Movatterモバイル変換


[0]ホーム

URL:


Genshin Impact WikiGenshin Impact Wiki
Don't have an account?
Register
Sign In
Skip to content
Genshin Impact Wiki
34,360
pages
OverviewDesign

Ruin Machine

Enemy Ruin Guard Icon

An ancient humanoid war machine. They are said to be remnants from a lost ancient nation.

Ruin Machines are mechanical war machines created by the lost civilization ofKhaenri'ah.

Types[]

Elite Enemies[]

  • Humanoid Ruin Machines – A sub-group of humanoid Ruin Machines. Their form is limited to what was preengineered.
    • Ruin GuardRuin GuardRuin Guard – Large machines that guard ruins. They attack with homing missiles and their powerful arms.
    • Ruin HunterRuin HunterRuin Hunter – War machines armed with sharp appendages that have propellers instead of legs. They can also fire barrages of missiles, or unleash a beam dealingPyro DMG.
    • Ruin GraderRuin GraderRuin Grader – A giant war machine that looks like a larger, stronger Ruin Guard. They are completely silent compared to the other two variants.
  • Ruin Sentinels – A series of unusual machines that take on many forms to attack enemies with a variety of attacks.
    • Ruin CruiserRuin CruiserRuin Cruiser – A hovering machine composed of multiple interdependent parts, themed after honeybee colonies.
    • Ruin DestroyerRuin DestroyerRuin Destroyer – A machine that anchors itself in the ground to attack, themed after a plant, possiblyRegisvines.
    • Ruin DefenderRuin DefenderRuin Defender – A machine equipped with a shield, themed after an insect, possibly beetles.
    • Ruin ScoutRuin ScoutRuin Scout – A hovering machine that sets dangerous energy orbs on the field, themed after jellyfish.
  • Ruin Drakes - A series of machines that can absorb elemental attacks, using them as their own and increasing their resistance to said attacks.
    • Ruin Drake: EarthguardRuin Drake: EarthguardRuin Drake: Earthguard - An armless bipedal machine resembling a dragon.
    • Ruin Drake: SkywatchRuin Drake: SkywatchRuin Drake: Skywatch - The airborne variant of the Earthguard. They have large mechanical wings with propulsion systems built in, enabling flight and hovering capabilities.

Normal Bosses[]

  • Perpetual Mechanical ArrayPerpetual Mechanical ArrayPerpetual Mechanical Array – A massive ruin unit consisting of four Ruin Sentinels that takes on the form of theHypostases and bears a similar attack style to them by transforming into various objects.
  • Ruin SerpentRuin SerpentRuin Serpent – A snake-like machine that appears to be a digging machine of sorts, utilizing its mass to crush enemies and generateDark Mud andOozing Concretions to weaken enemies.
  • Aeonblight DrakeAeonblight DrakeAeonblight Drake - A massive ruin unit that has functions found in both Earthguard and Skywatch drakes.

Description[]

Ruin Machines are ancient machines from the lost nation ofKhaenri'ah[1] and can be found acrossTeyvat, particularly in the ruins of ancient civilizations. However, these Ruin Machines often do not come from the same source as the ruins they inhabit, with a time difference of up to several thousand years.[2]

The Khaenri'ahns were "obsessed with the idea of mimesis," particularly biomimesis. They created their machines in pursuit of the belief that all natural forms could be replicated in a way that surpassed the original, thus creating superior beings that could "replace the continuously decaying and shattering order."[3]

Humanoid Ruin Machines all have a Cyclops-like design, though they differ in terms of size and build. Except for Ruin Graders, they speak in an unknown language when attacking. By targeting their weak points — their glowing eyes or, on Ruin Graders, the weak points on their back and feet — they can be stunned, causing them to be temporarily disabled and lie defenseless on the ground. These weak points are immune to attack when circular runes appear around them. Ruin Graders are significantly sturdier than their counterparts.

Ruin Sentinels take on forms of various animals from both real life and in-game. By targeting their weak points — their oculi - they can be stunned, causing them to be temporarily disabled. While not as strong as a Ruin Grader, Ruin Sentinels are more durable than most humanoid Ruin Machines, in that they may need their weak point struck twice, as the first successful hit may simply stagger the machine, whereas a second hit disables them. Unlike their humanoid counterparts, the Ruin Sentinels willingly expose their weak spot while performing specific attacks.

Ruin Drakes can be find winged or wingless, being modeled onVishaps. While performing their signature attack, if it is not interrupted, the Ruin Drake will "infuse" the element they were harmed with the most, causing them to gain increased resistance to that element and apply it to their signature attack when they use it again. If no elemental damage had been inflicted, no infusion is made. Like the previous ruin machines, they can willingly expose their weak spot(s); like humanoid ruin machines, a single hit to the weak spot(s) will disable them instantly. This will also remove the infusion should they had done so previously.

Lore[]

Origin[]

The people of Khaenri'ah called themField Tillers, a codename based on the saying "The land is not to be tilled with farming tools, but rather to be fought for with steel and blood."[1] Thefirst Field Tiller was a prototype Ruin Guard, whichDainsleif states to be stronger than the many created after it, despite sharing the same appearance as them. It is unknown if the Ruin Hunters or Graders were variants improved from the mass-produced series.

Ruin Machines (Ruin Guards and Ruin Hunters at least) were already being made during or before theArchon War, as the realm created by theadepti inLiyue to store"several ancient and evil artifacts" acquired byGuizhong contained Ruin Guards and a single Ruin Hunter.[4]

Diaspora[]

Following thefall of Khaenri'ah, the Field Tillers wandered aimlessly across Teyvat for hundreds of years. They became drawn to the ruins of other former civilizations, causing the people of the present era to mistake them as guardians of those ruins and dub them "Ruin Machines."[5] Some have completely broken down, while others remain active and roaming, or inactive until they sense people nearby.

Interacting with the inactive Ruin Guards in theCryptic Message in Dragonspine puzzle gives the decoded message:"For the nation, we can't forgo thisskyborne power, but we failed." It is unclear whether these Ruin Machines belonged to Khaenri'ah or the main civilization of Dragonspine,Sal Vindagnyr, as Ruin Machines are mainly associated with the former, but current lore suggests that Celestia (the "skyborne power") caused the fall of the latter.

As part of theFatui's research intoThe Abyss, theHarbingerIl Dottore built a Ruin Guardresearch facility inLiyue, which he later deserted out of boredom. According toChilde, these machines were not built by the Fatui, but have some connection to theAbyss Order. It is unclear if the Abyss Order created them or simply took advantage of them.[6]

Ruin Sentinels are found almost exclusively inInazuma, along with other humanoid Ruin Machines. They were also brought intoEnkanomiya by the people of Khaenri'ah.

Ruin Machines also appear inThe Chasm, with both humanoid and Sentinel-type machines being dug up in the area.[7][8]

InSumeru, massive Ruin Machines known asRuin Golems once prowled the land, sent with theSchwanenritter for reasons unknown. These machines dwarf all other known models; unlike their counterparts, they had to be manually operated by a human crew and were tedious to maintain in part due to their huge size. Three Golems currently exist; one atDevantaka Mountain, another in theValley of Dahri, and a final one at theDesert of Hadramaveth. Ruin Drakes are also found almost exclusively in Sumeru.

Fontaine only has a few Ruin Machines, which can be found onElynas.

Natlan also hosts several Ruin Machines, though they are hidden away from the majority of the populace — only one could be found in the underground ruins near theFlamegranate tree, while a larger amount of both inactive and disabled ruin machines can be found inOchkanatlan. Notably, this includes several disabledAeonblight Drakes.

Trivia[]

  • Ruin Golems are not an in-game enemy, but are considered Ruin Machines of Khaenri'ahn.
  • According to a description from the EventPeculiar Wonderland, humanoid Ruin Machines stand at 15 meters tall, though it is unclear whether it was referring to Ruin Guards or the larger Ruin Graders.
  • Ruin Machines are often given distinct "serial codes," consisting of a prefix followed by 5 numbers.
  • Ruin Machines have a strong connection to theElements, the exact nature of which is yet unclear.
    • There are numerous cases of Ruin Machines with damaged cores being constantly "revived" byLey Lines, leadingAfratu to suspect a deeper link.[9]
    • Many Ruin Machines bear similarities to elemental beings:
      • Ruin Drakes resembleGeovishaps and mimic their elemental infusion (in fact, theirs is stronger).[10]
      • The Ruin Serpent resembles aSetekh Wenut, and can burrow through "the hardest bedrock" like a Wenut can burrow through sand.[11]
      • The Perpetual Mechanical Array resembles aHypostasis, and is similarly adaptable and versatile.[12]
  • Sandrone, aFatui Harbinger, is accompanied by what appears to be a modified version of a Ruin Machine, indicated by the similar symbols found on both Automatons.

Gallery[]

Ancient Kingdom Guardians- Behind the Scenes of the Creation of Ruin Monsters - Genshin Impact

In-Game Image[]

Icons[]

Change History[]

References[]

  1. 1.01.1Archon Quest Act, Chapter I, Act IV:We Will Be Reunited
  2. Archive, Living Beings, Enemies and Monsters, Automatons:Ruin Guard
  3. Character and Weapon Enhancement Material:Chaos Bolt
  4. Level Domain Entrance Description:Voyage to the Sanguine Sky
  5. Character and Weapon Enhancement Material:Chaos Oculus
  6. Story Quest, Tartaglia, Monoceros Caeli Chapter: Act I -Mighty Cyclops' Adventure!, Part 3:Defender of Childhood Dreams
  7. Event Thunder Sojourn World Quest:Voyage Prep
  8. YouTube:Version 2.5 Special Program
  9. World Quest:Afratu's Dilemma
  10. Archive, Living Beings, Enemies and Monsters, Automatons:Ruin Drake: Skywatch
  11. Archive, Living Beings, Enemies and Monsters, Automatons:Ruin Serpent
  12. Adventurer Handbook, Enemy Description:Perpetual Mechanical Array

Navigation[]

 
Elite Enemies
Elemental
Lifeforms
Tainted
Hydro
Phantasms
Frostnight
Scions
Others
Hilichurls
Lawachurls
Mitachurls
Rogues
The Abyss
Heralds
Lectors
Mages
Riftwolves
The Black
Serpents
Breacher
Primuses
Tenebrous
Mimiflora
Wasteland
Wild Hunt
Fatui
Cicin Mages
Operatives
Others
Automatons
Humanoid
Ruin Machines
Ruin Sentinels
Ruin Drakes
Primal
Constructs
Others
Mystical
Beasts
Consecrated
Beasts
Vishaps
Avatars
of Lava
Wayob
Manifestations
Radiant
Beasts
Others
Others
Community content is available underCC-BY-SA unless otherwise noted.

[8]ページ先頭

©2009-2025 Movatter.jp