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This article is about the playable character. For other uses, seeAmber (Disambiguation).

Amber

Gliding Champion

QualityWeapon
4 StarsWeapon-class-bow-iconBow
ElementModel Type
Element PyroPyroMedium Female
Character Roles
Character Role Off-Field Off-Field  Character Role DPS DPS
  • Bio
  • Relatives
  • Voice Actors

Biological ‍Family members related by blood lineage (consanguinity) or marriage. Does not include synthetic relatives.

  • Additional Titles
  • Categories
  • Outrider

Amber is a playablePyrocharacter inGenshin Impact.

As the only remaining Outrider of theKnights of Favonius, she is always ready to help the citizens ofMondstadt — whether it be something simple or perhaps a more challenging task.

She can be obtained for free in theArchon QuestWind-Riding Knight inPrologue: Act I -The Outlander Who Caught the Wind.

Gameplay Info

Ascensions and Stats

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base ATK does not include Base ATK values from other sources, such as Constellation Levels or an equipped Weapon.
Base
DEF
ATKCharacters unlock an additional attribute starting with Ascension Phase 2✦.
0✦1/20793.2618.7050.36
20/202,037.8848.04129.37
Ascension Cost (0 → 1)
Mora20,000
Agnidus Agate Sliver1
Small Lamp Grass3
Firm Arrowhead3
1✦20/402,630.4862.01166.99
40/403,940.1592.88250.13
Ascension Cost (1 → 2)
Mora40,000
Everflame Seed2
Agnidus Agate Fragment3
Small Lamp Grass10
Firm Arrowhead15
2✦40/504,361.22102.80276.866.0%
50/505,016.45118.25318.46
Ascension Cost (2 → 3)
Mora60,000
Everflame Seed4
Agnidus Agate Fragment6
Small Lamp Grass20
Sharp Arrowhead12
3✦50/605,577.86131.48354.1012.0%
60/606,233.09146.93395.69
Ascension Cost (3 → 4)
Mora80,000
Everflame Seed8
Agnidus Agate Chunk3
Small Lamp Grass30
Sharp Arrowhead18
4✦60/706,654.15156.85422.4212.0%
70/707,308.59172.28463.97
Ascension Cost (4 → 5)
Mora100,000
Everflame Seed12
Agnidus Agate Chunk6
Small Lamp Grass45
Weathered Arrowhead12
5✦70/807,729.65182.20490.7018.0%
80/808,384.88197.65532.29
Ascension Cost (5 → 6)
Mora120,000
Everflame Seed20
Agnidus Agate Gemstone6
Small Lamp Grass60
Weathered Arrowhead24
6✦80/908,805.94207.57559.0224.0%
90/909,461.18223.02600.62
95/959,788.00251.46621.37
100/10010,115.61279.92642.16

Total Cost (0✦ → 6✦)

Mora 420,000Mora

Talents

IconNameType
Bow PyroSharpshooter
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 5 consecutive shots with a bow.

Charged Attack
Perform a more preciseAimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will dealPyro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealingAoE DMG upon impact.

Passive Effects
Constellation Effects
  • Constellation Level 1,One Arrow to Rule Them AllOne Arrow to Rule Them AllOne Arrow to Rule Them All: "Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG."
  • Constellation Level 2,Bunny TriggeredBunny TriggeredBunny Triggered: "Baron Bunny, new and improved! HittingBaron Bunny's foot with a fully-chargedAimed Shot manually detonates it. Explosion via manual detonation deals 200% additional DMG."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagAttacks with the same ICD Tag and the same ICD Type will share ICD.TypeAttacks with the same ICD Tag and the same ICD Type will share ICD.S. L.Stagger LevelH. F.Horizontal ForceV. F.Vertical Force
Normal Attack 1-HitNo ICD12.9Shake00
Normal Attack 2-HitNo ICD13.2Shake00
Normal Attack 3-HitNo ICD15Shake00
Normal Attack 4-HitNo ICD14.4Shake00
Normal Attack 5-HitNo ICD16.5Shake00
Aimed ShotNo ICD10Light2000
Aimed Shot (Hit Weak Spot)No ICD30Air480600
Fully-Charged Aimed Shot2U
(w/Dropoff)
Charged Attack1s/3 Hits20Light2000
Fully-Charged Aimed Shot (Hit Weak Spot)2U
(w/ Dropoff)
60Air480600
Plunging Attack CollisionNo ICD10Light2000
Low PlungeNo ICD50Light2000
High PlungeNo ICD100Heavy2000
Talent Levels past 10 requireNormal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)36.1239.064246.249.1452.557.1261.7466.3671.476.44
2-Hit DMG (%)36.1239.064246.249.1452.557.1261.7466.3671.476.44
3-Hit DMG (%)46.4450.225459.463.1867.573.4479.3885.3291.898.28
4-Hit DMG (%)47.351.155560.564.3568.7574.880.8586.993.5100.1
5-Hit DMG (%)59.3464.176975.980.7386.2593.84101.43109.02117.3125.58
Charged Attack (Aimed Shot)
Aimed Shot (%)43.8647.435156.159.6763.7569.3674.9780.5886.792.82
Fully-Charged Aimed Shot (%)124133.3142.6155164.3173.6186198.4210.8223.2235.6
Plunging Attack
Plunge DMG (%)56.8361.4566.0872.6977.3182.689.8797.14104.41112.34120.27
Low Plunge DMG (%)113.63122.88132.13145.35154.59165.17179.7194.23208.77224.62240.48
High Plunge DMG (%)141.93153.49165.04181.54193.1206.3224.45242.61260.76280.57300.37
Hover over previews to view in higher quality.
Talent Explosive PuppetExplosive Puppet
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview
The ever-reliable Baron Bunny takes the stage.

Baron Bunny
  • Continuously taunts the enemy, drawing their fire.
  • Baron Bunny's HP scales with Amber's Max HP.
  • When destroyed or when its timer expires, Baron Bunny explodes, dealingAoE Pyro DMG.

Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.
  • When the explosion hits at least oneenemy, it generates4Elemental Particles.
  • Upon landing, Baron Bunny dances and performs a total of four 180° turns, which lasts for 8 seconds.[5] If not detonated prematurely, it will explode after the last flip (facing away from the throwing direction), damaging and launching enemies backward.
    • While the skill's cooldown starts immediately, Baron Bunny's 8-second countdown does not start until Baron Bunny lands.
  • Baron Bunny can be moved by gravity, collision, attacks,Vacuum Fields, and combat talents that have the capability to move objects, such asGust Surge.
  • Baron Bunny is able to be frozen, although it will not turn icy and blue like Frozen entities do. Instead, it will emit Cryo particles and stop dancing.
  • Baron Bunny can be used to activatePressure Plates.
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagAttacks with the same ICD Tag and the same ICD Type will share ICD.TypeAttacks with the same ICD Tag and the same ICD Type will share ICD.S. L.Stagger LevelH. F.Horizontal ForceV. F.Vertical Force
Explosion DMG2UNo ICD260Air480600
Talent Levels past 10 requireElemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Inherited HP (% Max HP)41.3644.4647.5651.754.857.962.0466.1870.3174.4578.5882.7287.8993.1
Explosion DMG (%)123.2132.44141.68154163.24172.48184.8197.12209.44221.76234.08246.4261.8277
CD15s
Talent Fiery RainFiery Rain
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Fires off a shower of arrows, dealing continuousAoE Pyro DMG.

  • This Elemental Burst drainsenergy later than most others.[6]
  • The skill starts from a certain height calculated from the ground below the target. It may not hit a target that is flying or too high above the ground due to being thrown, knocked back or any other means.
  • Fiery Rain consists of 18 waves of hits.
  • Half of the waves of hits will land within the inner half of the max range, half of the waves will land within the outer half. The true maximum range is about 30% larger than the indicator shows.
  • Fiery Rain DMG follows anInternal Cooldown of1 second/3 hits.
Passive Effects
Constellation Effects
  • Constellation Level 3,It Burns!It Burns!It Burns!: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 6,WildfireWildfireWildfire: "Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagAttacks with the same ICD Tag and the same ICD Type will share ICD.TypeAttacks with the same ICD Tag and the same ICD Type will share ICD.S. L.Stagger LevelH. F.Horizontal ForceV. F.Vertical Force
5 Main Arrows1UElemental Burst1s/3 Hits7.22Light2000
13 Sub Arrows1U7.22Mute00
Talent Levels past 10 requireElemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Fiery Rain DMG Per Wave (%)28.0830.1932.2935.137.2139.3142.1244.9347.7450.5453.3556.1659.6763.2
Total Fiery Rain DMG (%)505.44543.35581.26631.8669.71707.62758.16808.7859.25909.79960.341,010.881,074.061,137
Duration2s
CD12s
Energy Cost40
Hover over previews to view in higher quality.
Talent Every Arrow Finds Its TargetEvery Arrow Finds Its Target
1st Ascension Passive
Increases the CRIT Rate ofFiery Rain by 10% and widens itsAoE by 30%.
Talent Precise ShotPrecise Shot
4th Ascension Passive
Aimed Shot hits on weak spots increase ATK by 15% for 10s.
Talent Gliding ChampionGliding Champion
Utility Passive
  • Description
  • Gameplay Notes

DecreasesglidingStamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Talent Upgrade

Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Firm Arrowhead6[6]
Teachings of Freedom3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Sharp Arrowhead3[3]
Guide to Freedom2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Sharp Arrowhead4[7]
Guide to Freedom4[6]
4 → 5
(4✦)
Mora30,000[85,000]
Sharp Arrowhead6[13]
Guide to Freedom6[12]
5 → 6
(4✦)
Mora37,500[122,500]
Sharp Arrowhead9[22]
Guide to Freedom9[21]
6 → 7
(5✦)
Mora120,000[242,500]
Weathered Arrowhead4[4]
Philosophies of Freedom4[4]
Dvalin's Sigh1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Weathered Arrowhead6[10]
Philosophies of Freedom6[10]
Dvalin's Sigh1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Weathered Arrowhead9[19]
Philosophies of Freedom12[22]
Dvalin's Sigh2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Weathered Arrowhead12[31]
Philosophies of Freedom16[38]
Dvalin's Sigh2[6]
Crown of Insight1[1]

Constellation

IconNameLevel
Constellation One Arrow to Rule Them AllOne Arrow to Rule Them All
1
  • Description
  • Advanced Properties

Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagAttacks with the same ICD Tag and the same ICD Type will share ICD.TypeAttacks with the same ICD Tag and the same ICD Type will share ICD.S. L.Stagger LevelH. F.Horizontal ForceV. F.Vertical Force
Extra Arrow1UCharged Attack1s/3 Hits2Light2000
Constellation Bunny TriggeredBunny Triggered
2
  • Description
  • Gameplay Notes

Baron Bunny, new and improved! HittingBaron Bunny's foot with a fully-chargedAimed Shot manually detonates it.
Explosion via manual detonation deals 200% additional DMG.

  • Baron Bunny manual detonation:
    • OnlyAmber with this Constellation can manually detonate Baron Bunny; other archers cannot.
      • In Co-Op Mode, this Constellation enables the player to detonate other players' Baron Bunnies, even if they have not unlocked this Constellation.
    • The foot's hitbox is extended to the narrow nearby ground, allowing for easier detonation. However, the hitbox is not extended upward, so hitting the upper half of Baron Bunny does not manually detonate.
      • Shallowwater can cover up Baron Bunny's foot and nearby ground, preventing manual detonation.
    • The second arrow fromOne Arrow to Rule Them All cannot trigger detonation.
    • Transformative Reactions triggered by Amber's Aimed Shots that hit Baron Bunny's foot can detonate Baron Bunny, includingOverloaded andBurgeon.
  • The "200% additional DMG" isDMG Bonus.
Constellation It Burns!It Burns!
3
Increases the Level ofFiery Rain by 3.
Maximum upgrade level is 15.
Constellation It's Not Just Any Doll...It's Not Just Any Doll...
4
DecreasesExplosive Puppet's CD by 20%. Adds 1 additionalcharge.
Constellation It's Baron Bunny!It's Baron Bunny!
5
Increases the Level ofExplosive Puppet by 3.
Maximum upgrade level is 15.
Constellation WildfireWildfire
6
Fiery Rain increases all party members' Movement SPD by 15% and ATK by 15% for 10s.
Each Constellation activation requires oneAmber's Stella FortunaAmber's Stella FortunaAmber's Stella Fortuna.

Availability

Paimon's Bargains

Amber was available in10Paimon's Bargains Starglitter Exchange:

Character Event Wishes

Amber has not been promoted or featured with a drop-rate boost in anyEvent Wishes.

Chronicled Wishes

Amber has been included in1Chronicled Wish:

WishDesignated ItemDurationVersion
Ode to the Dawn Breeze 2024-03-13
Ode to the Dawn Breeze 2024-03-13
March 13, 2024 – April 2, 20244.5

Other Languages

LanguageOfficial Name
EnglishAmber
Chinese
(Simplified)
安柏
Ānbó
Chinese
(Traditional)
安柏
Ānbó
Japaneseアンバー
Anbaa
Korean엠버
Embeo
SpanishAmber
FrenchAmber
RussianЭмбер
Ember
ThaiAmber
VietnameseAmber
GermanAmber
IndonesianAmber
PortugueseAmber
TurkishAmber
ItalianAmber

Change History

Version 3.5
  • Updates to character voice-overs:
    • Updated audio and text for English:
      • "About Noelle"
        • Old: You wanna know about Noelle? She's incredibly resilient. Still, as her predecessors, we should do what we can to help her out.
        • New: You wanna know about Noelle? She's super resilient. Still, since she's younger than us, we should look out for her.

Version 3.4

  • Updates to character voice-overs:
    • Updated audio for English:
      • "About Albedo" — the pronunciation of Albedo is now correct.
    • Updated text for English:
      • "About Albedo": The text now reflects the audio.
        • Old: Albedo spends most of his time in his workshop, tinkering away with all of his awesome stuff. But, when you see him in person, you never can quite tell what he's thinking... Who knows what goes on in that mind of his...
        • New: Albedo spends most of his time in his workshop, tinkering away with all of his awesome stuff. But, when you see him in person, you can never quite tell what he is thinking, not a clue at all.
      • "About Noelle": The text now reflects the audio.
        • Old: You wanna know about Noelle? She's super resilient. Still, since she's younger than us we should still look out for her.
        • New: You wanna know about Noelle? She's incredibly resilient. Still, as her predecessors, we should do what we can to help her out.

Version 3.2

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Collei"

Version 3.1

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Mika"

Version 2.7

  • Updates to character voice-overs:
    • Removed from all languages:
      • "Disengaging Wind Glider"

Version 2.6

  • Adjusted the appearance of Amber in animation cutscenes to the Alternate Outfit100% Outrider.

Version 2.5

  • Amber's party icon was updated.
Old
Old
New
New
  • Adjusted the appearance of the NPC Amber to the Alternate Outfit100% Outrider.

Version 2.2

  • Updates to character voice-overs:
    • Updated audio for All Languages:
      • "Joining Party 01," "Joining Party 02," "Joining Party 03"

Version 2.1

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • "Light Attack #04," "Heavy Attack #02"
      • "Disengaging Wind Glider #03"
      • "Heavy Hit Taken #01"
      • "Standby #01"
    • Updated audio for Korean:
      • "Elemental Skill 1 #03"

Version 1.5

  • Updates to character voice-overs:
    • Added the following voice-over lines for All Languages:
      • "About Eula"

Version 1.4

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • All voice-overs, due to a change in voice-actress; Niunai Jun (牛奶君) was replaced by Cai Shujin (蔡书瑾).
    • Updated audio for Korean:
      • "Least Favorite Food"
      • "About Lisa"

Version 1.3

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • The majority of Combat voice-overs.

Version 1.0

  • Amber was released.

Version 0.0.1

Hover over previews to view in higher quality.

References

Navigation

 
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