A downloadable game for Windows
Spirits of Steel is a game about the Second World War. Play as a country, leading it to either collapse or to glory as the coming war looms overhead.
Spirits of Steel has a sequel, Spirits of Steel: A New Dawn which expands upon the game, improving every system and with significantly more content.
Background:
The game was originally created as an experiment after I wanted to play Hearts of Iron 4, but noticed there was no equivalent competitors for a lesser price. Over time, it developed it's own identity as an arcade strategy game, perfect for playing during a short break.
Special thanks to the fans of this game who have made it as big as it is, and continue to be active in the community.
Controls:
W/A/S/D or UP/LEFT/DOWN/RIGHT = Camera Controls
+/- = Game Speed
ESC = Menu
Left Click = UI Controls
Right Click = Division Controls
Space = Political Decision Tree
Status | Released |
Platforms | Windows |
Rating | Rated 4.9 out of 5 stars (7 total ratings) |
Author | GavGrub |
Genre | Strategy |
Made with | pygame |
Tags | Alternate History,Arcade,Historical,Top-Down,War,World War II |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard,Mouse |
1. Download the zip file
2. Unpack the zip file
3. Press "main.exe"
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I've been playing this game quite a bit recently, and i have to say that i am thoroughly enjoying it. however, I believe every time my nation falls into a civil war, it causes the game to crash. Is there any way that i can manually edit the game and remove the ability for civil wars? perhaps im asking to much, but i thought it might be worth asking. also, i attached a screenshot of the window that pops up whenever the game crashes.
You're thinking ofSpirits of Steel: A New Dawn, the sequel to Spirits of Steel.
*update* they did all attack me, also I was playing germany, took london, next thing you know, Britain has 100 fresh divisions and stack wipe my entire army, make it make sense. Why does france start with 180 division and germany only with 30 colonial powers have way too much power base and should be nerfed, or atleast, if I take their mainland they should capitulate
That's one of my goals for the sequel,Spirits of Steel: A New Dawn. Keep a lookout for it's release.
Yeah, I'm working on a peace deal mechanic for the new game. I've added wars between factions, so it can get pretty messy when you have 20+ countries fighting each other.
Very cool that you're modding the game, just be sure to give me credit if you end up posting it anywhere. I assume you're talking about filling in the starting map? I've actually made the starting conditions of the game really easy to change / share through folders with some information in text files and some painted maps, so I imagine you'll really enjoy that if you're already messing around with SOS.
Idea for Spirits Of Steel(the next version): The ability to name saves. Like right now I have two saves(Greater British Raj and The Great Russian SFSR), but every time I save, it automatically saves with the current time. Normally, I would have to get the new save, delete the old one and rename the new save, and it's a bit tedious. And if there was an ability to name saves, I could just put in the name I want and Windows would replace the old save with the new one.
Thanks in advance!
Hi, not entirely sure what you mean by this comment, as your grammar is a little broken (I speak french as a second language, I know the struggle) but I assume you're talking about either content for china or translating the game to Mandarin / Cantonese, so I'll answer both just incase.
Firstly, I would like to say that I'm not working on this project anymore, in light of me working on the sequel. Any suggestions I get are being considered for Spirits of Steel 2 and not Spirits of Steel.
Translating to other languages:
I love the idea of translating my games into other languages, especially Chinese languages like mandarin or Cantonese, and I would put in the effort to do so if I could. Unfortunately, I only speak english and french, so those are the only two languages I could actively work on. I don't trust google translate / chatGPT enough to translate the game for me without oversight, and the friends I have who speak other languages only speak french, german, polish, hindi, and punjabi. It is unfortunate, but I don't see a future where I do a mandarin / Cantonese version of the game.
Chinese country content:
I always wanted to do content for China in Spirits of Steel. In my opinion, the warlord era (fall of the Qing dynasty to rise of the CCP) has some of the coolest history I've ever read. Though, despite it being a very sizable time span in the most populated country on earth, there does not seem to be a large amount of reputable sources about actual events that occurred during this period of time. Most sources contradict each other, so it's very hard to grasp what actually happened. I'm 100% convinced that the current map of china within the game is a farse for the time period which only vaguely represents what was actually happening. Also, being Canadian, I don't really learn much about the pacific and chinese fronts in school, as my country wasn't involved in that part of the war. Though I'm still committed to working on more content for china, it'll just take me longer to do then most other places.
TLDR:
Yes to content for China, probably not for a translation