches)
    JobGiver_ScroungeFood.TryGiveJob: (no patches)
    JobGiver_SeekAllowedArea.TryGiveJob: (no patches)
    JobGiver_SeekSafeTemperature.TryGiveJob: (no patches)
    JobGiver_SelfDetonate.TryGiveJob: (no patches)
    JobGiver_SelfShutdown.TryGiveJob: (no patches)
    JobGiver_SelfTend.TryGiveJob: (no patches)
    JobGiver_SentryPatrol.TryGiveJob: (no patches)
    JobGiver_ShamblerFight.TryGiveJob: (no patches)
    JobGiver_ShamblerWander.TryGiveJob: (no patches)
    JobGiver_SightstealerAttack.TryGiveJob: (no patches)
    JobGiver_SlaughterEntity.TryGiveJob: (no patches)
    JobGiver_SlaughterRandomAnimal.TryGiveJob: (no patches)
    JobGiver_Sleep.TryIssueJobPackage: (no patches)
    JobGiver_SocialFighting.TryGiveJob: (no patches)
    JobGiver_SpectateDutySpectateRect.TryGiveJob: (no patches)
    JobGiver_StandAndBeSociallyActive.TryGiveJob: (no patches)
    JobGiver_StandAndStare.TryGiveJob: (no patches)
    JobGiver_StartRoaming.TryGiveJob: (no patches)
    JobGiver_Steal.TryGiveJob: (no patches)
    JobGiver_SwitchWeapon.TryGiveJob: (no patches)
    JobGiver_TakeAndEquip.TryGiveJob: (no patches)
    JobGiver_TakeCombatEnhancingDrug.TryGiveJob: (no patches)
    JobGiver_TakeCountToInventory.TryGiveJob: (no patches)
    JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: (no patches)
    JobGiver_TakeForInventoryStock.TryGiveJob: (no patches)
    JobGiver_TakeWoundedGuest.TryGiveJob: (no patches)
    JobGiver_Tantrum.TryGiveJob: (no patches)
    JobGiver_UnloadMyLordCarriers.TryGiveJob: (no patches)
    JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
    JobGiver_UnnaturalCorpseAttack.TryGiveJob: (no patches)
    JobGiver_UnnaturalCorpseIdle.TryGiveJob: (no patches)
    JobGiver_UnnaturalCorpseSkip.TryGiveJob: (no patches)
    JobGiver_UnnaturalCorpseTowardVictimDirection.TryGiveJob: (no patches)
    JobGiver_UnnaturalCorpseUnstuck.TryGiveJob: (no patches)
    JobGiver_UpdateLoadout.TryGiveJob: (no patches)
    JobGiver_UseStylingStationAutomatic.TryGiveJob: (no patches)
    JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
    JobGiver_UseToilet.TryGiveJob: (no patches)
    JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
    JobGiver_WanderControlGroupTarget.TryGiveJob: (no patches)
    JobGiver_WanderNearConnectedTree.TryGiveJob: (no patches)
    JobGiver_WanderNearRoamingExit.TryGiveJob: (no patches)
    JobGiver_WanderOverseer.TryGiveJob: (no patches)
    JobGiver_WanderRoped.TryGiveJob: (no patches)
    JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
    JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
    JobGiver_XenophobicRage.TryGiveJob: (no patches)
    JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
    JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
    JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
    LabyrinthMapComponent.MapComponentTick: (no patches)
    LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
    LavaFXComponent.MapComponentTick: (no patches)
    LearningReadout.LearningReadoutOnGUI: PRE: [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
    LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
    LetterStack.LetterStackTick: (no patches)
    LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
    LetterTracker.MapComponentTick: (no patches)
    LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
    ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
    ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
    Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
    Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
    Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
    LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
    LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied
    LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
    LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
    Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
    Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
    Lord.<ExposeData>b__35_8: (no patches)
    Lord.AbilityAllowed: (no patches)
    Lord.AddBuilding: (no patches)
    Lord.AddCorpse: (no patches)
    Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
    Lord.AddPawnInternal: (no patches)
    Lord.AddPawns: (no patches)
    Lord.AllowsDrafting: (no patches)
    Lord.AllowsFloatMenu: (no patches)
    Lord.BlocksSocialInteraction: (no patches)
    Lord.CanAddPawn: (no patches)
    Lord.CheckTransitionOnSignal: (no patches)
    Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
    Lord.DebugCenter: (no patches)
    Lord.DebugDraw: (no patches)
    Lord.DebugOnGUI: (no patches)
    Lord.DebugString: (no patches)
    Lord.Destroy: (no patches)
    Lord.Dispose: (no patches)
    Lord.ExposeData: (no patches)
    Lord.ExposeData_StateGraph: (no patches)
    Lord.GetTriggerByIndex: (no patches)
    Lord.GetUniqueLoadID: (no patches)
    Lord.GotoToil: (no patches)
    Lord.Init: (no patches)
    Lord.LordTick: (no patches)
    Lord.Notify_BuildingDamaged: (no patches)
    Lord.Notify_BuildingDespawnedOnMap: (no patches)
    Lord.Notify_BuildingLost: (no patches)
    Lord.Notify_BuildingSpawnedOnMap: (no patches)
    Lord.Notify_Clamor: (no patches)
    Lord.Notify_ConstructionCompleted: (no patches)
    Lord.Notify_ConstructionFailed: (no patches)
    Lord.Notify_CorpseLost: (no patches)
    Lord.Notify_DormancyWakeup: (no patches)
    Lord.Notify_DutyConstantResult: (no patches)
    Lord.Notify_DutyResult: (no patches)
    Lord.Notify_FactionRelationsChanged: (no patches)
    Lord.Notify_InMentalState: (no patches)
    Lord.Notify_MapRemoved: (no patches)
    Lord.Notify_MechClusterDefeated: (no patches)
    Lord.Notify_PawnAcquiredTarget: (no patches)
    Lord.Notify_PawnAttemptArrested: (no patches)
    Lord.Notify_PawnDamaged: (no patches)
    Lord.Notify_PawnDowned: (no patches)
    Lord.Notify_PawnJobDone: (no patches)
    Lord.Notify_PawnLost: (no patches)
    Lord.Notify_PawnUndowned: (no patches)
    Lord.Notify_ReachedDutyLocation: (no patches)
    Lord.Notify_SignalReceived: (no patches)
    Lord.PrisonerSecure: (no patches)
    Lord.ReceiveMemo: (no patches)
    Lord.RemoveAllBuildings: (no patches)
    Lord.RemoveAllPawns: (no patches)
    Lord.RemovePawn: (no patches)
    Lord.RemovePawns: (no patches)
    Lord.SetJob: (no patches)
    Lord.ShouldDoDebugOutput: (no patches)
    Lord.get_AnyActivePawn: (no patches)
    Lord.get_CanExistWithoutPawns: (no patches)
    Lord.get_CurLordToil: (no patches)
    Lord.get_Graph: (no patches)
    Lord.get_LordJob: (no patches)
    Lord.get_Map: (no patches)
    Lord.get_ShouldExist: (no patches)
    LordManager.LordManagerTick: (no patches)
    LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
    LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
    LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
    MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
    MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
    MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
    MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
    MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
    MainTabWindow_Quests.DoFactionInfo: PRE: PortraitsOfTheRim.MainTabWindow_Quests_DoFactionInfo_Patch.Prefix
    MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
    MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
    MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
    MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
    Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
    Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
    Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
    Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
    Map.MapPostTick: (no patches)
    Map.MapPreTick: (no patches)
    Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, DubsCentralHeating.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
    MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
    MapComponent_City.MapComponentTick: (no patches)
    MapComponent_Hygiene.MapComponentTick: (no patches)
    MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix
    MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, Cities.MapGenerator_GenerateMap.Prefix, RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
    MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
    MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
    MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
    MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
    MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
    MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, Megafauna.Megafauna_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
    MassUtility.Capacity: post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
    MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
    MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
    MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
    MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix
    MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
    MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
    MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix
    MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
    MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
    ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
    ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
    ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
    MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler
    MutantUtility.CanResurrectAsShambler: post: RimFridge.HandleDeathPallsProperlyForCorpsesInWallFridges+TreatWallFridgesAsIndoorsIfAppropriate.TreatWallFridgesAsIndoors
    MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
    Need_Authority.NeedInterval: (no patches)
    Need_Bladder.NeedInterval: (no patches)
    Need_Chemical.NeedInterval: (no patches)
    Need_Chemical_Any.NeedInterval: (no patches)
    Need_Deathrest.NeedInterval: (no patches)
    Need_Food.NeedInterval: (no patches)
    Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
    Need_Hygiene.NeedInterval: (no patches)
    Need_Indoors.NeedInterval: (no patches)
    Need_Joy.NeedInterval: (no patches)
    Need_KillThirst.NeedInterval: (no patches)
    Need_Learning.NeedInterval: (no patches)
    Need_MechEnergy.NeedInterval: (no patches)
    Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
    Need_Outdoors.NeedInterval: (no patches)
    Need_Play.NeedInterval: (no patches)
    Need_Rest.NeedInterval: (no patches)
    Need_Sadism.NeedInterval: (no patches)
    Need_Seeker.NeedInterval: (no patches)
    Need_Suppression.NeedInterval: (no patches)
    Need_Thirst.NeedInterval: (no patches)
    Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
    Object.Finalize: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
    OrbitalScannerWorldComponent.WorldComponentTick: (no patches)
    OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
    OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
    Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
    Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
    Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
    Page_SelectStartingSite.CanDoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix
    Page_SelectStartingSite.DoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix
    Page_SelectStartingSite.PostOpen: post: RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix
    Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
    ParryTracker.MapComponentTick: (no patches)
    PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
    PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+WorkaroundCommsConsoleStupidity.AllowCommsToBeInitiatedWithOnlyFridges
    PassingShipManager.PassingShipManagerTick: (no patches)
    Patch_BillStack_DoListing.DoRow: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_BillStack_DoListing_Patches.DoRow_Transpiler
    Patch_BillStack_DoListing.Doink: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_BillStack_DoListing_Patches.Doink_Transpiler
    Patch_HealthCardUtility.Postfix: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_HealthCardUtility_Patches.Postfix_Transpiler
    PathFinder.CalculateDestinationRect: (no patches)
    PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
    PathFinder.DetermineHeuristicStrength: (no patches)
    PathFinder.FindPathNow: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPathNow.Prefix
    PathGridDoorsBlockedJob.Execute: post: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+DissuadeColonistsFromPathingToWallFridgesViaPrisonCells.AddWallFridgePathCostProviderCosts
    PathUtility.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
    Pawn.<GetDisabledWorkTypes>g__FillList|359_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
    Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
    Pawn.DeSpawn: post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VEF.Hediffs.PhasingPatches.Despawn_Postfix
    Pawn.DropAndForbidEverything: PRE: Cities.Pawn_DropAndForbidEverything.Prefix
    Pawn.ExposeData: post: PortraitsOfTheRim.Pawn_ExposeData_Patch.Postfix
    Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PocketSand.Patches.Pawn_GetGizmos.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, KeepConverting.HarmonyPatches+Patch_Pawn_GetGizmos.Postfix
    Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
    Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
    Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix
    Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
    Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix
    Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing
    Pawn.TryGetAttackVerb: post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix
    Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
    Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
    Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
    Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
    Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
    Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
    Pawn.get_UpdateRateTicks: post: SlowerPawnTickRate.UpdateRateTicks_AllPawnsPatch.Postfix
    PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
    PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
    PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
    PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
    PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
    PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
    PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
    PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
    PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
    PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
    PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
    PawnComponentsUtility.AddAndRemoveDynamicComponents: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
    PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
    PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
    PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
    PawnGenerator.GenerateGearFor: post: CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix
    PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix
    PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
    PawnGenerator.GeneratePawn: post: Cities.PawnGenerator_GeneratePawn.Postfix
    PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
    PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
    PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
    PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
    PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
    PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
    PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
    PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
    PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
    PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
    PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
    PawnRenderNode_Hair.GraphicFor: post: PortraitsOfTheRim.PawnRenderNodeHair_Init_Patch.Postfix
    PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
    PawnRenderUtility.DrawCarriedWeapon: TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler
    PawnRenderUtility.DrawEquipmentAiming: PRE: [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
    PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
    PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix
    PawnRenderer.BodyAngle: post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
    PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix
    PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix
    PawnRenderer.LayingFacing: post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
    PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
    PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix
    PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
    PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
    PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
    PawnUtility.ShouldCollideWithPawns: (no patches)
    PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
    PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
    PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
    Pawn_AbilityTracker.AbilitiesTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_AgeTracker.AgeTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
    Pawn_ApparelTracker.ApparelTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_ApparelTracker.Notify_ApparelAdded: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
    Pawn_ApparelTracker.Notify_ApparelRemoved: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
    Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix
    Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
    Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix
    Pawn_CallTracker.CallTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_CarryTracker.CarryHandsTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix
    Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
    Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
    Pawn_DrawTracker.ProcessPostTickVisuals: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
    Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
    Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
    Pawn_EquipmentTracker.EquipmentTrackerTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
    Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
    Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
    Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
    Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
    Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
    Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
    Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix
    Pawn_GuestTracker.GuestTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
    Pawn_HealthTracker.CheckForStateChange: post: Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
    Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
    Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
    Pawn_HealthTracker.HealthTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_HealthTracker.MakeDowned: post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
    Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
    Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
    Pawn_InteractionsTracker.InteractionsTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
    Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
    Pawn_InventoryTracker.InventoryTrackerTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
    Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
    Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
    Pawn_JobTracker.JobTrackerTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix
    Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
    Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
    Pawn_MindState.MindStateTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_MindState.Notify_ClamorImpact: PRE: CombatExtended.HarmonyCE.Harmony_NotifyClamorImpact.Prefix
    Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
    Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
    Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
    Pawn_NeedsTracker.NeedsTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
    Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
    Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
    Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
    Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
    Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
    Pawn_PathFollower.PatherTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
    Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix, Cities.Pawn_PathFollower_StartPath.Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
    Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
    Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_RecordsTracker.RecordsTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
    Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
    Pawn_RelationsTracker.RelationsTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
    Pawn_RotationTracker.ProcessPostTickVisuals: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_RoyaltyTracker.RoyaltyTrackerTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
    Pawn_SkillTracker.SkillsTickInterval: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_StanceTracker.StanceTrackerTick: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    Pawn_TraderTracker.ColonyThingsWillingToBuy: post: Cities.Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix
    Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
    Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: Analyzer.Profiling.MethodTransplanting.Transpiler
    PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
    PipeNetManager.MapComponentTick: (no patches)
    PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
    Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
    PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
    PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
    PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
    PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, VHelixienGasE.PlaySettings_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
    PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
    PowerNetManager.PowerNetsTick: (no patches)
    Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
    PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
    Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
    Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
    Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
    Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler
    Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
    Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
    Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
    Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
    Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
    QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
    QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
    QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
    QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
    QuestNode_GetNearbySettlement.RandomNearbyTradeableSettlement: post: Cities.QuestNode_GetNearbySettlement_RandomNearbyTradeableSettlement.Postfix
    QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
    QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
    QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
    QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
    QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
    QuestUtility.GenerateQuestAndMakeAvailable: (no patches)
    RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
    RCellFinder.TryFindRandomPawnEntryCell: PRE: Cities.RCellFinder_TryFindRandomPawnEntryCell.Prefix
    RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
    RandomOutcomeComp.CompTick: (no patches)
    Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForReachabilityCanReachSuchThatItemsInFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached, VEF.Hediffs.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
    ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
    ReachabilityWithinRegion.ThingFromRegionListerReachable: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+SetPathEndModeForThingFromRegionListerReachableSuchThatItemsInWallFridgeMayBeReached.SetPathEndModeSuchThatItemsInFridgeMayBeReached
    ReadingOutcomeDoerGainResearch.DoesProvidesOutcome: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Patches.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Prefix
    ReadingOutcomeDoerGainResearch.GetBenefitsString: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_GetBenefitsString_Patches.ReadingOutcomeDoerGainResearch_GetBenefitsString_Prefix
    ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_OnReadingTick_Patches.ReadingOutcomeDoerGainResearch_OnReadingTick_Prefix
    RecipeDef.WorkAmountTotal: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.RecipeDef_WorkAmountTotal_Patches.Postfix
    RecipeDefGenerator.CreateRecipeDefFromMaker: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.RecipeDefGenerator_CreateRecipeDefFromMaker_Patches.Postfix
    Recipe_AdministerIngestible.ApplyOnPawn: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Recipe_AdministerIngestible_Patches.Recipe_AdministerIngestible_ApplyOnPawn_Prefix
    ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
    ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_FinishProject_Patches.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
    ResearchManager.ResetAllProgress: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_ResetAllProgress_Patches.Postfix
    ResearchOpportunityManager.GameComponentTick: (no patches)
    ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix
    ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
    ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
    ResourceCounter.ResourceCounterTick: (no patches)
    ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
    RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
    ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
    Room.Notify_ContainedThingSpawnedOrDespawned: PRE: Cities.Room_Notify_ContainedThingSpawnedOrDespawned.Prefix
    Room.Notify_RoomShapeChanged: PRE: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPre post: RimFridge.PrisonCellChangeTracking+TrackChangeOfPrisonCellStatusForRoom.TrackChangeOfPrisonCellStatusPost
    Room.get_Owners: TRANS: Hospitality.Patches.Room_Owners_Patch.Transpiler
    RoomRequirement_ThingCount.Count: post: RimWorldColumns.Patch_RoomRequirement_ThingCount_Count.Postfix
    RoomStatWorker_Beauty.GetScore: (no patches)
    RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
    RoomStatWorker_FromStatByCurve.GetScore: (no patches)
    RoomStatWorker_Impressiveness.GetScore: (no patches)
    RoomStatWorker_ReadingBonus.GetScore: (no patches)
    RoomStatWorker_Space.GetScore: (no patches)
    RoomStatWorker_Wealth.GetScore: (no patches)
    Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
    Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
    Root_Play.Update: PRE: Analyzer.Profiling.H_RootUpdate.Prefix post: Analyzer.Profiling.H_RootUpdate.Postfix
    Sandy_Detailed_RPG_GearTab.DrawInventory: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawInventoryPrefix
    Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
    Sandy_Detailed_RPG_GearTab.DrawStats: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStatsPrefix
    Sandy_Detailed_RPG_GearTab.DrawStats1: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStats1Prefix
    Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawThingRowPostfix
    Sandy_Detailed_RPG_GearTab.FillTab: TRANS: CEPatches.RPG_CEPatch+RPG_CEPatches.FillTabTranspiler
    Sandy_Detailed_RPG_GearTab.InterfaceDrop: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.InterfaceDropPrefix
    Sandy_Detailed_RPG_GearTab.PopupMenu: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.PopupMenuPrefix post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
    Sandy_Detailed_RPG_GearTab.ThingDetailedTip: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.ThingDetailedTipPrefix
    Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
    Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
    SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
    Scenario.TickScenario: (no patches)
    SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
    ScreenshotTaker.QueueSilentScreenshot: (no patches)
    SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
    SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
    SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
    SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
    SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
    Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
    Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
    Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
    Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
    Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
    SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix
    SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
    SettlementUtility.Attack: PRE: Cities.SettlementUtility_Attack.Prefix
    SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
    Settlement_TraderTracker.get_TraderKind: PRE: Cities.Settlement_TraderTracker_TraderKind.Prefix
    SewageVacuumDump.CompTick: (no patches)
    ShadowGrid.MapComponentTick: (no patches)
    ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
    ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
    ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
    SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
    SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
    SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
    SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
    SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix
    Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
    SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
    SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
    SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
    SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
    SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
    SocialProperness.IsSociallyProper: TRANS: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns+HandleTheProprietyOfWallFridges+IsSociallyProperTranspiler.AllowABreachOfEtiquette
    SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
    Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
    StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
    StatExtension.GetStatValue: (no patches)
    StatExtension.GetStatValueAbstract: (no patches)
    StatExtension.GetStatValueAbstract: (no patches)
    StatPart.TransformValue: (no patches)
    StatPart_AddedBodyPartsMass.TransformValue: (no patches)
    StatPart_Age.TransformValue: (no patches)
    StatPart_AgeOffset.TransformValue: (no patches)
    StatPart_Ammo.TransformValue: (no patches)
    StatPart_ArtificialBuildingsNearbyOffset.TransformValue: (no patches)
    StatPart_Attachments.TransformValue: (no patches)
    StatPart_BedStat.TransformValue: (no patches)
    StatPart_Biocoded.TransformValue: (no patches)
    StatPart_BiosculptingSpeedFactor.TransformValue: (no patches)
    StatPart_BlindPsychicSensitivityOffset.TransformValue: (no patches)
    StatPart_BodySize.TransformValue: (no patches)
    StatPart_Bulk.TransformValue: (no patches)
    StatPart_ContentsBeauty.TransformValue: (no patches)
    StatPart_CorpseCasket.TransformValue: (no patches)
    StatPart_Deathresting.TransformValue: (no patches)
    StatPart_Difficulty.TransformValue: (no patches)
    StatPart_Difficulty_ButcherYield.TransformValue: (no patches)
    StatPart_Difficulty_FishingYield.TransformValue: (no patches)
    StatPart_Difficulty_MiningYield.TransformValue: (no patches)
    StatPart_EnvironmentalEffects.TransformValue: (no patches)
    StatPart_FertilityByGenderAge.TransformValue: (no patches)
    StatPart_FertilityByHediffs.TransformValue: (no patches)
    StatPart_Food.TransformValue: (no patches)
    StatPart_GearAndInventoryMass.TransformValue: (no patches)
    StatPart_GearStatFactor.TransformValue: (no patches)
    StatPart_GearStatOffset.TransformValue: (no patches)
    StatPart_Genes.TransformValue: (no patches)
    StatPart_Glow.TransformValue: (no patches)
    StatPart_GrowthVatSpeedFactor.TransformValue: (no patches)
    StatPart_HasRelic.TransformValue: (no patches)
    StatPart_Hyperlinks.TransformValue: (no patches)
    StatPart_IsCorpseFresh.TransformValue: (no patches)
    StatPart_IsFlesh.TransformValue: (no patches)
    StatPart_LifeStageMaxFood.TransformValue: (no patches)
    StatPart_LoadedAmmo.TransformValue: (no patches)
    StatPart_Malnutrition.TransformValue: (no patches)
    StatPart_MaxChanceIfRotting.TransformValue: (no patches)
    StatPart_Mood.TransformValue: (no patches)
    StatPart_NaturalArmorDurability.TransformValue: (no patches)
    StatPart_NaturalNotMissingBodyPartsCoverage.TransformValue: (no patches)
    StatPart_NearHarbingerTree.TransformValue: (no patches)
    StatPart_NonHumanParry.TransformValue: (no patches)
    StatPart_NotCarefullySlaughtered.TransformValue: (no patches)
    StatPart_NoxiousHaze.TransformValue: (no patches)
    StatPart_Outdoors.TransformValue: (no patches)
    StatPart_OverseerStatOffset.TransformValue: (no patches)
    StatPart_Pain.TransformValue: (no patches)
    StatPart_PlantGrowthNutritionFactor.TransformValue: (no patches)
    StatPart_PlayerFactionLeader.TransformValue: (no patches)
    StatPart_Pollution.TransformValue: (no patches)
    StatPart_Quality.TransformValue: (no patches)
    StatPart_QualityConditional.TransformValue: (no patches)
    StatPart_Quality_Offset.TransformValue: (no patches)
    StatPart_RangeAttackSpeedFactor.TransformValue: (no patches)
    StatPart_ReloadMarketValue.TransformValue: (no patches)
    StatPart_Rest.TransformValue: (no patches)
    StatPart_Resting.TransformValue: (no patches)
    StatPart_RevenantSpeed.TransformValue: (no patches)
    StatPart_RoleConversionPower.TransformValue: (no patches)
    StatPart_RoomStat.TransformValue: (no patches)
    StatPart_ShamblerCorpse.TransformValue: (no patches)
    StatPart_ShamblerCrawling.TransformValue: (no patches)
    StatPart_SightPsychicSensitivityOffset.TransformValue: (no patches)
    StatPart_Slave.TransformValue: (no patches)
    StatPart_Stuff.TransformValue: (no patches)
    StatPart_TerrainMoveSpeed.TransformValue: (no patches)
    StatPart_Terror.TransformValue: (no patches)
    StatPart_ToxicFallout.TransformValue: (no patches)
    StatPart_Trainable.TransformValue: (no patches)
    StatPart_UnfinishedThingIngredientsMass.TransformValue: (no patches)
    StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
    StatPart_WildManOffset.TransformValue: (no patches)
    StatPart_WorkTableOutdoors.TransformValue: (no patches)
    StatPart_WorkTableRoomRole.TransformValue: (no patches)
    StatPart_WorkTableTemperature.TransformValue: (no patches)
    StatPart_WorkTableUnpowered.TransformValue: (no patches)
    StatPart_WornByCorpse.TransformValue: (no patches)
    StatWorker.GetExplanationUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
    StatWorker.GetValue: (no patches)
    StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
    StaticConstructorOnStartupUtility.CallAll: (no patches)
    StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
    SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: (no patches)
    StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
    StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
    StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
    StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
    StoryWatcher.StoryWatcherTick: (no patches)
    Storyteller.<>c.<DebugString>b__57_0: (no patches)
    Storyteller.<>c.<DebugString>b__57_1: (no patches)
    Storyteller.<>c.<RecordIncidentFired>b__54_0: (no patches)
    Storyteller.<>c.<get_AnomalyIncidents>b__32_0: (no patches)
    Storyteller.<>c.<get_NonAnomalyIncidents>b__34_0: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.<>m__Finally1: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.<>m__Finally2: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.MoveNext: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.Collections.Generic.IEnumerable<RimWorld.FiringIncident>.GetEnumerator: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.Collections.Generic.IEnumerator<RimWorld.FiringIncident>.get_Current: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.Collections.IEnumerable.GetEnumerator: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.Collections.IEnumerator.Reset: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.Collections.IEnumerator.get_Current: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__48.System.IDisposable.Dispose: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.<>m__Finally1: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.MoveNext: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.Collections.Generic.IEnumerable<RimWorld.FiringIncident>.GetEnumerator: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.Collections.Generic.IEnumerator<RimWorld.FiringIncident>.get_Current: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.Collections.IEnumerable.GetEnumerator: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.Collections.IEnumerator.Reset: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.Collections.IEnumerator.get_Current: (no patches)
    Storyteller.<MakeIncidentsForInterval>d__49.System.IDisposable.Dispose: (no patches)
    Storyteller.DebugString: (no patches)
    Storyteller.ExposeData: (no patches)
    Storyteller.InitializeStorytellerComps: (no patches)
    Storyteller.MakeIncidentsForInterval: (no patches)
    Storyteller.Notify_DefChanged: (no patches)
    Storyteller.Notify_DissolutionEvent: (no patches)
    Storyteller.Notify_PawnEvent: (no patches)
    Storyteller.Notify_QuestGiverTraderSpawned: (no patches)
    Storyteller.RecordIncidentFired: (no patches)
    Storyteller.ResetStaticData: (no patches)
    Storyteller.SetupNonCustomDifficultyAnomalySettings: (no patches)
    Storyteller.StorytellerStaticUpdate: (no patches)
    Storyteller.StorytellerTick: (no patches)
    Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
    Storyteller.get_AllIncidentTargets: (no patches)
    Storyteller.get_AnomalyIncidentChanceNow: (no patches)
    Storyteller.get_AnomalyIncidents: (no patches)
    Storyteller.get_LastIncidentTick: (no patches)
    Storyteller.get_NonAnomalyIncidents: (no patches)
    Storyteller.get_QuestGiverTraderChanceNow: (no patches)
    Storyteller.get_difficultyValues: (no patches)
    StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
    StorytellerWatcher.GameComponentTick: (no patches)
    StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
    SurgeryOutcomeComp_MedicineQuality.XGetter: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.SurgeryOutcomeComp_MedicineQuality_Patches.Recipe_Surgery_CheckSurgeryFail_Prefix
    TaleManager.TaleManagerTick: (no patches)
    TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
    TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
    TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
    TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
    TauntThrower.MapComponentTick: (no patches)
    TendUtility.DoTend: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.TendUtility_Patches.TendUtility_DoTend_Prefix
    TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
    TerrainDefGenerator_Carpet.CarpetFromBlueprint: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.TerrainDefGenerator_Carpet_Patches.Postfix
    TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
    TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
    TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
    TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
    Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
    Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
    Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
    Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
    Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
    Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
    Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix
    Thing.PrePostIngested: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Thing_PrePostIngested_Patches.Thing_PrePostIngested_Postfix
    Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
    Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix
    Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
    Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix post: CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix
    Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix
    Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
    Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
    Thing.get_MaxTickIntervalRate: post: SlowerPawnTickRate.MaxTickIntervalRate_ThingPatch.Postfix
    Thing.set_Position: TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
    ThingDef.<SpecialDisplayStats>d__405.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
    ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
    ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
    ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
    ThingDef.get_DescriptionDetailed: TRANS: CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler, VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler
    ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
    ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
    ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
    ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
    ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
    ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
    ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
    ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
    ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
    ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
    ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
    ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
    ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
    ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
    ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
    ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
    ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
    ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
    ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
    ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
    ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
    ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
    ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
    ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
    ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps
    ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix, VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix
    ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
    ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
    ThinkNode_ChancePerHour.TryIssueJobPackage: (no patches)
    ThinkNode_Conditional.TryIssueJobPackage: (no patches)
    ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
    ThinkNode_CrawlInterrupt.TryIssueJobPackage: (no patches)
    ThinkNode_Duty.TryIssueJobPackage: (no patches)
    ThinkNode_DutyConstant.TryIssueJobPackage: (no patches)
    ThinkNode_FilterPriority.TryIssueJobPackage: (no patches)
    ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage: (no patches)
    ThinkNode_JobGiver.TryIssueJobPackage: (no patches)
    ThinkNode_JoinVoluntarilyJoinableLord.TryIssueJobPackage: (no patches)
    ThinkNode_OnlyAllowed.TryIssueJobPackage: (no patches)
    ThinkNode_Priority.TryIssueJobPackage: (no patches)
    ThinkNode_PrioritySorter.TryIssueJobPackage: (no patches)
    ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
    ThinkNode_QueuedJob.TryIssueJobPackage: (no patches)
    ThinkNode_Random.TryIssueJobPackage: (no patches)
    ThinkNode_Subtree.TryIssueJobPackage: (no patches)
    ThinkNode_SubtreesByTag.TryIssueJobPackage: (no patches)
    ThinkNode_Tagger.TryIssueJobPackage: (no patches)
    ThinkNode_TraitBehaviors.TryIssueJobPackage: (no patches)
    ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
    ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
    ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
    ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
    TickList.Tick: (no patches)
    TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix, Analyzer.Profiling.H_DoSingleTickUpdate.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix, Analyzer.Profiling.H_DoSingleTickUpdate.Postfix
    TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
    TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
    TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
    TilePollutionComp.WorldComponentTick: (no patches)
    TileTemperaturesComp.WorldComponentTick: (no patches)
    Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
    Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
    Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
    Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
    Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
    Toils_Recipe.DoRecipeWork: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_DoRecipeWork_Patches.Toils_Recipe_DoRecipeWork_Postfix
    Toils_Recipe.MakeUnfinishedThingIfNeeded: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_MakeUnfinishedThingIfNeeded_Patches.Toils_Recipe_MakeUnfinishedThingIfNeeded
    Tool.AdjustedCooldown: post: VEF.Pawns.VanillaExpandedFramework_Tool_AdjustedCooldown_Patch.Postfix
    TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
    Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
    ToxicUtility.DoAirbornePawnToxicDamage: TRANS: CombatExtended.HarmonyCE.Harmony_ToxicUtility+Patch_DoAirbornePawnToxicDamage.Transpiler
    ToxicUtility.PawnToxicTickInterval: TRANS: CombatExtended.HarmonyCE.Harmony_ToxicUtility+Patch_PawnToxicTickInterval.Transpiler
    TradeDeal.InSellablePosition: PRE: Cities.TradeDeal_InSellablePosition.Prefix
    TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
    TradeUtility.AllLaunchableThingsForTrade: post: RimFridge.AllowFridgesToActAsOrbitalTradeBeacons+LaunchItemsFromFridges.MaybeLaunchItemsFromFridges
    TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
    TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
    TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
    TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
    TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
    Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
    TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
    TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
    TransporterUtility.AllSendableItems: post: Cities.TransporterUtility_AllSendableItems.Postfix
    Trigger_TicksPassed.ActivateOn: PRE: SmarterVisitors.Trigger_TicksPassed_ActivateOn.Prefix
    TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
    TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
    TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
    Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
    UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
    UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
    UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
    UndercaveMapComponent.MapComponentTick: (no patches)
    VacuumComponent.MapComponentTick: (no patches)
    VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
    Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix
    Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
    Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler
    Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
    Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
    VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
    VerbProperties.AdjustedCooldown: post: VEF.Weapons.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.Postfix
    VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
    VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
    VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
    VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler, Analyzer.Profiling.MethodTransplanting.Transpiler
    VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
    Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
    Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix
    VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
    VoluntarilyJoinableLordsStarter.VoluntarilyJoinableLordsStarterTick: (no patches)
    WaterMassStat.TransformValue: (no patches)
    WaterValueStat.TransformValue: (no patches)
    WeatherDecider.WeatherDeciderTick: (no patches)
    WeatherManager.WeatherManagerTick: (no patches)
    WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
    WeatherTracker.MapComponentTick: (no patches)
    WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
    Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
    WildAnimalSpawner.WildAnimalSpawnerTick: (no patches)
    WildPlantSpawner.WildPlantSpawnerTick: (no patches)
    Window.Close: post: RealRuins.RealRuins+Window_Close_Patch.Postfix
    WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
    WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
    WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
    WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
    WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
    WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort, VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
    WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
    WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
    WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
    WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
    WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
    WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
    WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
    WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
    WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
    WorkGiver_Researcher.ShouldSkip: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.WorkGiver_Researcher_Patches.Prefix
    WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
    WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
    WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
    WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
    WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
    World.WorldPostTick: (no patches)
    World.WorldTick: (no patches)
    WorldComponent_LocationGenerator.WorldComponentTick: (no patches)
    WorldComponent_MVCF.WorldComponentTick: (no patches)
    WorldComponent_QuestTracker.WorldComponentTick: (no patches)
    WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
    WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
    WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
    WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
    WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
    WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
    WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
    WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
    WorldObjectTrackerCE.WorldComponentTick: (no patches)
    WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
    WorldObjectsHolder.WorldObjectsHolderTick: (no patches)
    WorldPathGrid.WorldPathGridTick: (no patches)
    WorldPawns.WorldPawnsTick: (no patches)
    WorldStrengthTracker.WorldComponentTick: (no patches)
    Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
    Harmony versions present: 2.3.6.0: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, OskarPotocki.VEF, Orion.Hospitality, RimHUD, UnlimitedHugs.AllowTool, usagirei.pocketsand, net.linnun.keepconverting, CombatExtended.HarmonyCE, adaptive.storage.framework, PeteTimesSix.ResearchReinvented, Dubwise.DubsBadHygiene, Dubwise.DubsCentralHeating, com.woolstrand.realruins, Dubwise.DubsProfiler, net.avilmask.rimworld.mod.CommonSense, mehni.rimworld.pickupandhaul.main, com.yayo.yayoAni, Bubbles, Dubwise.DubsMintMenus, SmarterConstruction, com.rimfridge.rimworld.mod, ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, VE.HelixienGas, PortraitsOfTheRimMod, net.avilmask.rimworld.mod.CommonSense.RPGInventory, Mlie.SmarterVisitors; 2.3.3.0: MapPreview.Main, Cabbage.RimCities, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, MapPreviewMod.Main, vanillaexpanded.outposts, MapPreviewMod.Active, LunarFramework.Main, LunarFramework.Compat.HugsLib, io.github.ratysz.madskills, net.avilmask.rimworld.mod.RPG_CEPatches, Arkymn.SlowerPawnTickRate, MapPreview.Compat.VEF; 2.3.2.0: Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: com.megafauna, com.VFEProps; 2.2.2.0: net.littlewhitemouse.LWM.DeepStorage, nephlite.orbitaltradecolumn; 2.0.0.8: rimworld.dropspottradeships.smashphil
    Platform information: (hidden, use publishing options to include)
    Log file contents:
    Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
    Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
    [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
    Initialize engine version: 2022.3.35f1 (011206c7a712)
    [Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
    GfxDevice: [Renderer information redacted]
    Begin MonoManager ReloadAssembly
    - Loaded All Assemblies, in 0.143 seconds
    - Finished resetting the current domain, in 0.001 seconds
    [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
    Command line arguments: -disable-compute-shaders
    RimWorld 1.6.4523 rev1054
    Tried loading mod with the same packageId multiple times: CETeam.CombatExtended. Ignoring the duplicates.
    D:\Steam_Library\steamapps\workshop\content\294100\2890901044
    D:\Steam_Library\steamapps\workshop\content\294100\3495749827
    [HugsLib] version 12.0.0
    [HugsLib] early-initializing AllowTool
    PocketSand Initialized
    Loading Combat Extended 16.7.0.0 (32b7891972-dev):
    Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
    Combat Extended :: initialized
    DubsMintMenus v1.3.1086
    [Interaction Bubbles v4.1] Initialized
    [RimHUD v1.16.3] Initialized
    [RealRuins][System]: Loaded RealRuins_Mod (no HugsLib)
    [Analyzer] Loaded version 1.6.0 rev 1
    |RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstorage | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage.
    LWM Deep Storage: activated compatibility patch for Combat Extended
    LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
    Translation data for language Russian / Русский has 439 errors. Generate translation report for more info.
    CE successfully patched 41 animals.
    Animal Defs autopatched:BogHound
    MonitorLizard
    PrairieDog
    Porcupine
    Mastodon
    Wolverine
    Moose
    AlphaThrumbo
    Muskox
    Mink
    Gorilla
    Badger
    Panda
    Hippo
    Megavole
    Armadillo
    Alligator
    Bullfrog
    ColossusToad
    LavaSnail
    Sparrow
    Crow
    Bluebird
    Quail
    Macaw
    Flamingo
    Heron
    Swan
    Peacock
    Vulture
    Penguin
    Walrus
    SeaLion
    Seal
    HermitCrab
    StoneCrab
    SeaTurtle
    Otter
    Larva
    HiveQueen
    Locust
    [TrueTerrainColors v1.12.20] Loaded cached true colors for 392 terrain defs from file.
    [Utility Columns] - Patching...
    [RealRuins][System]: RealRuins started patching at 7/18/2025 7:14:00 PM
    PostOpen is patchable.
    [RealRuins][System]: RealRuins performing manual patching optional mods at 7/18/2025 7:14:00 PM
    [RealRuins][System]: RealRuins finished patching at 7/18/2025 7:14:00 PM (39.397 msec)
    LWM Update: stable(ish) 1.5.0.4
    LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, RimFridge_SingleRefrigerator, RimFridge_Refrigerator, RimFridge_QuadRefrigerator, RimFridge_SingleWallRefrigerator, RimFridge_WallRefrigerator, BasicStorageLargeBundle, BasicStorageSack, BasicStorageCargoContainer, BasicStorageCask, BasicStorageMediumCrate, BasicStorageLargeCrate, BasicStorageFoodBarrel, BasicStorageFoodCupboard, BasicStorageFuelTank, BasicStorageIndustrialContainer, BasicStorageMealStorage, BasicStorageMeatHook, BasicStorageMetalCrate, BasicStoragePalletLarge, BasicStoragePalletSmall, BasicStorageWoodenCrate, BasicStorageStonePot, BasicStorageWeaponRack into Deep Storage
    Error in static constructor of LWM.DeepStorage.ModInit: System.TypeInitializationException: The type initializer for 'LWM.DeepStorage.ModInit' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method static UnityEngine.Vector3 RimWorld.GenThing::ItemCenterAt(Verse.Thing thing) ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.GenThing.ItemCenterAt_Patch0 (Verse.Thing): IL_024c: sub
    [Ref 349323CE]
    at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000be] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    --- End of inner exception stack trace ---
    [Ref AB1B7D64]
    at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    at HarmonyLib.Harmony.PatchAll () [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
    <0x1934da5fdf0 + 0x000ca> <unknown method>
    --- End of inner exception stack trace ---
    [Ref A13E94D]
    (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
    at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <51fded79cd284d4d911c5949aff4cb21>:0
    at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <981a33edf24d499488b0f820d94638e1>:0
    - POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix()
    PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
    Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
    MVCF successfully applied 0 patches
    Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 41928.
    Total: 445.048400 ms (FindLiveObjects: 2.223400 ms CreateObjectMapping: 2.943800 ms MarkObjects: 439.429700 ms DeleteObjects: 0.450900 ms)
    Curl error 42: Callback aborted
    [AllowTool] Applied compatibility patch for "Pick Up And Haul"
    Combat Extended :: Ammo injected
    Combat Extended :: Bounds pre-generated
    Checking Multiplayer Compat
    Vanilla Psycasts Expanded loaded: False
    Combat Extended :: Checking Vehicle Framework
    Combat Extended :: Checking SOS2
    Combat Extended :: Checking SRTS Expanded
    Combat Extended :: Checking Misc Turrets
    Combat Extended :: Checking Better Turrets
    [RealRuins][System]: RealRuins Startup hook triggered
    Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
    [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
    Unloading 1509 unused Assets to reduce memory usage. Loaded Objects now: 44848.
    Total: 419.324100 ms (FindLiveObjects: 2.127900 ms CreateObjectMapping: 2.756400 ms MarkObjects: 413.027500 ms DeleteObjects: 1.411800 ms)
    Loading game from file Зеленая Конвенция with mods:
    - brrainz.harmony
    - Ludeon.RimWorld
    - Ludeon.RimWorld.Royalty
    - Ludeon.RimWorld.Ideology
    - Ludeon.RimWorld.Biotech
    - Ludeon.RimWorld.Anomaly
    - Ludeon.RimWorld.Odyssey
    - FrozenSnowFox.FilthVanishesWithRainAndTime
    - UnlimitedHugs.HugsLib
    - adaptive.storage.framework
    - automatic.bionicicons
    - usagirei.pocketsand
    - CETeam.CombatExtended
    - Dubwise.DubsBadHygiene
    - Dubwise.DubsCentralHeating
    - avilmask.CommonSense
    - spincrus.dinosauria
    - dracoix.doormat.r12a
    - Dubwise.DubsMintMenus
    - Orion.Hospitality
    - OskarPotocki.VanillaFactionsExpanded.Core
    - VanillaExpanded.Ideo.IconsandSymbols
    - Jaxe.Bubbles
    - Kota.InventoryTab
    - rimfridge.kv.rw
    - m00nl1ght.MapPreview
    - Spino.Megafauna
    - Peppsen.PMusic
    - TwoPenny.PortraitsOfTheRim
    - Lucifer.RealisticRooms
    - PeteTimesSix.ResearchReinvented
    - Cabbage.RimCities
    - Jaxe.RimHUD
    - dhultgren.smarterconstruction
    - Mlie.SmarterVisitors
    - weilbyte.snapout
    - smashphil.dropspot
    - nephlite.orbitaltradecolumn
    - VanillaExpanded.HelixienGas
    - vanillaexpanded.outposts
    - com.yayo.yayoAni.continued
    - Sandy.RPGStyleInventory.avilmask.Revamped
    - Woolstrand.RealRuins
    - Linnun.KeepConverting
    - kxp.IdeoSymbolsAsIdeograms
    - OW.RU.CORE
    - Dubwise.DubsPerformanceAnalyzer.steam
    - ratys.rtfuse
    - Arkymn.SlowerPawnTickRate
    - VanillaExpanded.VFEPropsandDecor
    - phaneron.basic.storage
    - LWM.DeepStorage (incompatible version)
    - UnlimitedHugs.AllowTool
    - Mehni.PickUpAndHaul
    Exception registering CombatExtended.Verb_MeleeAttackCE CombatExtended.Verb_MeleeAttackCE(null) in loaded object directory with unique load ID Verb_Thing_Wolverine550740__Scratch: System.ArgumentException: An item with the same key has already been added. Key: Verb_Thing_Wolverine550740__Scratch
    [Ref 4858BF27]
    [0x00006] in <51fded79cd284d4d911c5949aff4cb21>:0
    at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <51fded79cd284d4d911c5949aff4cb21>:0
    at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
    at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000da] in <981a33edf24d499488b0f820d94638e1>:0
    Exception registering CombatExtended.Verb_MeleeAttackCE CombatExtended.Verb_MeleeAttackCE(null) in loaded object directory with unique load ID Verb_Thing_Porcupine659021__PorcupineScratch: System.ArgumentException: An item with the same key has already been added. Key: Verb_Thing_Porcupine659021__PorcupineScratch
    [Ref 4858BF27] Duplicate stacktrace, see ref for original
    Exception registering CombatExtended.Verb_MeleeAttackCE CombatExtended.Verb_MeleeAttackCE(null) in loaded object directory with unique load ID Verb_Thing_Badger659037__Scratch: System.ArgumentException: An item with the same key has already been added. Key: Verb_Thing_Badger659037__Scratch
    [Ref 4858BF27] Duplicate stacktrace, see ref for original
    Could not resolve reference to object with loadID WorldObject_334 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve reference to object with loadID Lord_83 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
    Could not resolve symbol "1_labelShort" for string "{1_labelShort} — неподходящего размера, чтобы обучаться этому.".
    [Yayo's Animation] GC : animation data count [0 -> 0]
    Unloading 1 Unused Serialized files (Serialized files now loaded: 5)
    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 52943.
    Total: 543.906900 ms (FindLiveObjects: 3.554500 ms CreateObjectMapping: 4.088500 ms MarkObjects: 536.150400 ms DeleteObjects: 0.113300 ms)
    Space Nexus are coming after 12.93117 days.
    Спасённый Доминион are coming after 37.08865 days.
    Серая Нация are coming after 56.77038 days.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 5)
    Unloading 454 unused Assets to reduce memory usage. Loaded Objects now: 47705.
    Total: 454.244100 ms (FindLiveObjects: 3.024700 ms CreateObjectMapping: 2.804200 ms MarkObjects: 447.829900 ms DeleteObjects: 0.585000 ms)
    Unloading 2 Unused Serialized files (Serialized files now loaded: 5)
    [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 47380.
    Total: 476.425500 ms (FindLiveObjects: 2.276500 ms CreateObjectMapping: 2.749900 ms MarkObjects: 471.279100 ms DeleteObjects: 0.119700 ms)
    Tried loading mod with the same packageId multiple times: CETeam.CombatExtended. Ignoring the duplicates.
    D:\Steam_Library\steamapps\workshop\content\294100\2890901044
    D:\Steam_Library\steamapps\workshop\content\294100\3495749827
    Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
    Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 47373.
    Total: 451.113300 ms (FindLiveObjects: 2.225200 ms CreateObjectMapping: 2.597600 ms MarkObjects: 446.178100 ms DeleteObjects: 0.112100 ms)
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 14]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 13]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 160 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 8
    Initial Block Size 64.0 KB
    Current Block Size 64.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 1.8 KB
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 65 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 10.3 KB
    Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
    Initial Block Size 64.0 KB
    Current Block Size 64.0 KB
    Peak Allocated Bytes 138 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 160 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 507 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 480 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 144 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 11]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 176 B
    Overflow Count 0
    [ALLOC_TEMP_Job.Worker 12]
    Initial Block Size 256.0 KB
    Current Block Size 256.0 KB
    Peak Allocated Bytes 160 B
    Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
    Initial Block Size 32.0 KB
    Current Block Size 32.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
    Initial Block Size 64.0 KB
    Current Block Size 64.0 KB
    Peak Allocated Bytes 54 B
    Overflow Count 0
    [ALLOC_DEFAULT] Dual Thread Allocator
    Peak main deferred allocation count 43361
    [ALLOC_BUCKET]
    Large Block size 4.0 MB
    Used Block count 1
    Peak Allocated bytes 4.0 MB
    Failed Allocations. Bucket layout:
    16B: 4 Subsections = 4096 buckets. Failed count: 206209
    32B: 34 Subsections = 17408 buckets. Failed count: 246910
    48B: 49 Subsections = 16725 buckets. Failed count: 435143
    64B: 39 Subsections = 9984 buckets. Failed count: 101029
    80B: 85 Subsections = 17408 buckets. Failed count: 833266
    96B: 29 Subsections = 4949 buckets. Failed count: 46497
    112B: 10 Subsections = 1462 buckets. Failed count: 36562
    128B: 6 Subsections = 768 buckets. Failed count: 19570
    [ALLOC_DEFAULT_MAIN]
    Peak usage frame count: [16.0 MB-32.0 MB]: 5735 frames, [128.0 MB-256.0 MB]: 84948 frames, [256.0 MB-0.50 GB]: 1 frames
    Requested Block Size 16.0 MB
    Peak Block count 15
    Peak Allocated memory 364.0 MB
    Peak Large allocation bytes 159.2 MB
    [ALLOC_DEFAULT_THREAD]
    Peak usage frame count: [8.0 MB-16.0 MB]: 7834 frames, [16.0 MB-32.0 MB]: 52896 frames, [32.0 MB-64.0 MB]: 44 frames, [64.0 MB-128.0 MB]: 756 frames, [128.0 MB-256.0 MB]: 29154 frames
    Requested Block Size 16.0 MB
    Peak Block count 7
    Peak Allocated memory 130.7 MB
    Peak Large allocation bytes 33.8 MB
    [ALLOC_TEMP_JOB_1_FRAME]
    Initial Block Size 2.0 MB
    Used Block Count 0
    Overflow Count (too large) 0
    Overflow Count (full) 0
    [ALLOC_TEMP_JOB_2_FRAMES]
    Initial Block Size 2.0 MB
    Used Block Count 0
    Overflow Count (too large) 0
    Overflow Count (full) 0
    [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
    Initial Block Size 2.0 MB
    Used Block Count 1
    Overflow Count (too large) 2
    Overflow Count (full) 0
    [ALLOC_TEMP_JOB_ASYNC (Background)]
    Initial Block Size 1.0 MB
    Used Block Count 1
    Overflow Count (too large) 0
    Overflow Count (full) 0
    [ALLOC_GFX] Dual Thread Allocator
    Peak main deferred allocation count 3010
    [ALLOC_BUCKET]
    Large Block size 4.0 MB
    Used Block count 1
    Peak Allocated bytes 4.0 MB
    Failed Allocations. Bucket layout:
    16B: 4 Subsections = 4096 buckets. Failed count: 206209
    32B: 34 Subsections = 17408 buckets. Failed count: 246910
    48B: 49 Subsections = 16725 buckets. Failed count: 435143
    64B: 39 Subsections = 9984 buckets. Failed count: 101029
    80B: 85 Subsections = 17408 buckets. Failed count: 833266
    96B: 29 Subsections = 4949 buckets. Failed count: 46497
    112B: 10 Subsections = 1462 buckets. Failed count: 36562
    128B: 6 Subsections = 768 buckets. Failed count: 19570
    [ALLOC_GFX_MAIN]
    Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [2.0 MB-4.0 MB]: 5734 frames, [4.0 MB-8.0 MB]: 9683 frames, [8.0 MB-16.0 MB]: 5927 frames, [16.0 MB-32.0 MB]: 7594 frames, [32.0 MB-64.0 MB]: 12895 frames, [64.0 MB-128.0 MB]: 48849 frames, [2.00 GB-4.00 GB]: 1 frames
    Requested Block Size 16.0 MB
    Peak Block count 36
    Peak Allocated memory 2.29 GB
    Peak Large allocation bytes 1.96 GB
    [ALLOC_GFX_THREAD]
    Peak usage frame count: [0-1.0 KB]: 5743 frames, [128.0 KB-256.0 KB]: 55787 frames, [256.0 KB-0.5 MB]: 29154 frames
    Requested Block Size 16.0 MB
    Peak Block count 1
    Peak Allocated memory 330.7 KB
    Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS] Dual Thread Allocator
    Peak main deferred allocation count 101
    [ALLOC_BUCKET]
    Large Block size 4.0 MB
    Used Block count 1
    Peak Allocated bytes 4.0 MB
    Failed Allocations. Bucket layout:
    16B: 4 Subsections = 4096 buckets. Failed count: 206209
    32B: 34 Subsections = 17408 buckets. Failed count: 246910
    48B: 49 Subsections = 16725 buckets. Failed count: 435143
    64B: 39 Subsections = 9984 buckets. Failed count: 101029
    80B: 85 Subsections = 17408 buckets. Failed count: 833266
    96B: 29 Subsections = 4949 buckets. Failed count: 46497
    112B: 10 Subsections = 1462 buckets. Failed count: 36562
    128B: 6 Subsections = 768 buckets. Failed count: 19570
    [ALLOC_CACHEOBJECTS_MAIN]
    Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 5734 frames, [16.0 MB-32.0 MB]: 84949 frames
    Requested Block Size 4.0 MB
    Peak Block count 5
    Peak Allocated memory 17.6 MB
    Peak Large allocation bytes 0 B
    [ALLOC_CACHEOBJECTS_THREAD]
    Peak usage frame count: [4.0 KB-8.0 KB]: 7575 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 83105 frames, [256.0 KB-0.5 MB]: 2 frames, [0.5 MB-1.0 MB]: 1 frames
    Requested Block Size 4.0 MB
    Peak Block count 1
    Peak Allocated memory 0.6 MB
    Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE] Dual Thread Allocator
    Peak main deferred allocation count 0
    [ALLOC_BUCKET]
    Large Block size 4.0 MB
    Used Block count 1
    Peak Allocated bytes 4.0 MB
    Failed Allocations. Bucket layout:
    16B: 4 Subsections = 4096 buckets. Failed count: 206209
    32B: 34 Subsections = 17408 buckets. Failed count: 246910
    48B: 49 Subsections = 16725 buckets. Failed count: 435143
    64B: 39 Subsections = 9984 buckets. Failed count: 101029
    80B: 85 Subsections = 17408 buckets. Failed count: 833266
    96B: 29 Subsections = 4949 buckets. Failed count: 46497
    112B: 10 Subsections = 1462 buckets. Failed count: 36562
    128B: 6 Subsections = 768 buckets. Failed count: 19570
    [ALLOC_TYPETREE_MAIN]
    Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 5734 frames, [32.0 KB-64.0 KB]: 84949 frames
    Requested Block Size 2.0 MB
    Peak Block count 1
    Peak Allocated memory 49.9 KB
    Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
    Peak usage frame count: [0-1.0 KB]: 90684 frames
    Requested Block Size 2.0 MB
    Peak Block count 0
    Peak Allocated memory 0 B
    Peak Large allocation bytes 0 B
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