Quests are the story content inGenshin Impact.
Types of Quests[]
Archon Quests[]
Archon Quests tell themain story of theTraveler andPaimon, as they travel the world ofTeyvat in search of the Traveler's missing twin sibling by proxy of visiting all ofThe Seven. They are voiced.
Story Quests[]
Story Quests consist primarily of chapters related to the background and personalities of eachplayable character or alternatively Event Quest lines.Hangout Events andTribal Chronicles belong to this category of quests. They are voiced.
World Quests
[]
World Quests are unlocked by speaking toNPCs or exploring throughout Teyvat. They give insight into the various locations and stories of the world. They are usually unvoiced.
Commissions[]
Commissions are daily quests players can complete for rewards, butsome have a unique story tied to them and have specific requirements. They are unvoiced.
Gameplay Notes[]

Example of a character and location being busy at the same time.
In some cases, it will not be possible to join a quest due to a character and/or location being involved in another quest. The player can go to the quest menu to find out which one must be cleared so that the target character/location will be "free" for the original quest. This mechanic is mentioned in aLoading Screen.
Trivia[]
- The "Navigate" feature in the quest menu will pinpoint the quest objective on the player's map and signal it with a yellow beam in the overworld. The beam will only appear when the player's distance is 50m or more from the objective.
- It is possible for another player to join a world while the host player is in a real-time rendered cutscene. The joining player's active character will appear in the scene and the cutscene will not be interrupted.
- Once the host ends Co-Op Mode, they will have to watch the cutscene again.
- Ellin, the Wannabe Knight is the only Commission to have Voice-Overs. It has three voiced lines.
See Also[]
Other Languages[]
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Quest | — |
| Chinese (Simplified) | 任务 Rènwù | Mission |
| Chinese (Traditional) | 任務 Rènwù | |
| Japanese | 任務 Ninmu | Mission |
| Korean | 임무任務 Immu | Mission |
| Spanish | Misión | Mission |
| French | Quête | Quest |
| Russian | Задание Zadaniye | Mission |
| Thai | เควสต์ Khwet | Quest |
| Vietnamese | Nhiệm Vụ任務 | Mission |
| German | Auftrag | Mission |
| Indonesian | Quest | — |
| Portuguese | Missão | Mission |
| Turkish | Görev | Mission |
| Italian | Missione | Mission |
Change History[]
- Added ability in certain quest objectives to directly openTime menu and automatically select the corresponding time.
- Added audioSettings shortcut to the dialogue interface.
- Added "Recollections" feature to certainWorld Quests.
- AddedTribal Chronicles toStory Quests.
- Added "Quick Start" to newArchon Quests.
- Added "Long Quest Prompt Function" for quests with longer durations and high difficulty.
- Changed the icon shown next to quest steps in the quest menu from an arrow to a diamond.
- Added "Dialogue Review" and "Hide Dialogue" features.
- Added "Focused Experience Mode" for certain quests to preventcharacters or scenes from being occupied by other quests.
- Added the function to skip dialogue that has been completed inHangout Events.
- Added new icons for markers when entering and exiting locations.
- Added "Involvement in Other Quests" screen to continue or suspend quests that will cause other quests to become occupied.
- Added "Stage Objective" screen to display quest stage objectives in certain quests to advance the story. Accessed by holding "Quest Navigation" key and may also be viewed from thequest menu.
- Added "Story Reviews" when the player returns after leaving the game during certain parts of specific quests.
- Added Quests Messages with "Click to continue" option instead of autoplay.
- Added "Quick Start" to certainEvent Quests.
- AddedHangout Events to Story Quests.
- Quests were released withArchon Quests,Story Quests,World Quests, andCommissions.
Navigation[]
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