Frozen

Frozen is theElemental Reaction triggered by inflictingCryo on a target that is already affected byHydro or vice versa.
Frozen by itself dealsno damage. Instead, this reaction applies aFreeze Aura for a certain period of time which immobilizes the affected target. Its duration is based on theGauge Units of the weaker of the two elements applied. This elemental reaction also allows for a follow-up reaction,Shatter, to be performed with aBlunt orGeo attack. Shatter dealsPhysical DMG and removes the Freeze Aura.
InflictingPyro/Electro/Anemo on a Freeze Aura will consume it to triggerMelt/Superconduct/Swirl respectively.
Duration[]
Freeze Resistance[]
Freeze Resistance reduces the Freeze Aura's duration. Currently, the following enemies have Freeze Resistance:

Abyss Herald: Wicked Torrents (While Shielded):80%
Hydro Hypostasis Summon (Revival Phase):40%
Canine Bunshin:80%
Consecrated Beast:50%- Most LandLocal Legends:90%
Shatter[]
Shatter is triggered when a Frozen target is hit by aBlunt orGeo attack.
Note that when a Blunt Attack triggers Shatter, it will first consume the Freeze Aura based on the attack'sPoise DMG. Shatter will only trigger if there is still leftover Freeze Aura after this consumption has occurred.
Shattered occurs before any elemental damage, potentially preventing some reactions. However, an underlying element can still persist or be reapplied under the Freeze aura, allowing another reaction to occur after Shatter (ex.Let the Show Begin >Frostgnaw >Starfell Sword will remove the freeze throughShatter thenCrystallize theHydro effect underneath). SeeElemental Gauge Theory/Simultaneous Reaction Priority for more information.
Shatter DMG is calculated as. Level Multipliers for every level can be found inElemental Reaction/Level Scaling#Level Multiplier.
Shatter DMG is only affected by the level andElemental Mastery of the character causing the reaction, and the target'sPhysical RES. It ignores the target'sDEF and cannot dealCRIT Hits. The Elemental Mastery DMG Bonus and the target's RES multiplier are applied multiplicatively with the Base DMG.
| Level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 95 | 100 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Base DMG (Characters) | 51.50 | 102.43 | 241.75 | 408.88 | 622.15 | 970.80 | 1478.65 | 2296.92 | 3232.33 | 4340.56 | 4684.40 | 5024.43 |
| Base DMG (Enemies/Environment) | 51.50 | 102.43 | 241.75 | 408.88 | 622.15 | 970.80 | 1471.45 | 2160.51 | 2839.11 | 3608.44 | 4235.21 | 5024.43 |
Immunity[]
Under some circumstances, targets may become immune to being frozen. On these targets, the Frozen reaction can still be triggered, but the Freeze Aura will not apply and they will not be immobilized.
Characters[]
| Character | Condition |
|---|---|
| AllCharacters | DuringElemental Bursti-frames |
During![]() Elemental Burst | |
During![]() Elemental Skill hold i-frames | |
During![]() Elemental Skill activation | |
During![]() Nightsoul's Blessing |
Enemies[]
| Enemy | Condition |
|---|---|
| MostBosses | Always |
| Shielded | |
| Shielded | |
| During Phagocytic Energy Block attack | |
| Always | |
| Always | |
| Shielded; During charged punch | |
| Shielded | |
| Cryo converted state | |
| Final Frenzy state | |
| Always | |
| Always except when performing Lunge and Spirittide Deluge | |
| Enraged State |
Environment[]
Water[]
In the open world, portions of most bodies ofwater can be Frozen by Cryo attacks. Frozen water can be stood on by both characters and enemies. This ice can beMelted instantly and can causeSuperconduct when nearElectro-Charged water or when attacked with Electro.
The Frozen water's duration is determined by the amount of Cryogauge units that an ability applies. Frozen water duration is calculated as:
Therefore,1U Cryo attacks freeze water for2.5s,2U Cryo attacks freeze water for5s, and4U Cryo attacks (currently exclusive toKaeya'sFrostgnaw) freeze water for8s.
TheCryo Slime andCryo Abyss Mage apply3.2U of Cryo to nearby water, also creating ice that lasts for8s.
Other Objects[]
Certain other entities can also be Frozen. Entities that originate from a character, such asBaron Bunny andUshi fromMasatsu Zetsugi: Akaushi Burst!, can be Frozen by applications of Hydro and Cryo that do not come from the player, such as enemy attacks and water. Entities that do not originate from a character can be Frozen by players. However, entities that change state upon receiving damage, such asExploding Barrels andBoom Blossoms, can only be Frozen without changing state with damageless applications of Hydro and Cryo, such as those ofLet the Show Begin♪ andKamisato Art: Senho.
Tutorial[]
Preview[]
Other Languages[]
Frozen
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Frozen | — |
| Chinese (Simplified) | 冻结 Dòngjié | Freeze |
| Chinese (Traditional) | 凍結 Dòngjié | |
| Japanese | 凍結 Touketsu | Freezing |
| Korean | 빙결 Binggyeol | Frozen |
| Spanish | Congelado | Frozen |
| French | Gel | Freeze |
| Russian | Заморозка Zamorozka | Freezing |
| Thai | แช่แข็ง Chae Khaeng | Frozen |
| Vietnamese | Đóng Băng | Freeze |
| German | Gefroren | Frozen |
| Indonesian | Frozen | — |
| Portuguese | Congelado | Frozen |
| Turkish | Donma | Freeze |
| Italian | Congelamento | Freezing |
Shatter
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Shatter | — |
| Chinese (Simplified) | 碎冰 Suìbīng | |
| Chinese (Traditional) | 碎冰 Suìbīng | |
| Japanese | 氷砕き Koori Kudaki[!]Assumed reading | Ice-Shattering |
| Korean | 쇄빙 Swaebing | Ice Break |
| Spanish | Rompehielo | Ice Breaker |
| French | Brise-glace | Ice Break |
| Russian | Разбит Razbit | Shattered |
| Thai | น้ำแข็งแตก | |
| Vietnamese | Phá Băng | |
| German | Eisbrecher | Ice Breaker |
| Indonesian | Shatter | — |
| Portuguese | Quebrar Gelo | |
| Turkish | Tuzla Buz | Shatter[• 1] |
| Italian | Rompigelo | Frostbreak |
- ↑Turkish: tuzla buz etmek is a turkish phrase for destroying something beyond repair, like shattering glass.
Change History[]
- DMG multipliers for Shatter was increased from1.5 to3.
- Shattered was renamed Shatter.
- Fixes an issue whereby the Shatter reaction could incorrectly inflict very high DMG to the Cryo Shields of the monstersLarge Cryo Slime andFrostarm Lawachurl and the shields of the monstersIce Shieldwall Mitachurl andIce Shield Hilichurl Guard. The problem has been fixed, the amount of DMG dealt is the same as inVersion 1.5 and previous versions.
- Increased the damage from Elemental Mastery for Shatter.
- Increased the base damage for player-triggered Shatter above Level 60.
- Previously, the base damage for players was identical to the base damage for enemies and environment.
- Frozen and Shattered were released.
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